• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

rafan

Second Lieutenant
74 Badges
Sep 19, 2011
121
204
  • Imperator: Rome
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Stellaris: Distant Stars
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Lithoids
  • Crusader Kings III
  • Stellaris: Necroids
  • Cities: Skylines - Campus
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Stellaris: Ancient Relics
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: The Republic
In all of www we dont see cavalery being made is it so bad that its not any good?

Hungary has a lot of land exp so it shouldynt be a problem to make big cavalery div and give it arty company by removing arty from inv (where that small number isnt making much difrence) creating fast and hard hiting unit.

How fesible it is?
 

LordOfWar16

General
78 Badges
Feb 23, 2011
2.066
3.298
  • Hearts of Iron IV: Expansion Pass
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Cities in Motion
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Magicka
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Leviathan: Warships
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
I personaly would use cavalry mostly as MP to supress unrest from rising or as fast and cheap garrison units to delay the enemy advance to give my regular divisions time to arrive. I personaly usually never really use that much cavalry in my games.

Cavalry isnt useless however. Infact, it is better than regular infantry. It is faster than regular infantry (obviously) and has double the organization and also 5 points of suppresion, but at the same it isnt nearly as expensive as motorized divisions and their supply consumtion also is much lower.

Here are the (most recent) stats of a cavalry battalion compared to a infantry battalion. As you can see the cavalry is 20% more expensive in infantry equipment and costs 10 points more production but comes with double the organization and already has 5 points of suppresion. Ignore the speed, that is how the battalion affects the current divisions speed.
3f127a9e7409b19ff44d263d702ceda2.jpg

Cavalry is somewhat more expensive and weaker then infantry but it is more mobile.

That is only partially true. Infact, cavalry is stronger than regular infantry (see comparison above) since it has more organization and suppresion, but costs 20% more equipment and 10 points more production. Other than that aside from speed both are identical.

It should be pointed out that stats are subject to change since they are still in the balancing, but i doubt that cavalry will all of the sudden get worse than regular infantry.
 
Last edited:
  • 8
  • 2
Reactions:

uishax

Captain
51 Badges
Aug 30, 2013
477
315
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines Deluxe Edition
  • Stellaris
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Its a niche unit specialising in low infrastructure regions, although the european majors have little use for them, there is still the rest of the world to think about.
 
  • 3
  • 1
Reactions:

LordOfWar16

General
78 Badges
Feb 23, 2011
2.066
3.298
  • Hearts of Iron IV: Expansion Pass
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Cities in Motion
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Magicka
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Leviathan: Warships
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
Why are cavalry and infantry moving at negative speed in that screenshot stat listing?

Are they Italian formations?

:p
those screenshots were taken from the yapan world war wednesday episodes. At that particular moment he showcased the nato symbols and tabbed through the individual battalions in an already existing (faster) division. If he would add the battalions to that template they would go slower by that much, i.e rather than 12km/h they would go 4km/h and 6,4km/h, since infantry is 4km/h fast and cavalry is 6.4km/h fast.
 
Last edited:
  • 1
Reactions:

Mevsrei

Second Lieutenant
Mar 31, 2015
188
386
those screenshots were taken from the yapan world war wednesday episodes. At that particular moment he showcased the nato symbols and tabbed through the individual battalions in an already existing (faster) division. If he would add the battalions to that template they would go slower by that much, i.e rather than 12km/h they would go 4km/h and 6,4km/h, since infantry is 4km/h fast and cavalry is 5.6km/h fast.
Which means a division can be faster than it's slowest battalion?
Interesting!
 
  • 2
  • 1
Reactions:

Scutatus

Major
55 Badges
Mar 23, 2013
600
1.276
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis III: Collection
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Surviving Mars
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • BATTLETECH
  • Hearts of Iron IV Sign-up
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 2
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Heavy Metal
  • Stellaris
  • Cities: Skylines - Parklife Pre-Order
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Heir to the Throne
  • Hearts of Iron IV: Colonel
  • Rome Gold
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II
Its a niche unit specialising in low infrastructure regions, although the european majors have little use for them, there is still the rest of the world to think about.

In 1939/40 France still fielded a mixed truck/Cavalry formation - the Light Division - which was employed in the defence of France itself, in the Ardennes. They were easily overrun, but they existed, and they fought in the front line in the defence of their country.

As for those who overran them - It is often overlooked and rarely appreciated that Germany, considered by many to be one of the most mechanised nations of all in WWII, weren't actually as mechanised as their popular image suggests. Even at their peak, only about 50 of their 300 and more divisions were motorised or mechanized - and after about 1942/43 this only got worse again. The vast majority of German infantry units still marched on foot the old way, with their supplies, heavy arms and equipment drawn by horse, just like in WWI.

Furthermore, although in the early years of the war Germany's proper cavalry units were reduced in number, as things became more difficult for them they actually raised MORE cavalry. Cavalry strength grew from less than one division in 1942 to six cavalry divisions - two Cavalry Corps - by 1945!

So it seems to me that certain European powers still had a LOT of use for cavalry, even to the end of the war.
 
Last edited:
  • 3
  • 3
Reactions:

Scutatus

Major
55 Badges
Mar 23, 2013
600
1.276
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis III: Collection
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Surviving Mars
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • BATTLETECH
  • Hearts of Iron IV Sign-up
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 2
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Heavy Metal
  • Stellaris
  • Cities: Skylines - Parklife Pre-Order
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Heir to the Throne
  • Hearts of Iron IV: Colonel
  • Rome Gold
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II
I personaly would use cavalry mostly as MP to supress unrest from rising or as fast and cheap garrison units to delay the enemy advance to give my regular divisions time to arrive. I personaly usually never really use that much cavalry in my games.

Cavalry isnt useless however. Infact, it is better than regular infantry. It is faster than regular infantry (obviously) and has double the organization and also 5 points of suppresion, but at the same it isnt nearly as expensive as motorized divisions and their supply consumtion also is much lower.

Here are the (most recent) stats of a cavalry battalion compared to a infantry battalion. As you can see the cavalry is 20% more expensive in infantry equipment and costs 10 points more production but comes with double the organization and already has 5 points of suppresion. Ignore the speed, that is how the battalion affects the current divisions speed.
3f127a9e7409b19ff44d263d702ceda2.jpg



That is only partially true. Infact, cavalry is stronger than regular infantry (see comparison above) since it has more organization and suppresion, but costs 20% more equipment and 10 points more production. Other than that aside from speed both are identical.

It should be pointed out that stats are subject to change since they are still in the balancing, but i doubt that cavalry will all of the sudden get worse than regular infantry.


Thank you for this very illuminating - and surprising - screen shot. In previous HOI cavalry were faster than infantry but not quite as effective in combat - especially in defense. That disparity now seems to be non existent - so cavalry are now simply fast and better organized "Mobile Infantry", with better suppression, that are only slightly more expensive than infantry and use more supplies? (at least unless they get "balanced"). Fascinating. I wonder if they are still worse over certain terrain than infantry.

I'm almost tempted to raise a division or two of these "mobile Infantry" ;) just for the joy of it.
 
Last edited:

Choorus

General
83 Badges
May 3, 2013
1.987
753
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II
  • Crusader Kings III
  • For The Glory
  • Europa Universalis III
  • Europa Universalis IV
  • Victoria 2
  • Arsenal of Democracy
  • Darkest Hour
  • Hearts of Iron III
  • Hearts of Iron IV: Colonel
  • Cities: Skylines
  • Surviving Mars
  • Stellaris
  • BATTLETECH
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Pillars of Eternity
Modern Belarus divided between USSR and Poland during the interwar period was a region, where cavalry was chosen consciously over tanks. In the Polish army modernisation program, that did not take place because of Fall Weiss (German invasion of 1939). The reasons included very poor (mostly boat-based) transport infrastructure in that are, which translated into huge difficulties in supplying fuel and moving the mechanised forces around the theatre. Army officials took such a decision despite their own forecast, that cavalry divisions are soon going to become more expensive in upkeep than their mechanised/tank-based counterparts. I don't have access to that report now, but I will do my best to get direct quotes for interested. Cavalry was not some kind of a make-do cheap and outdated military unit. It simply became very specialised.
Besides, the reason why e.g. French Army did not have considerable amount of cavalry units was the experience of trench warfare of WW1 (where the war of manoeuvre ended very quickly) not their anticipation of Blitzkrieg-tactics. In the latter case the cavalry would be actually much more useful than endless masses of slow infantry depending on fortifications, which proved so useful in the previous war.
 
  • 3
Reactions:

Orlunu

General
83 Badges
Dec 6, 2015
2.102
2.127
  • Europa Universalis IV: Wealth of Nations
  • Tyranny: Gold Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II: Monks and Mystics
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny - Bastards Wound
  • BATTLETECH
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
not their anticipation of Blitzkrieg-tactics. In the latter case the cavalry would be actually much more useful than endless masses of slow infantry depending on fortifications, which proved so useful in the previous war.

Countering Blitzkrieg is actually the main area that horse and motorbike cavalry is thought to be effective today, even more so back then.
 

Scutatus

Major
55 Badges
Mar 23, 2013
600
1.276
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Europa Universalis III: Collection
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Surviving Mars
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • BATTLETECH
  • Hearts of Iron IV Sign-up
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: Digital Deluxe Edition
  • Victoria 2
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • BATTLETECH: Heavy Metal
  • Stellaris
  • Cities: Skylines - Parklife Pre-Order
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Heir to the Throne
  • Hearts of Iron IV: Colonel
  • Rome Gold
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II
Cavalry was not some kind of a make-do cheap and outdated military unit. It simply became very specialised.
Besides, the reason why e.g. French Army did not have considerable amount of cavalry units was the experience of trench warfare of WW1 (where the war of manoeuvre ended very quickly) not their anticipation of Blitzkrieg-tactics. In the latter case the cavalry would be actually much more useful than endless masses of slow infantry depending on fortifications, which proved so useful in the previous war.

To follow on from your wise statement: the first month or so of the war in 1914 (august - September) were really very fluid and mobile indeed; in one month of advance, the German attack reached as far as 100 miles from Paris before they were forced to pull back slightly and "dug in" from coast to coast. At the end of the war, Germany's all or nothing last gasp offensives in March - August 1918, that saw German forces undo the small Allied advances of three years and again get as close to 80 miles from Paris, were followed by the Allied counter advance, August - November 1918 that returned the battle lines more or less to the original national borders, before the German government accepted that their army could do no more. Which is to say, that although cavalry had little to do 1915 - 1917 (and many cavalry units operated as infantry as a result in that time), Cavalry were of use in the offensives of 1914 and 1918 - even if the 1918 battles were largely fought through the trenches of the previous three years.

So there was still plenty of movement in the First World War - in the beginning, and at the end - and so plenty of opportunity for cavalry there; but the trenches are all most people remember, for very understandable reasons.

Regarding the usefulness of cavalry in "blitzkrieg" type rapid manoeuvre in WWII - unless I am mistaken, did not Germany deploy high numbers of bicycle equipped infantry for similar reasons?

France did have a semi-motorized light cavalry division - just the one, but they had it. But they likely did not have more because, at least on their German frontier, they had become very strategically defensive minded - and to them that meant the Maginot line fortresses, and likely, trenches again. The British for their part mechanised all of their home grown cavalry. But meanwhile Germany, the most offensive, mobile and mechanized minded of the three, rather curiously never completely disposed of their cavalry - and actually were fielding two whole Corps of them by war's end. I find that so remarkable, that the nation renowned for it's wartime mechanisation is the one that kept the most cavalry in the west. (In Europe, only the USSR fielded more).
 
Last edited:
  • 1
Reactions:

Speedrazor

Recruit
26 Badges
Apr 21, 2016
3
13
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis III
  • Heir to the Throne
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
France did have a semi-motorized light cavalry division - just the one, but they had it. But they likely did not have more because, at least on their German frontier, they had become very strategically defensive minded - and to them that meant the Maginot line fortresses, and likely, trenches again. The British for their part mechanised all of their home grown cavalry. But meanwhile Germany, the most offensive, mobile and mechanized minded of the three, rather curiously never completely disposed of their cavalry - and actually were fielding two whole Corps of them by war's end. I find that so remarkable, that the nation renowned for it's wartime mechanisation is the one that kept the most cavalry in the west. (In Europe, only the USSR fielded more).

France actually had a number of these light cavalry divisions. Most were formed during the mobilization when the peace-time cavalry divisions were broken up. There were also a number of spahi brigades (light North-African cavalry, entirely on horseback), an independent cavalry brigade (formerly belonging to one of the dissolved cavalry divisions), mounted recon groups and some mounted elements in the Foreign Legion. So France had way more cavalry than just one division.

In contrast, Germany only mobilized a single cavalry division in 1939 (the division also participated in the Western campaign). This division was formed in East Prussia, where, due to its geographical isolation, basically all available troops were mobilized at the beginning of the war to prepare for a possible Polish attack. The late-war cavalry divisions were seriously understrength and/or supposed to be manned by foreign personnel (usually volunteer SS or Eastern-front type formations), so their actual combat value was not very high. So there's not really that much about Germany's cavalry in WW2.
 

wright1331

General
85 Badges
Feb 16, 2005
1.886
861
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Majesty 2
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Victoria 3 Sign Up
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
uhh, no. thats not what i said. A division can only go as fast as the slowest battalion, thats why the speed drops by 8km/h or 5.6km/h, because the tanks need to slow down for the infantry/cavalry.

I thought there was some sort of average that happen between all the units speed?? (unlike hoi3)
 

scroggin

Lt. General
20 Badges
Jul 13, 2010
1.685
717
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Victoria 2
I personaly would use cavalry mostly as MP to supress unrest from rising or as fast and cheap garrison units to delay the enemy advance to give my regular divisions time to arrive. I personaly usually never really use that much cavalry in my games.

Cavalry isnt useless however. Infact, it is better than regular infantry. It is faster than regular infantry (obviously) and has double the organization and also 5 points of suppresion, but at the same it isnt nearly as expensive as motorized divisions and their supply consumtion also is much lower.

Here are the (most recent) stats of a cavalry battalion compared to a infantry battalion. As you can see the cavalry is 20% more expensive in infantry equipment and costs 10 points more production but comes with double the organization and already has 5 points of suppresion. Ignore the speed, that is how the battalion affects the current divisions speed.
3f127a9e7409b19ff44d263d702ceda2.jpg



That is only partially true. Infact, cavalry is stronger than regular infantry (see comparison above) since it has more organization and suppresion, but costs 20% more equipment and 10 points more production. Other than that aside from speed both are identical.

It should be pointed out that stats are subject to change since they are still in the balancing, but i doubt that cavalry will all of the sudden get worse than regular infantry.
That screenshot shows motorised infantry not infantry