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Nicholasgrantgarcia

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Isn't it odd how you can be the mastermind of enormous invasions, crusades, and general wars, and never have to set foot on the battlefield? Especially in an era when kings/leaders were more than expected to do so?

I got this idea while watching GoT - the part where cowardly King Joffrey is debating whether to stay with the men or retreat to his mum. When he chose the latter, the morale effect was obvious.

Wouldn't it be cool if, after a few years of a long, hard-fought war (or if your capital is being besieged), your men could call you from the battlefield to lead them?

Then, when you do risk your life for their sakes, they receive a morale boost for a certain period of time. Since you're risking your life, I think the benefits should be huge: the ability to gain command competencies/abilities, to gain martial levels, to gain the brave and ambitious traits, for your vassals to receive a strong opinion boost of you for the duration of your time on the battlefield, etc.

It would be too easy to circumvent this by simply removing your character from action as soon as you've placated your men, so perhaps it locks you into being a commander for a year. There could be a similar safeguard in which, if your unit doesn't see action for months (because you're hiding from the front-lines) you could gain the craven trait.
 
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Rags17

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I believe that a few patches back they added a negative opinion modifier if you fail to lead your armies in person. It's not huge though and AFAIK is not linked to each culture or government type so Norse Germanic Tribals seem to get the same opinion penalty as Tibetan Jain Monastic Feudals. (I could be wrong here)
 

sortulv

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Units get a signifigant morale boost when the overlord leads them in battle. So, if you are a craven king that never shows up to fights, don't expect your men to fight as long as your opponent who shares the risk with his men.
 

sortulv

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Question: Is the boost provided by fighting bigger than the malus provided by Craven trait?
Yes - since it applies to the entire army, not just your own flank. If you have a truly terrible ruler (say with 0 martial), then giving him nearly 0 troops and tossing him to one flank, while having the 2 others have good commanders would give you a stronger army than not having him.... It would of course mean you have a larger chance of getting your head stuck on a pike - but at least your heir should be a decent commander, right?
 

Blk82

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There are already mechanics to encourage using your ruler as a commander. However, the dueling system introduced in 3.0 makes being a commander too risky unless you are trying to kill you current ruler. (And even then, you might incapacitated for a decade instead of killed.)