I wonder if the German player had only produced artillery and wen't with artillery only divisions if he had been as successful?
Anyway I expect the game to punish people that build monotone armies like masses of only infantry divisions or only artillery divisions. I expect the game to be a bit deeper then that. At the same time I expect the game to be balanced without any overpowered or underpowered units, everything should be situational to some degree and it is up to the player to adopt to the changing climate of the game (and then I don't mean stuff like carriers and submarines getting overpowered in late game because they should not, nor be underpowered early on). I mean adopt to what the enemy does, like if he build alot of tanks you should build many anti tank guns and so on.
In the game what I have heard and seen is that artillery have very powerful soft attack and have good defensive ability (rocket artillery is better on offence). Artillery is good at draining opponents manpower for low manpower cost yourself. They have their place but they are not ment to be overpowered either.
Yes Podcat have said it is a game they are developing not a history simulator.
Anyway I expect the game to punish people that build monotone armies like masses of only infantry divisions or only artillery divisions. I expect the game to be a bit deeper then that. At the same time I expect the game to be balanced without any overpowered or underpowered units, everything should be situational to some degree and it is up to the player to adopt to the changing climate of the game (and then I don't mean stuff like carriers and submarines getting overpowered in late game because they should not, nor be underpowered early on). I mean adopt to what the enemy does, like if he build alot of tanks you should build many anti tank guns and so on.
In the game what I have heard and seen is that artillery have very powerful soft attack and have good defensive ability (rocket artillery is better on offence). Artillery is good at draining opponents manpower for low manpower cost yourself. They have their place but they are not ment to be overpowered either.
Yes Podcat have said it is a game they are developing not a history simulator.
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