WWW tomorrow 3/23 14:30 CET - What do you want to see?

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joe9594

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I would really like to see you using force multipliers a little more. By which I mean I would like to see an enemy you cant crush with a mass of infantry but actually need combined arms, rapid maneuver, use of terrain and advance planning to defeat.
 
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Could you show these please? Most interested in the different options for unit templates and if you can use different variants of the same tank in different battalions
 
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everburn

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@Da9L

Syntethic oil ( with japan i think maybe can be a good opportunity to show off) and related tech, how they help ( you take more oil and rubber for a factory?)

Air Doctrines and Naval Docrtines in deep.

And a little of the upgrade system ( where you can spend exp) maybe?
 
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vytenis38

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i don't care what u gonna show , most important fact u will be showin something for us :)

Or u could show us How TheLetterZ lost main Island :D
SaltShaker.jpg
 
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Friedericus Rex

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@Da9L

Syntethic oil ( with japan i think maybe can be a good opportunity to show off) and related tech, how they help ( you take more oil and rubber for a factory?)

^this

I really want to know what the synth tech does, seems like such an important component of the economic strategy, yet we know almost nothing about it
 
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Stockpiles and naval invasions would be nice :) .
 
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Oahkoah

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I really enjoyed the head-to-head and I liked last week with Japan. I've got 994 hours on HoI3 and, honestly, there are still lots of times when I watch HoI4 and see things being clicked and I have no idea what is going on. For most of the WWW videos when you guys were assigning troops to lines it made no sense at all to me, but then you explained it a little better last week and it finally made sense, so I am enjoying the slightly slower pace.
I'd like to hear a little bit more about how you're planning things out for later in the playthrough. In HoI3 it often felt like decisions you made in 1936 was directly impacting you in '41, so how does this work in HoI4. How are you planning supplies numbers, how many tanks you need, infrastructure etc. Do you have targets for N number of divisions by X date, or a stockpile of at least a certain amount of a certain item. Do you want to unlock a certain plane before switching over production etc.

I would love to see some naval invasions taking place to try and trap some Chinese
 

jcpvdberg

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@Da9L Can you show the use of different kinds of troops in the same situation? Example: Can you show a naval invasion using normal infantry and one using marines and show the difference between those. That way we can see what benefits special troops have over normal infantry. This is ofcourse just one example. I would also love to see the difference between normal infantry and armor in combat etc.
 
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You PDS people are far too kind to us :). I'm probably more interested in the pace of the stream than the content (as I'm interested in pretty much all of HoI) - I found the first half to three-quarters of the last stream good, but it started to become hard to follow afterwards. That said, don't just slow it down on my account, and if most people prefer it faster than all good, just mentioning it.

In terms of specific content, I'd be interested in naval combat (including any info we can have on submarine/surface raiding of convoys, and any feedback we get on what gets sunk), but suspect their navy won't give you much of a challenge (and if it has any sense, will stay in port). Naval invasions and the supply situation in the first month or two would be particularly interesting at all, but really as long as you're streaming HoI4, I'll be happy :).
 
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Please go through the air interface and the air war slowly please! Also could you show us what ways the are to view your entire army and how we can sort the list/select specific units etc? Thanks!
 
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adam_grif

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Hi Daniel,

Could you demonstrate the intricacies of the variant system and land experience? In particular, whether there are limitations preventing you from simply upgrading a new tank design to maximum by stockpiling experience before putting it into production, instead of upgrading mature designs that are already in use (as happened historically, but which would interrupt production efficiency in game terms)?
 
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dav77-b

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Hello people of HoI!

I've seen quite a lot of list here and there on what you would like me to show you during World War Wednesday tomorrow so I thought it would be easier to summarize a bit what am going to show and you could post request here on what you would like to see. Of course I can't show of everything you would like but I'll try to show off some of it at least :)

What am planning to show is
  • Production efficiency
  • Aircraft
  • Land combat
  • Navy combat (if I find their fleet ;) )
  • Stockpile (aka logistics interface)
  • Naval Invasion
  • Unit templates
  • Update: Political power
  • Update: Laws
And probably more stuff spontaneously :D

If there is anything special you would like to see just write a comment. But keep it focuses on what I can show off as Yapan, I wont be switching nations or cheating to be able to show off something else.

Dont miss it, WWW tomorrow 14:30 CET!

Can you hover your mouse over all kind of modifiers/values etc so we can make screenshots for the wiki?
( Doctrins, techs, Units stats etc )
 

77Hawk77

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Won't be switching nations or anything similar. Maybe some other time. At latest D-day (when you can check it out for yourself :D)

Fair enough, though it's a little sad that you are hinting at one of the most important actors of world war 2 won't be showcased for several months in the prelude to a world war 2 game, and that we'll actually have to buy the game to see it. I really prefer seeing all major factions before i purchase.
 
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puddingkip

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The battle of the Java Sea. Or really, just some (relatively) early naval battles. I don't know if China has much of a navy so maybe this is more for a future stream but in the big www you pretty much ignored naval combat because of the time. But now that time is not an issue, can we see some of it in detail?
 
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Shireknight

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Instead of capturing one region at a time as I have in previous games you just instructed your armies in where you would like to build a new front line inside Chinese territory and left your units to work out the best way to achieve that goal themselves while making sure they took all other regions on the way in, I'd like you to show how you did this at a slower pace and in more detail please.
 
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uther4117

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Please!! Whatever you show, do it slowly.. Explain it throughly so we all understand and get hyped about that future.. Not like these are planes and they join land combats.. More detailed.. You are the best hoi4 player in the world currently.. These videos will be great tutorials for us!! Make it a great tutorial..

Thanks for all the hard work..
 
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Yavanion

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Id like to see a slow run over the map, where all the resources are... Do the regions infrastructure affect the resources in that region ?

They said a Synthplant takes up a factory slot, how about Anti Air, Bunkers and Radar instalations in regions, what caps them ?, and to what limit are they counted towards...
 
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