I see in one post the ''improvement'' of placing ''Upkeep Limit'' in the game, but this not seems meta mechanic for the game?
Meta mechanic: mechanic thats have only in the game and doesnt have any similarity in real life.
Let's Get True: The Game is not in the best state but not in the worst, putting upkeep limit seems to me to be an ''Argh, we have been lazy about putting anything that simulates an situation that you have to limit your units'' and instead put an number that is not in real life? C'mon, it seems too much meta for me! I dont want the Paradox to devalue your game only because this will be an ''improvement'', i think about a more realistic way and more beauty, putting roads and lands convoys as some guys says here, it is much realistic and you will see the game managing the supplies until these arrives in the location of the divisions.
Idk anyways, i want your opinions,
Meta mechanic: mechanic thats have only in the game and doesnt have any similarity in real life.
Let's Get True: The Game is not in the best state but not in the worst, putting upkeep limit seems to me to be an ''Argh, we have been lazy about putting anything that simulates an situation that you have to limit your units'' and instead put an number that is not in real life? C'mon, it seems too much meta for me! I dont want the Paradox to devalue your game only because this will be an ''improvement'', i think about a more realistic way and more beauty, putting roads and lands convoys as some guys says here, it is much realistic and you will see the game managing the supplies until these arrives in the location of the divisions.
Idk anyways, i want your opinions,
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