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Fredrik II

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Hello

-Do you consider HOI IV: Together for Victory a success even as the reception seems to be bit mixed, I realise the first DLC is difficult to make for a new game. Could/
Did the company learn from this. As the DLC quality changes from game to game quite drastically. Probably lot to do with company's decentralised structure as developers have more freedom to do as they see.

We learn from every game and DLC we release and Together For Victory was no exception. We continue to make HoI4 and even better game for every day and appreciate the support and patience shown by our fans.

-Have you considered allowing modders for your games to allow gathering donations or using patreon. As looking at "MEIOU and Taxes" And "Kaiserreich" are very extensive .Of course people mod for fun and money makes things different. But some hire artist to make art for the mods and other areas could use money. And some people would like to have ability to support.

If we roll out any "paid mod" opportunity it needs to be well prepared since we need to make sure there is an actual value for people who buy and that we somehow can guarantee the quality. It's not impossible this is happening in the future.

-Will PDXCON 2017 have any major announcements? A tease ?

Announcements are all up to if we have any games that are ready for it.

Thank you for your time and answers.
Thank you!
 

Fredrik II

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Hello,

How do you consider livestreaming to be important to the growth of PDX games? Though this might not be immediately apparent to financial issues, the growth of playerbase for games such as Europa Universalis has been noticeably moving upwards (Pretty noticeable when looking at the Steam Growth charts), part of this growth could be attributed to the recent surge of livestreamers and the increase of Let's Players.

How does the company plan on expanding and supporting those livestreamers / Let's Players, who bring the games to a wider audience?

Thank you.

I think live streaming is an excellent opportunity to show our games and especially new features to our fans. We will continue to put more resources into live streaming and it is rapidly growing to be one of our most important channels to speak directly to people who play our games.

We would love to hear more how we can support live streamers and Youtubers!
 

Fredrik II

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As paid mods become a topic on Steam again, what is your opinion?
Do you think that publishers would have a responsibility for quality control / assurance, considering that they'd benefit from the revenue generated by mods?

Overall I think the idea of allowing mod creators to get paid is a good idea (of course people should be able to create mods that are free too!), however this needs to take place in a curated environment where the company behind the original game takes responsibility for the mod quality and make sure to set expectations right.
 

Aldrahill

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I think live streaming is an excellent opportunity to show our games and especially new features to our fans. We will continue to put more resources into live streaming and it is rapidly growing to be one of our most important channels to speak directly to people who play our games.

We would love to hear more how we can support live streamers and Youtubers!

I think you guys are one of the more supportive companies, at least with regard to allowing us review copies and the like.

You could possibly do things like regular hostings on Twitch, or perhaps trying to showcase individual channels for content that you guys like, both Twitch and YouTube?

Could make it something like a weekly feature: "Most Informative Video" or "Stream We've Most Enjoyed This Week" or something like that?
 

Fredrik II

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I think you guys are one of the more supportive companies, at least with regard to allowing us review copies and the like.

You could possibly do things like regular hostings on Twitch, or perhaps trying to showcase individual channels for content that you guys like, both Twitch and YouTube?

Could make it something like a weekly feature: "Most Informative Video" or "Stream We've Most Enjoyed This Week" or something like that?

Also good ideas, I'll forward them to the marketing team.