Xenophobia and Synths need some serious tweaks

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    Real Strategy Requires Cunning

Peter Ebbesen

the Conqueror
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-- We want TEH CITIZEN RITES BACK!!!!!!!
-- But weren't you unhappy with them?
-- Then find another option, you dumb meatbags!
-- Will "AI: outlawed" do?
-- ...
Don't plead with them to find another option, or they might enact the obvious one. As you can clearly see (heh) by their objections they object to having the same rights as everybody else, but object more to having less rights. The implications are clearly that they want more rights than everybody else, and AI rebellion is the solution: Killing or enslaving their inferior creator species with citizenship limited to synths. That takes care of ALL their problems. :p

...

I'm torn between "that's a silly bug" and "if you've got a people of xenophobic AIs with individual personalities around, their creator race had better look out." :D
 

Morbid Gerbil

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Xenophobe Materialists should stick to plain non-sentient robots
They should get unique techs to research that give bonuses to non-sentient machines, stuff like cheaper to build, better resource output.

The other problem with Xenophobes is colonizing non-optimal planets, If you GM a pop to a different ecosphere it's now "different & ALIEN - kill it! kill it with fire !!!!"
They should be able to be terraform more easily than other options, there should be more terraform researches for Xenophobes.
sort of a "this planet is not like home, Oi scientist tell us how to make it more like home"
 
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Cronos988

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Xenophobe is generally broken currently. Some fixes incoming with Asimov, perhaps the issue with Synths will be fixed with gene modding.