You should be able to control trade direction

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PhoenixG

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not trade route but I was trade values was dynamic... I mean instead of events they were bound to trade good production.

I mean every trade good gonna have a base value and value of their is reduced if world producing it way too much! and incrases if everything else other than it produced more.

note: by this system grain is gonna be most valueable base valued trade good... because its everywere and produced a lot so if you dont set a high value first it will make it extremly worthless XD

values will be checked every 2 years
Ah no. They have done that before and remove it later in some patch. It didn't add much value to the game experience, since you had no control over it and you can't even see why the price increase or decrease. Besides that you some what see what the supply of a trade good is and increase it (manufactories/dev) but there is nothing for the demand.
 

makaramus

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Ah no. They have done that before and remove it later in some patch. It didn't add much value to the game experience, since you had no control over it and you can't even see why the price increase or decrease. Besides that you some what see what the supply of a trade good is and increase it (manufactories/dev) but there is nothing for the demand.
actually they can show you why price is lowered.
show base price
show total production in world
show how much that trade good produced compared to all other trade goods total
lets say if spice is being produced more than %5 compared to all others (not by value but number) then its price will be lowered else it will rise.

so lets say if grain production incrased 1 million times in a year then it will worth literally nothing(like in real life) and everything else would worth much more.

this will make you read trade values of every trade good and demand lands in peace deal considering how much they produced in world

And this will be very good chance to make gold production intresting with merchantalism! Nations with merchantalism will be less effected from world's gold production wich means if you got very high merchantalism you will be effected very little when spain conquer mexico :)
 

cuendillar

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Let's bring back the trade system from EU3!
No?
Okay ._.
It was rather opaque, but I really liked it still. Small nations could be vastly more competitive due to the possibility of going Free Trade and keeping the AE-equivalent very low. Combined with the tech speed essentially being based off income per province, it was much more feasible to stay small. You got poor manpower and force limits that way, but could instead get several tech levels ahead and enough cash for both mercs and maxing infrastructure. So much easier to play tall with that.
 

C.N.

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I think that the two problems are that:
- A) The Asian trade is backward, and that most realistically Beijing should be the end node of trade, since all the worlds silver tended to be drawn to China.
- B) The way you profit from trade should be different, the "collecting" should be removed, and you should just get profit from your share of the amount of trade that goes through your node.

So, something like this:
China provides manufacturing goods. These goods flow out from China according to the development in the rest of the world - reduced by the amount of manufactories in the rest of the world. Each time a set value of goods flow through a trade node, they add trade profit to the node, that are distributed according to the trade value among individual nations there.
If the rest of the world builds too many manufactories, China's income and mandate tanks. This would also mean that late-game, the biggest profit should shift from trade to production.
 

Testeria

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I can see two solutions with the current implementation:
- switching whole "trade map" when power switch between continents; so when fe China is super powerful worldwide - Trade switch and Beijing becomes end node. Game would need just 2 or three versions: with dominant europe, asia, africa or americas;
- affect income from production if You are great power upstream: if You are powerful You sell with higher margin and traders from lesser countries get smaller cut or the cake.

Maybe another one: expand "transfer trade power" political system if You are a great power, but not sure how this could work.