I don't think you understand how weak italian divisions are. You can't just leave a few there because they'll be roflstomped by the far better allied divisions. All they have to do is dog pile the few italian divisions and it is over. Also they are there to react in event you have a major push there. How many divisions would you leave there? 3? 4? 2? What happens when the allies land six, eight, whatever # divisions and then force their way through. That reasoning is quite defensible and even the Germans kept forces back to the rear in Italy because they knew the Allies could always land behind their defenses and then they could be screwed. Which happened at Anzio which was almost a disaster.
Remember Italian Divisions start out as binary, meaning they have two brigades of whatever the brigade is composed off. Allied divisions are not binary and here comes the problem. The allies have more brigades which means more mean and more firepower and equipment is brought to bear. Now as this is the AI I don't have much faith in the AI redesigning it's divisions into a player. Even if it was a player and based on past HOI games I still wouldn't put much weight in the redesigned Italian Divisions.
Is the conduct of holding divisions back defensible, especially given that Italian Divisions cannot win a 1 to 1 fight with a allied division? Yes Even if you brought in the 15 Divisions from Romania the situation still wouldn't change because Italian Divisions are just that bad. Goes back to my original point of the only real solution being German help. Send them all to the south, hold like you should, either way Italy goes down without German help, this is a indisputable fact.
Also for defending the capital. AI should've already had units there. Why it didn't or why Dan didn't. I haven't a damn clue.
Maybe i dont understand how weak italian divisions are, but i understand perfectly how AI of the game is broken.
You're mixing historical facts with human reasoning and assuming a PC game may dispose of both.
Now the reason of AI paralized is the weakness of the divisions.... what mean "
What happens when the allies land six, eight..." its an hypothesis or they know just a landing was planned there? Than the 5 solitary divisions near the mountain was cowards divisions keep far from front becasue they know just cant defeat the enemies.
5 divisions of deserters, now is clear. They have no justifications, or Allies can conduct naval invasions also on mountains?
This still does not explain why if the AI believes the divisions are too weak to fight the Allies in the motherland does not believe the same for fight them in a foreign land ?
I suppose the romanian army was escaping from the front, far from german army in the opposite direction.
Poor romanian army they was terrorized, this is the reason? They was unlucky.
Also that east border was german, or running and screaming would they arrive in new zealand swimming.
I hope paradox will advice all users, when there is a weak army no any order will be issued, only terror, paralisys and a long escapes.
Japan will be unplayable nation, they know just 2 nukes will be dropped there and will refuse any order from the start date !