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The Fabulous

Corporal
Sep 4, 2015
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You have to revolutionize the update strategy of MWW, that you adapted to Magicka 2.

I would not cover, why that strategy is full of flaws. You do know it already.

Please, focus on the important things and do not flush another game down the end of memory.
 
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MasterBorg

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Mar 27, 2015
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You have to revolutionize the update strategy of MWW, that you adapted to Magicka 2.

I would not cover, why that strategy is full of flaws. You do know it already.

Please, focus on the important things and do not flush another game down the end of memory.

We have not forgotten about the game, we are doing some cool things :)
 

The Fabulous

Corporal
Sep 4, 2015
33
12
We have not forgotten about the game, we are doing some cool things (emoticon removed)
It does not matter if you still do something, it matters, if you are not too late with it.
It also matters, whether you do something trully neccessary or just waste time.
 
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Argotha

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Hasn't it been a couple weeks? Can we get some tidbit of info? Why is it taking so long? Is it a huge patch with tons of stuff, or are there just large technical challenges of some kind delaying your progress?
 
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Escher

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Hasn't it been a couple weeks? Can we get some tidbit of info? Why is it taking so long? Is it a huge patch with tons of stuff, or are there just large technical challenges of some kind delaying your progress?

Please bear in mind that this isn't Wizard Wars, that was very much the exception when it comes to speedy updates every week/two weeks. The standard with a released "boxed" game tends to be more in the months, if at all (the latter doesn't apply here).

Anywho, some news! Patch day will be the 15th September, full news of what is changing will appear then. Would love to tell more, but want to keep the element of surprise. ;)
 

The Fabulous

Corporal
Sep 4, 2015
33
12
that was very much the exception when it comes to speedy updates every week/two weeks. The standard with a released "boxed" game tends to be more in the months, if at all (the latter doesn't apply here).
I officially abandon all hope.
Why, I should not even have hoped. An underdeveloped game, where the mechanics of spells were never fixed even in situations like !SEF=!SSEFF.
 
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Argotha

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Fair enough, Escher. I've said it before; I'm willing to wait, I just don't like being ignored.

Fab, !SEF does not equal !SSEFF. !SEF blocks 25% fire/death and !SSEFF blocks 50% each.

I think you mean storms. Those don't scale.
 
Sep 17, 2015
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Fair enough, Escher. I've said it before; I'm willing to wait, I just don't like being ignored.

Fab, !SEF does not equal !SSEFF. !SEF blocks 25% fire/death and !SSEFF blocks 50% each.

I think you mean storms. Those don't scale.
I meant @SSEFF/@sef, my apologies.

This new update, Paradox, shall bring only temporary interest. And you are too late with it. People, who are not interested in this franchise, ignore your advertisement now.
You should now clearly understand, that letting people play an underdeveloped game results in frustration.

And, moreover, you should understand, that in the modern age only innovative indie games or games of old popular franchises (MK) have a chance if they are not F2P. Your decision of making Magicka 2 15$, while the niche of Magicka 1 was not that grandiose, speaks of your incompetence on the modern game market.
 
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