How are supply paths really calculated ? In a game I have right now most of my supply seem to route through a 0/5 infrastructure province (it's bombed to 0/5), however it has alternative routes though longer distance. Does supply path only consider shortest path and *built* infrastructure ?
Hm, when I think of it....(i'm sure someone has already suggested this/similar) maybe supply should use paths similar as IP routing protocols (OSPF,IS-IS etc) use paths/links. Considering each province having a cost calculated by it's current infrastructure level and distance from capital....
Hm, when I think of it....(i'm sure someone has already suggested this/similar) maybe supply should use paths similar as IP routing protocols (OSPF,IS-IS etc) use paths/links. Considering each province having a cost calculated by it's current infrastructure level and distance from capital....