WW1 and the diplomatic meltdown - how is this simulated?
Most of you seem very much interested in history...so I assume your all aware of the diplomatic breakdown...the twists and turns that somehow lead to the bloodiest conflict the world had ever seen.
I surely hope the diplomatic model will allow for a peaceful negotiation.
And I wonder which condititions must be met for war to break out. I mean it can´t just pop up an event saying "Prince Ferdinand has been shot" which leads to a new event declaring that "Austria has decided to crush the nationalistic uprising in Serbia", then "War is all over the continent".
These any of course many more diplomatic issues that preceded the great war is the most intruiging thing for me about the whole game. Ican´t wait to see how they solve it!
Most of you seem very much interested in history...so I assume your all aware of the diplomatic breakdown...the twists and turns that somehow lead to the bloodiest conflict the world had ever seen.
I surely hope the diplomatic model will allow for a peaceful negotiation.
And I wonder which condititions must be met for war to break out. I mean it can´t just pop up an event saying "Prince Ferdinand has been shot" which leads to a new event declaring that "Austria has decided to crush the nationalistic uprising in Serbia", then "War is all over the continent".
These any of course many more diplomatic issues that preceded the great war is the most intruiging thing for me about the whole game. Ican´t wait to see how they solve it!