I never played a WW2 game before, but I deeply follow the development of HoI IV and eagerly awaits its release.
I think your WWW Stream are wonderfull and hope more of them to come.
But one thing always bugged me, when @Da9L played; he alwayed drawed a broad battleplan, to march his entire army along the front forward, although he would fight in Hills/Mountains/Across Major Rivers.
I know he is a just a type of player like this, and likes to micro everything himself, still I would like more detailed battleplans with the considerations of terrains.
Also especially against minor nations with pretty low National Unity, wouldn't it be sensible to use spearhead to quickly capture major Victory Points?
I quickly draw a battleplan with my glorious MS-Paint Skills. March forward and secure the major river (red), and in the west just stay at the border and dig in. As long as the enemy doesn't withdraw his force from there, why fight them in the hills and take losses.
After that launch three spearheads (orange) to secure the Captial and the Victory Points.
If this isn't enough for a surrender, mob up the enemy behind the major river, so you don't take the malus from crossing (green), and cut of the north-west from supply.
Finally take another two victory points (purple) to end the war.
But I don't know, would something like this be sensible, and Daniel just isn't the type of player who would use such a detailed plan, or are there some other major flaws with that so it wouldn't be useable in General?
I think your WWW Stream are wonderfull and hope more of them to come.
But one thing always bugged me, when @Da9L played; he alwayed drawed a broad battleplan, to march his entire army along the front forward, although he would fight in Hills/Mountains/Across Major Rivers.
I know he is a just a type of player like this, and likes to micro everything himself, still I would like more detailed battleplans with the considerations of terrains.
Also especially against minor nations with pretty low National Unity, wouldn't it be sensible to use spearhead to quickly capture major Victory Points?
I quickly draw a battleplan with my glorious MS-Paint Skills. March forward and secure the major river (red), and in the west just stay at the border and dig in. As long as the enemy doesn't withdraw his force from there, why fight them in the hills and take losses.
After that launch three spearheads (orange) to secure the Captial and the Victory Points.
If this isn't enough for a surrender, mob up the enemy behind the major river, so you don't take the malus from crossing (green), and cut of the north-west from supply.
Finally take another two victory points (purple) to end the war.
But I don't know, would something like this be sensible, and Daniel just isn't the type of player who would use such a detailed plan, or are there some other major flaws with that so it wouldn't be useable in General?
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