Xenophile ethics attraction seems to be too high

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Nurgle84

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In about every game that I play a diplomatic race (So, not a genocidal one) after about 150 years I have a massive (50% +) Xenophile faction. Anyone else noticed this? Even If I play Spiritualist with all their ethics attraction boni, the spiritualist faction is completely overshadowed by the xenophiles, dropping down to embattled minority towards endgame in a fanatic spiritualist empire. Is this a bug?
 

makaramus

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althought makes sense? I mean you making more and more diplomatic action people are more ok with aliens
and its also making more sense for your goverment too since accepting it gives you better diplomatic options
 

pryr

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althought makes sense? I mean you making more and more diplomatic action people are more ok with aliens
and its also making more sense for your goverment too since accepting it gives you better diplomatic options
Problem is that there is no neutral degree. Or you don't cooperate with aliens at all and displace/enslave them at first opportunity, or you just made some reasonable pacts / accepted one another race as residents and half of your empire are happy xenophiles.
If i cooperate with other empires and tolerate xenos in my empire that do not mean that i'm building multicultural paradise.

And in current version just having one residential xeno pop means that soon you will have xenos on all planets and xenophile attraction will skyrocket (unless migration/population controls).
 
Last edited:

makaramus

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Problem is that there is no neutral degree. Or you don't cooperate with aliens at all and displace/enslave them at first opportunity, or you just made some reasonable pacts / accepted one another race as residents and half of your empire are happy xenophiles.
so? :D
I mean seriusly their neighbors are alien! WHAT YOU EXPECTING XD
its good side of playing xenophil
by merely doing diplomacy with others you spread your ideology wich is great for federations :D
I mean having 2 allies is actually huge and 1 as I know not that significant
 

Savior59

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At the very least, Research Agreements should not give Xenophile attraction, given that they are a requirement for the materialist faction. Having Xenophile attraction for playing as a materialist undermines the Xenophobe-Materialist build.
 
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makaramus

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At the very least, Research Agreements should not give Xenophile attraction, given that they are a requirement for the materialist faction. Having Xenophile attraction for playing as a materialist undermines the Xenophobe-Materilist build.
well yea it should only give metarialist attraction
 

Namfuak

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althought makes sense? I mean you making more and more diplomatic action people are more ok with aliens
and its also making more sense for your goverment too since accepting it gives you better diplomatic options

From a gameplay perspective, all the different government ethos' are supposed to be equivalent - having one be consistently more popular because empires are engaging with half of the game (diplomacy) isn't balanced. It would make more sense to have only migration treaties increase xenophilia, and even then there is already an extra modifier for it just from having multiple species with full rights in the empire.

From a story perspective, I'm pretty sure xenophile empires go above and beyond just working with aliens, they are more like modern progressives who see integrating with aliens as a good in itself, rather than analyzing it as a means to an end. It's xenophobes who loathe to deal with aliens at all.

From a realism perspective, there isn't a correlation between a country making a trade deal with another country and their population wanting to live with people from that country, and certainly not the population wanting to live with people from every other country. It's possible it would make them more open to other deals, but that would rely on factors that aren't captured in gameplay, like whether or not the deal tended to benefit the different strata of the population.
 

wundte

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I had a tradepact with bordering spiritualist empire and an assosiation status with their federation (they are the only ones spiritualists in the entire federation). My pops are materialists and i have flash is weak. And i have black site on every colony. But still 10% of my population are atracted towards spiritualism just because of 1 trade pact. it just doesn't seem right.