The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Wow. I never knew the goodies were doing nothing. I’m glad this happened how it did.
Yakman doens't allow standing orders.Wow, not even a standing order?
Why didn't you state that, then...I had scanned Dedonus and knew he was a villager. That's why I was so insitant that you give us the reason why to vote him.
Huh? We hunted Avernite.@Avernite had scanned @Sleepyhead on Night 0. At that point, the cultists had already found wolves and each other and were conspiring against both packs.
The wolves hunted @aedan777 on Night 1, but @alxeu the Trickster, swapped in @Avernite . Seer's dead, and the goodies stopped sending in orders. @Witch Agatha made a valiant effort to right the ship, but she was too late, and there was no help. The village COULD HAVE STILL WON, but without an active priest, it was impossible to find the sorc and the cultists.
I didn't think you would want to pull off a tie. I guessed *Incorrectly* that You would lynch a baddie.Yakman doens't allow standing orders.
We were told that day 0 when we set a standing order. We were specifically told that to hunt we'd need to have sent in an order that specific day.
As he wanted active players.
Why didn't you state that, then...
It was plainly obvious that to have any chance the village would need to find the other wolf, as that wolf would get two hunts and hence bring things past parity.
Seer's dead, and the goodies stopped sending in orders. @Witch Agatha made a valiant effort to right the ship, but she was too late, and there was no help. The village COULD HAVE STILL WON, but without an active priest, it was impossible to find the sorc and the cultists.
This is why werewolf is always 10x more fun as a baddie than as a goodie I was only in one conversation thoughFor the record, this is how messed up it was for the baddies. I had all these conversations for this game alone:
CULTISTS OF THE HOOVES OF MADNESS - Me, Wombat and Yakman
Cultists of the Hooves of Madness reporting for duty - Me, Wombat, Wagon and Yakman
Greetings, great and powerful Wereyak of the Horns of Terror - initially Wombat, Yakman and Sleepy, then Me, Arky and Wagon were added
Joining the winning side - Me, Wombat and Sleepy
x - Me, Wagon, Wombat and Yakman
Greetings Cultist - Me, Culann and Yakman
WW Big: Grimlock Contact - Me, aedan and Yakman
Team Unaligned - Me, Wombat, Culann, Yakman
Baddies Assembled - Me, Culann, Chieron, Wombat and Yakman
And I only knew who Chieron was n that last conversation.
I never wanted a TIE.I didn't think you would want to pull off a tie. I guessed *Incorrectly* that You would lynch a baddie.
He contacted me, but AFTER deadline, and I never actually answered.Only Aedan eventually contacted you (and that PM he sent you luckily cleared me, not that it mattered much).
Which is why I thought it would be best if the village voted someone beside Dedonus and you would all have to go with the flow. And have a baddie killed off... I was still playing and rooting for the village.I never wanted a TIE.