Currently noteworthy 2.2.3 (am on the beta build) mods I consider essential;
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UI Overhaul 1440p
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Glavius AI + GAI Starbase crash fix
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Holiday Fixes 2.2.3 (
https://steamcommunity.com/sharedfiles/filedetails/?id=1598606408)
-> - Crisis purges again (Homer2102), sadly they often decide not to invade, this must be fixed by Paradox.
- Stratified Society faction is happy again, even if you have robots (Ghost73).
- Caravaneers dont spam-offer anymore, they keep calm for a year if you dont want their deal (counts for each fleet on its own).
- Caravaneer jump distance in case of emergency (enemy territory) increased slightly to decrease the likelyness of deal-event loops.
- Simple unemployed robots should no longer create crime.
- Fixed event "Life Electric" happens to apply to orbit with mining station requirement, which would block the 3 society.
- Added missing translation string for job descriptions on base upkeep/production (Google translate yay!) thanks to geezerwod on reddit.
- Removed amenities upkeep for pops that are being purged (why should they get blackjack and hookers anyways?).
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Realistic Ethics Attraction
-> Did you ever wonder, why your pops don't care about the fact that they are living next to a very dangerous empire?
And yes, pops without citizenship rights would love to get them too.
Your pops live in Utopian Abundance? I guess you're empire ethic have to be the only correct one there is else the living standards wouldn't be that high, right?
You chose "Xeno-Compatibility" as Ascension Perk? Well... seems like you're a Xenophilic empire and your and pops will love those xenos too!
This mod also adds a bunch of smaller tweaks so that ethics attraction make more sense in general.
To give a better feeling about the massive size of the changes: This mod has more than doubles the lines of code in the file that manges ethics attraction, from 2500 to 5300.
* Better Diplomacy: Realistic opinions
-> Did you ever wonder, why other empires don't care what you think about refugees? Or about your First Contact Protocol?
This mod adds opinion impact for policy decisions. It's like real life!
You chose "Interstellar Dominion" as Ascension Perk? Well... what do other empires have to say about that?
This mod also adds some smaller tweaks so that opinions make more sense in general.
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Realistic demographics - Proportional Pop Growth
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Dynamic Potential Events 2.2
-> and DPE/PR 2.2.3 Submod, for the beta.
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Potent Rebellions 2.2
-> and DPE/PR 2.2.3 Submod, for the beta.