In this thread we post our favourite Tank Division, before commenting the other Postings.
I'd say let's not post late-game stuff. (No Modern Tanks, use ~1941-43 tech)
Here's mine:
A 16-4 Medium Tank with Mobile Warfare Right Right, designed for speed and simplicity
Template:
In the Field (literally, it's in Plains territory):
Reasoning:
Details on how to get the speed:
Your posting doesnt have to be that long and you dont need to explain your stats in detail.
I got carried away...
I'd say let's not post late-game stuff. (No Modern Tanks, use ~1941-43 tech)
Here's mine:
A 16-4 Medium Tank with Mobile Warfare Right Right, designed for speed and simplicity
Template:
In the Field (literally, it's in Plains territory):
Reasoning:
- Max Speed: 20.7 km/h
- Max Speed: 20.7 km/h
- Max Speed: 20.7 km/h
- Mobile Warfare because Speed
- With it's Soft Attack, Breakthrough Hardness and Armor it can break Infantry Divisions quickly and wreak havoc with overruns or deep thrusts into enemy territory using it's speed.
- 16 Tanks because 35 org is decent
- Mot because it's cheap and simple. (Mech3 is not worth it, Mech1,2 too slow)
- No TD because of simplicity (Would it be useful in that Division? I'm not sure...)
- ENG for the speed buffs
- Arty because +30 Soft Attack only for 12 pieces of arty is soooo cheap. Would I be better off without? I dont know...
- Recon for the speed buff
- Log for Russia
- No Signals because micro
- 385 XP needed -> cheap in regards of XP use
Details on how to get the speed:
- At least 12km/h needed for the Tank. I used Tank designer and XP Upgrades
- Plains +15% is from Recon
- Plains (Hasso von Manteuffel) +10% is the Improvisation Expert
- von Brauchitsch gives 20% (bug)
- Mobile warfare gives 20% (bug)
- Last 2 are Panzer Leader
- Field Marshal is listed full but counts only half, so +2.5%
- 15+10+20+20+5+2.5 = 72,5
- 12 km/h * 1.725 = 20.7 km/h
Your posting doesnt have to be that long and you dont need to explain your stats in detail.
I got carried away...
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