Xeno-Compatibility ascension perk

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Red-XIII

Second Lieutenant
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They are separate species as far as I can see. Here is a small sample of the endless rows upon rows of them. At this point I have just given up. I have created a penal colony and exiled all the hafus there. In the hopes of containing the epidemic, since as an egalitarian xenophile I can't purge them.
View attachment 432802
And that is why such one-sided views on society never work in practice.

Yeah ok, I'm kidding.

The reason they don't work in practice is not because RL presidents get their screens spammed with hybrids.

Anyway, fixes or no fixes, tens of base species can mean hundreds of possible hybrids.

Quick, somebody buff fanatical purifiers!
 
Last edited:

Stars_and_Bars

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In my game, the (female) Great Khan died, apparently after an "encounter with alien concubine".

Guess she should have taken the Xeno-Compatibility perk.


Anyway, what are people's thoughts on this perk ?

And what weirdness might result from it ? I'm thinking of a few planets I have where the population is a mix between my original founder species, and the modified founder species (modified by an alien artifact with red/blue/green vials of goop). Having a half-founder/half-improved-founder species being better than either, just seems a bit weird.
I'd appreciate it if they found a more elegant solution to the species cluttering. The current system is just gross, so as a xenophobe, I buy halfbreed slaves just to purge them for food processing. Schadenfreude is cathartic.