You can't tell vassals' vassals to stop?

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Gunthah

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When there is a war between a vassal and their vassal you can ask your vassal to surrender but apparently you can't ask the other side to white peace. Is this WAD? It seems odd that a king would have enough authority to influence his vassal duke but still be unable to influence a lowly count. Maybe I'm just missing something.
 
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When there is a war between a vassal and their vassal you can ask your vassal to surrender but apparently you can't ask the other side to white peace. Is this WAD? It seems odd that a king would have enough authority to influence his vassal duke but still be unable to influence a lowly count. Maybe I'm just missing something.
It's honestly something that makes no sense at all. Technically indirect vassals are still your vassals, so you word should still be law. Sometimes I just don't want one of my powerful dukes to be overthrown, but there's no way to support them or intervene.
 
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fodazd

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I agree that you shoule be able to intervene against factions on your vassals. Trying to remove my vassal and giving his title to a foreign ruler should be considered treason against the crown.
 
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Gunthah

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If you put absolute crown authority, your vassals won't be able to go to war at each other right?
The issue is that their own vassals can still rebel against your vassals (failed revocation attempt, etc.). In those wars you can't ask the rebel to stop, as if he weren't your vassal, but you can't join your vassal against him either, as if the rebel was indeed your vassal.
 
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When there is a war between a vassal and their vassal you can ask your vassal to surrender but apparently you can't ask the other side to white peace. Is this WAD? It seems odd that a king would have enough authority to influence his vassal duke but still be unable to influence a lowly count. Maybe I'm just missing something.
It does not make sense, but when you tell your vassal to "surrender vassal war" and they agree, the war gets white peaced. I guess this is not WAD, but this way you are atleast able to handle the vassals of your vassals...
If you put absolute crown authority, your vassals won't be able to go to war at each other right?
Your direct vassals yes. Else, what @Gunthah said, who managed to send their message before me
 
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Gunthah

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It does not make sense, but when you tell your vassal to "surrender vassal war" and they agree, the war gets white peaced. I guess this is not WAD, but this way you are atleast able to handle the vassals of your vassals...
It makes sense that you would ask them to white peace as they are the aggressor and you're playing the peacemaker in that case. Asking them to hand themselves in and be imprisoned by their liege seems unreasonable. However I understand you could argue the same for asking your vassal to surrender to the rebel.
 

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You know, how much control you have over your vassal's vassals could be a contract right.

EDIT: upon closer inspection, the way I worded my post, it could be read as a snarky "you know (thing), right?" But I want to clarify that I meant "here's an idea, make it into one of the rights in feudal contracts" :D.
 
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dannyvader007

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When there is a war between a vassal and their vassal you can ask your vassal to surrender but apparently you can't ask the other side to white peace. Is this WAD? It seems odd that a king would have enough authority to influence his vassal duke but still be unable to influence a lowly count. Maybe I'm just missing something.
Same I have that problem too. I hate seeing a war between vassals such as dukes under my Despot vassal. I hate it when my vassal gives one of his vassals the power to declare war because they used a hook to have a special feudal contract. This is why I always have high crown authority and almost never let my vassals have hooks on me. It sucks even more because I can't intervene as an emperor and end the war as white peace.
 

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Same I have that problem too. I hate seeing a war between vassals such as dukes under my Despot vassal. I hate it when my vassal gives one of his vassals the power to declare war because they used a hook to have a special feudal contract. This is why I always have high crown authority and almost never let my vassals have hooks on me. It sucks even more because I can't intervene as an emperor and end the war as white peace.
This makes sense though, doesn't it? If two dukes have a legitimate reason to go to war, they'd consider it none of their despot's business, let alone the emperor, somebody they've likely never even seen or interacted with. An emperor trying to intervene like this would be seen as a tyrant sticking his nose where it doesn't belong and curtailing their rights to rule their duchies as they see fit.

I guess my question would be, why does it matter to you as the player? I generally play pretty hands-off and let my vassals do whatever they want, I find it makes for a more dynamic game where some vassals grow in power and some fall throughout the course of hundreds of years. I find that too much control from the top liege makes the game feel inert.
 

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This makes sense though, doesn't it? If two dukes have a legitimate reason to go to war, they'd consider it none of their despot's business, let alone the emperor, somebody they've likely never even seen or interacted with. An emperor trying to intervene like this would be seen as a tyrant sticking his nose where it doesn't belong and curtailing their rights to rule their duchies as they see fit.

It makes sense in certain contexts, particularly low crown authority. But if the law of the realm is that vassals can't go to war, then those vassals should not be able to give their own vassals war-making rights that they themselves do not possess.

I guess my question would be, why does it matter to you as the player? I generally play pretty hands-off and let my vassals do whatever they want, I find it makes for a more dynamic game where some vassals grow in power and some fall throughout the course of hundreds of years. I find that too much control from the top liege makes the game feel inert.

There's plenty of legitimate reasons to want to be involved with the internal composition of your realm. If you're setting up your children, other family members, or friends with holdings, don't you want to make sure other vassals don't seize them away? And perhaps you want to make sure that one of your ambitious dukes doesn't grow so much that he starts threatening your power. Also, in a more gamey sense, if you're approaching your vassal cap, you probably want to make sure your higher tier vassals stay consolidated so they don't explode into a bunch of smaller vassals and push you over the cap. Etc.
 
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It makes sense in certain contexts, particularly low crown authority. But if the law of the realm is that vassals can't go to war, then those vassals should not be able to give their own vassals war-making rights that they themselves do not possess.



There's plenty of legitimate reasons to want to be involved with the internal composition of your realm. If you're setting up your children, other family members, or friends with holdings, don't you want to make sure other vassals don't seize them away? And perhaps you want to make sure that one of your ambitious dukes doesn't grow so much that he starts threatening your power. Also, in a more gamey sense, if you're approaching your vassal cap, you probably want to make sure your higher tier vassals stay consolidated so they don't explode into a bunch of smaller vassals and push you over the cap. Etc.
Very true. This is why I always keep high crown authority as it makes the realm stable.

With low crown authority: vassals become too greedy and ambitious and begin to abuse of that power by threatening the Liege. They go to war against weak vassals and take away their titles.

My high crown authority makes the realm stable keeping it in peace and no vassal is too powerful.
 

dannyvader007

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This makes sense though, doesn't it? If two dukes have a legitimate reason to go to war, they'd consider it none of their despot's business, let alone the emperor, somebody they've likely never even seen or interacted with. An emperor trying to intervene like this would be seen as a tyrant sticking his nose where it doesn't belong and curtailing their rights to rule their duchies as they see fit.

I guess my question would be, why does it matter to you as the player? I generally play pretty hands-off and let my vassals do whatever they want, I find it makes for a more dynamic game where some vassals grow in power and some fall throughout the course of hundreds of years. I find that too much control from the top liege makes the game feel inert.
Greedy vassals abuse of the power and then have more titles that what they are supposed to have. It's always best for them to have their respective titles and vassals.
IMG_20221104_133819753.jpg
 

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Opanashc

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It makes sense in certain contexts, particularly low crown authority. But if the law of the realm is that vassals can't go to war, then those vassals should not be able to give their own vassals war-making rights that they themselves do not possess.
You are thinking of it backwards. It's not that they don't have the right to go to war - it's that the realm head is strong enough to enforce a "God's Truce", as some chronicle's call it, on the direct vassals. But the vassals might not be strong enough to enforce the same concept on their direct vassals. Why can't the realm head do the same on the vassal's vassals? The entire concept of feudalism is that the lord (count, duke, king, emperor) only commands those who swore their fealty oath to the lord. Those who swore fealty to lord's vassals are not taking orders from the lord. Centralization is still a ways off and beyond the power of the ruler.
 

mrstevehazzard

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Of course! Unless they use a hook on you that lets them declare war.
This is fair. I still don't see the problem with strong vassals personally, but I do agree that if the laws disallow war, than from a gameplay perspective vassals shouldn't be able to go to war without changing the laws first.
 

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You are thinking of it backwards. It's not that they don't have the right to go to war - it's that the realm head is strong enough to enforce a "God's Truce", as some chronicle's call it, on the direct vassals. But the vassals might not be strong enough to enforce the same concept on their direct vassals. Why can't the realm head do the same on the vassal's vassals? The entire concept of feudalism is that the lord (count, duke, king, emperor) only commands those who swore their fealty oath to the lord. Those who swore fealty to lord's vassals are not taking orders from the lord. Centralization is still a ways off and beyond the power of the ruler.
My areas of specialty in medieval history are admittedly places that didn't practice sub- infeudation, but this sort of rigid barrier insulating sub-vassals from the top liege has never passed my internal sniff test. I'd love to be proven wrong though. Is there a historical example where a liege had a reason to want to take action against a sub-vassal and was powerful enough to do it, but held off because it was against feudal propriety to meddle with a vassal's own vassals?
 
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My areas of specialty in medieval history are admittedly places that didn't practice sub- infeudation, but this sort of rigid barrier insulating sub-vassals from the top liege has never passed my internal sniff test. I'd love to be proven wrong though. Is there a historical example where a liege had a reason to want to take action against a sub-vassal and was powerful enough to do it, but held off because it was against feudal propriety to meddle with a vassal's own vassals?
Now you are confusing real life, where a duke could have 15 murder plots going on all at once, and game limitations for the sake of playability.