You realize you are the Evil Empire when ....

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Sheriff Godwin Law

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When every time you hear the word "purity" you think "purge."

When you expel an alien race from your empire, there's a chance they'll scrape together what resources they can to produce a ramshackle frontier colony off on some world on the edge of your space... if you hear that and think "Hey, free colony."
 

Hagen67483

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... you play as fanatic individualists and materialists, conquer the whole galaxy and stack happiness so much that nobody cares about anything anymore.
Just think about it, is it more efficent to force people to think the same as you or to just make them so uninterested in politics that you can just do what you want?

“Most of the evil in this world is done by people with good intentions.”
T.S. Eliot
 

WhiteWeasel

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Declaring war an a fledgling empire that is of no conceivable threat to me because they decided to toss insults.
 

Sheriff Godwin Law

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Declaring war an a fledgling empire that is of no conceivable threat to me because they decided to toss insults.

Oh, that's not that evil. Unless that ends with, "then enslaves every member of their old generation to work in the mines, while the new generation is raised up to worship my people as gods. This generational schism costs every adult in the alien species the love and respect of their children, while also simultaneously forces them to watch their culture, history, and even their language end from the miserable solitude of their slave-prisons."
 

General Karthos

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When your expansion doesn't even slow down at the midgame when all habitable planets within range are claimed by other Empires.
 

Drowe

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When you attack the Awakened Empire that woke up to fight the Unbidden, just because you want to see the galaxy burn. About 20% of the galaxy has been consumed by the unbidden but because it's on the other side of the galaxy I can't be bothered to stop them.
 

WhiteWeasel

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Admiral

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Basically anytime you decide to purge.

While euphemistically called "purging", it is clear that genocide is a Very Special Kind of Evil for those in the Stellaris galaxy. I have to admit I didn't think much of it. Early game I didn't have too many good means of controlling ethics divergence, and when I got it to reach a negative number it was in the low single digits. To help control factions I decided to get rid of the disobedient pops. The plan was simple: purge pops that disagreed with my ethos, and let the non-deviant ones repopulate in their place. Simple. It worked, but since then everyone has hated me, but nobody has ever tried to mess with me because I've been at Fallen Empire levels of power for at least a few centuries (it's worth noting that I have only ever fought one defensive war).

While purging opinion penalty does decay over time, the penalty is -1000 and decays at 1 a year. While I don't think Stellaris has a hard end point and you can theoretically keep playing forever, I don't believe many players will want to play for a thousand years just to say they say the penalty fully decay. Because of how even rivalries and insults (-200 and -100 respectively) can close off players to diplomacy, a -1000 penalty essentially ensures that any kind of diplomacy is over. As I've discovered, this penalty even applies to enlightened protectorates who become vassals.

However, what's truly evil is when you wage genocidal wars. You see, early on my gameplay was a cycle of war, vassalize, integrate. repeat, but eventually my neighbors became too big to vassalize and I had realized that expansion was driving up my technology costs too high. Because I still wanted to weaken other empires, I used the cleanse planet wargoal, which essentially purge a planet of all pops at the end of a war instantaneously. I've found that you can purge 3-5 planets per war, though the victim will generally be able to colonize 2-3 planets in-between wars.
 

Belty

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When you force your allies into an "Economic Trade Zone" and make them vassal states.