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Rainbow Mirage

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A few ideas:

- Chinese nation in California.
- Last true Viking nation in the world. Capital on Iceland and controlling New Foundland, Greenland and the tiny norwegian isles north of Scotland.
- Zulu Kingdom.
- The Danish West Indies.
 

Ak1995

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- Turkish republic
- rebirth of Han
- The second Great steppe horde
- USA
- Two sicilies
 

Baconman

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my first custom nation?

None.

Stupid feature really.

Just another feature that "allows" paradox to ask us money, and in the end not all will use it, because you can't get any achievements you want.

And to be honest, i think the majority of player base care more about achievements then a custom nation.

Those people will prefer albania, wallachia, najd, ryukyu etc to get hard achievements more then playing a custom nation.

I really hope there won't be good features to use in the dlc apart from custom nation. Because i won't buy the dlc if it hasn't got additional good features.

You are really out of touch with reality please go
 

Shumpitostick

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The Golden Board
Culture: something golden, or perhaps mongol
Religion: Catholic (it's gold, d'uh)
Location: all gold provinces in the world (or in the old world)
Color: Gold
Objective: Connect all the lands
 

HussarHD

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Czech Empire

Capital: Praha
Religion: Catholic
Culture: Czech, of course
Location: Bohemia and some neighboring provinces
Color: Dark Yellow
Government: Empire

czech.png
 

TomosCaerllion

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Czech Empire
Capital: Praha
Religion: Catholic

View attachment 123220

Do you have a paintable EUIV map!? Please link for me. I have one for CK2 and Vicky 2 but haven't found an EUIV one yet.

Also, this thread has made my original ideas explode. I want to play Zulus, Assyrians, Wlad yr Haul (a Welsh state in Canarias or other tropical islands), Jewish Samien, Zoroastrians or St Thomas Christians... This DLC can't come soon enough.
 

Bread8756

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Someone should just create a "megathread" of sorts where all the best ideas for nations are saved. That way we can keep track of good nations and none fall through the cracks.
 

Faxfall

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I am thinking about creating "Vandalia", a fantasy state that would have been created by the Vandals if they were not destroyed by the Eastern Romans. My only problem is what culture they would be; I am thinking Maltese, on the grounds that the Vandals would have most likely have assimilated in with the Romance speaking locals, but would have been heavily influenced in language by their Muslim neighbors (Yes, I know that Maltese is related to Arabic not Latin, but for my purposes it would be close enough). Either that, or I would go all out fantasy and just make them have a Germanic culture. Pity we can't make our own religions, or else I would make them Arian in Religion, now they will either be Coptic or Catholic.

I am also thinking about making a Pomerania that is still Slavic (Polish or other West Slavic culture), I am annoyed that the Crusader kings 2 converter will make them Germanic, even if you remained Slavic Pagan, i.e. no Germanic immigrants.
 

TomosCaerllion

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I am thinking about creating "Vandalia", a fantasy state that would have been created by the Vandals if they were not destroyed by the Eastern Romans. My only problem is what culture they would be; I am thinking Maltese, on the grounds that the Vandals would have most likely have assimilated in with the Romance speaking locals, but would have been heavily influenced in language by their Muslim neighbors (Yes, I know that Maltese is related to Arabic not Latin, but for my purposes it would be close enough). Either that, or I would go all out fantasy and just make them have a Germanic culture. Pity we can't make our own religions, or else I would make them Arian in Religion, now they will either be Coptic or Catholic.

I'd go for Catholic. Both are wrong to represent Arianism, but you can reasonably say that if Vandalia had survived it could convert to Catholicism for diplomatic or internal reasons, much like the Visigoths did later in their history.

Another brilliant idea though. Apart from the fact that the culture will be Maghrebi or somesuch, which feels weird. If only the customiser gave some control over province culture without having to wipe the world clean.
 

LemonMonk

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Name: Anatolia
Colour: Red
Location:
14t376g.png

Culture: Greek
Government: Feudal Monarchy
Religion: Orthodox
Tech Group: Eastern
Traditions:
+25 Fort Defence
+1 Legitimacy
Ideas:
+1 Diplomatic Reputation
- 1 National Unrest
+ 2% Missionary Strength
+1 Army Tradition
+1 Yearly Prestige
+10% Rebel Support Efficiency
- 10% Stability Cost Modifier
Ambitions:
+10% Trade Efficiency
Objective:
Control all of Anatolia
Convert Anatolia to Orthodoxy
Control Antioch
 

HussarHD

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Ruthenia-Galicia

Capital: Kiev
Religion: Orthodox
Culture: Ruthenian
Location: Modern Ukraine and piece of Poland and Hungary
Color: Indigo
Government: Feudal Monarchy
Technology group: Eastern

ukr.png
 

spinoza013

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Lords of the Isles.

Independent Western Isles
Privateer bonus
Naval ideas
Warrior culture
etc.
 

BarskiPatzow

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It will be Sparta-Montenegro. Every one who knows who is Boro Miranovic, will understand this :D Ideas would be mostly military like morale of armies, discipline, manpower recovery and infantry combat ability, maybe even defensiveness or whatever it is spelled :) It would have Zeta(Montenegro) and Morea if I'm correct that is the place Sparta was located, if I'm wrong please correct me :)
 

Maanum

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Actually no one "knows" really, the stone was rather cryptic and just said that they came for an expedition and someone died

Good Scandinavian Minnesotans know in their heart that our forebears came to Minnesota 100 years before Columbus was even born and became the Mandan Native Americans ;)

I was actually thinking about making a little mod for EU3 for this. Would be neat to have forgotten Norse/Norse settlements on Greenland and Vinland, and a Sioux/Norse OPM in Minnesota representing the assimilated, settled expedition.
 

Fionnix

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Country: Sons of Anarchy
Location: California
Religion: Catholic
Culture: Irish
Government: Absolute monarchy, with King Jax Teller a 6 6 6
Tech: Western

Ambitions: 20% cavalry CA, 10% Morale

First Nine: Dip rep +2
Redwood Originals: Yearly prestige +1, yearly legitimacy +1
Setting up new Charters: +1 colonist
Patch Over: -33% core creation cost
Prospects: +20% forcelimit
Gun Trade: +15% National trade income modifier
Men of Mayhem: +20% Infantry Combat Ability

Ambitions: discipline +5%

This will defiantly be my first country. The Europeans will get a nasty surprise when they get to NA.

I know the ideas are OP i just really like the idea of staring in California and spreading SoA across the world.
 

Naresh

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Cornwall!
Ideas towards production, morale regen, goods produced, stability cost, religious unity, infantry ability and maybe leader shock. I'd like to fit reduced autonomy in there, but IDK

Catholic religion

Not decided on Black and Gold or Black and white flag just yet.

OPM would be a hard start, but catching England in the middle of the HYW and the war of the roses could be interesting, sneak some land from Ireland and go from there