WWW tomorrow 3/30 14:30 CET - What do you want to see? #2

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Herr Rosseland

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I would love to see more combat and a little more on how airsuperiority is achieved and how it effect ground/naval combat? also naval combat!! Thank your for a the two previous vids! they were great!
 
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LordOfWar16

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The maintanance cost for ships and planes like the actual manpower requirement for planes and possibly ships aswell. I noticed the manpower icon in the airwing creation but nothing was really said about it.
 
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Gwayne

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I finally came around to watch the video and I enjoyed it, thanks.

For what I would like to know is a bit more about how you plan your resources to plan your mighty army.

How you prepare for when the blorg invade.

And I would like to hear your idea of going historic and attack the usa, or go into Russia :)
 

klucz13

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1. Difference between warships, especially BBs and carriers of different years - speed, armour, guns, AA defense, aircraft capacity.

2. Comparison of anti-tank piercing value vs tank armour of the same year. Is heavy tank armour always better than piercing of the same year gun? How about medium tanks?
 
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Kubusta

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Hello @Da9L ,
I would like to see you explaining what I should pay the most attention to when going for a fight. What stats of units are crucial or where to look, what to consider if I want to win a battle. (in EUIV I would watch mainly the numbers, general´s stats, morale) - but what I should watch in HOIIV? I don´t know. So if you could, I would be very happy for that :)
 
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nastydisease

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YES !!! This is what I want to know,,, how to take enemy industry.

This has been explained several times before. You receive a % of your enemies factories based on how repressive your settings are for that states occupation. You get a higher percentage of occupied factories from the most repressive occupation, and a higher percentage of their manpower from the gentlest.
 

_Sky_

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This has been explained several times before. You receive a % of your enemies factories based on how repressive your settings are for that states occupation. You get a higher percentage of occupied factories from the most repressive occupation, and a higher percentage of their manpower from the gentlest.
But we have not yet been able to see where is enemy industry located. If I am going to invade enemy industry is logical target, cuz if I get it war is over.
 

Herr Rosseland

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But we have not yet been able to see where is enemy industry located. If I am going to invade enemy industry is logical target, cuz if I get it war is over.

What do you mean? Is your question where on the map the enemys industry is? :p Every state holds some IC. If you want to take say Germanys industry you have to take all of Germany.
 

Immortal88

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I remember reading or hearing that the Axis powers have an easy time with being at war perpetually, because they can chain-declare wars once they kick off the first one (usually aided via national focus) - but lets assume you win or lose a war and miss that opportunity... how do you manufacture your next petty excuse for going to war?

Also please explain what the various symbols on and around the counter represent. I know one is organization but what is the second ? HP? The extra color bar due to army membership is obvious, but why do some of them have different shield symbols?

EDIT: Maybe you can also explain reinforcements and upgrades a bit more in-depth, as the symbols are confusing as hell and give the impression one is about replacing manpower while the other is about upgrading equipment, however both have a progress bar with an equipment crate and on top of that you also build new divisions... a detailed explanation of how exectly produced and stockpiled equipment (outdated and upgraded/new models) get distributed among existing and in-taining troops would go a long way to alleviate confusion.
 
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_Sky_

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What do you mean? Is your question where on the map the enemys industry is? :p Every state holds some IC. If you want to take say Germanys industry you have to take all of Germany.
YES!! ,,But not all states have same amount of IC, plus If I am invading China that has small amount of IC it would be possible to take all of their industry by conquering relatively small number of provinces and thus win the war by depriving their troops of any equipment..
 

Joebobpants

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This has been explained several times before. You receive a % of your enemies factories based on how repressive your settings are for that states occupation. You get a higher percentage of occupied factories from the most repressive occupation, and a higher percentage of their manpower from the gentlest.

What I was asking at least is at what point do the factories in an enemy state stop working for the enemy, and start to work for you. If the occupation is split.
 
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alexchau

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from hoiwiki website, it say logistic battalion can reduce troop consumption however in most video, Daniel and Johan suffered badly from supplies due to both wouldnt careless about support troop rather than send all meat shield to the front with all the best toys their troop can have.

If possible, in next episode, I would like to see some logistic battalion in the division and how much consumption of supplies it can reduce with their own division
 
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griffor

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can you explain the difference between general's and fm's we noticed you use only fm mostly while johan played with almost all gen's why the difference
 
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nastydisease

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I remember reading or hearing that the Axis powers have an easy time with being at war perpetually, because they can chain-declare wars once they kick off the first one (usually aided via national focus) - but lets assume you win or lose a war and miss that opportunity... how do you manufacture your next petty excuse for going to war?

Also please explain what the various symbols on and around the counter represent. I know one is organization but what is the second ? HP? The extra color bar due to army membership is obvious, but why do some of them have different shield symbols?

EDIT: Maybe you can also explain reinforcements and upgrades a bit more in-depth, as the symbols are confusing as hell and give the impression one is about replacing manpower while the other is about upgrading equipment, however both have a progress bar with an equipment crate and on top of that you also build new divisions... a detailed explanation of how exectly produced and stockpiled equipment (outdated and upgraded/new models) get distributed among existing and in-taining troops would go a long way to alleviate confusion.

https://forum.paradoxplaza.com/foru...f-october-2015-read-op-before-posting.887017/
You use political power to create wargoals on an enemy which will let you declare war. Otherwise as Fascist you need to already be at war with an enemy with at least 40% (I think) of your IC for you to be able to continuously declare war.

Here is an explanation of the icons. Does anyone know what the red icon next to the attrition indicator is?
icons.jpg
 
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pheonicia

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Super-heavy battleships.
 

alexchau

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https://forum.paradoxplaza.com/foru...f-october-2015-read-op-before-posting.887017/
You use political power to create wargoals on an enemy which will let you declare war. Otherwise as Fascist you need to already be at war with an enemy with at least 40% (I think) of your IC for you to be able to continuously declare war.

Here is an explanation of the icons. Does anyone know what the red icon next to the attrition indicator is?View attachment 166810
probably lack of equipment. Daniel went to war when his army still seriously lacking equipment
 
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