Again, I would really like to hear from a Dev as to what the late-game Counter Revolution malus is supposed to test about the player. Either you have to fight an impossible-to-win war against up to 20:1 odds against you or play Separatist Whack-A-Mole for the last 1/3 of the game.
There needs to be a time limit or some other way to lose the CR debuff. So Devs, what's your logic for kneecapping the player so close to the finish line?
There needs to be a time limit or some other way to lose the CR debuff. So Devs, what's your logic for kneecapping the player so close to the finish line?
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