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agus92

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Ok, fine I get...
The V3 was a bad idea, fuck it. You would probably need modern ballistics and explosives in order to make the V3 successful in at least doing some kind of chaos for a long time.

Might i suggest Knightmares instead?
latest

I mean, a 4.39 meter tall steel giant weighting 7.48 metric tons, armed with an anti-tank "canon" and with great mobility would do some significant damage to any tank divisions. Plus you can also arm it with an assault "rifle" for serious anti-infantry. It's most likely way out of the technological prowess any nation could wield during WWII, but it makes for a great Wunderwaffe to use.

NOW WE'RE TALKING!!!

Let's embrace those truly MECHANISED forces!

(pun intended)
 
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Sharp163

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Yeah I know, but what just because something is revolutionary and has never been seen before it does not mean that it will make you win the war.
I understand your point, from a technical point of view the jetfighter, the V2 or probably even the Mp44 might be considered wunderweapons, but too me they're not because they won't make you win the war on their on. I see nothing "wonderful" about them (well no, they were "wonderful", but not as much as the nuke).
The Nazis were very ambitious. There's a freaking sun gun on that list
Well, we're talking about WW2 tech here, and it's going to be more accurate and a greater rate of fire, plus Nazi Germany's industrial capacity to produce a huge amount of shells. It is a ultra long range artillery gun. It won't win the whole thing by itself, but it will force the enemy to spread out in order to avoid a successful hit, because a succeful hit on a concentrated "Schwerpunkt" would result in massive casualties. A shell like that hitting London would level a whole bloc, and without endangering the Luftwaffe. A weapon that cannot be stopped, with no way of prevention, would result in chaos on the populace. If a shell smashed into a factory, it would be out of commission for a few months. It's meant to softenup the target. A series of brit forts on the coast could fall in less than a day to become useless if under constant barrage by a good dozen of those guns, allowing a invasion force to land and not face an enemy entrenched in fortifications, but weary from bombardment that lasted the whole night and stuck in rubble, even if reinfroced, without having the opportunity to entrench properly due to the arty, it would be inadequate to face the invasion force. It would be a D-Day without half of the casualties for Germany. The Allies couldn't fully concentrate an invasion force in an area, but would be forced to spread out in order to avoid massive casualties. It would soften and slow down any invasion considerably, leaving a mop up force to clean up the demoralised and weary enemy.
The main problem with the V3 is that you can hardly aim it- it's literally built into a hillside. Forget about adjusting it up by a few degrees, or even over by a foot or two. Plus, as mentioned, it's an easy bombing target. That's the problem with the Nazi giant tank designs- they would be an easy hit for bombers (and not be able to go over bridges and most roads without destroying them).

Ok, fine I get...
The V3 was a bad idea, fuck it. You would probably need modern ballistics and explosives in order to make the V3 successful in at least doing some kind of chaos for a long time.

Might i suggest Knightmares instead?
latest

I mean, a 4.39 meter tall steel giant weighting 7.48 metric tons, armed with an anti-tank "canon" and with great mobility would do some significant damage to any tank divisions. Plus you can also arm it with an assault "rifle" for serious anti-infantry. It's most likely way out of the technological prowess any nation could wield during WWII, but it makes for a great Wunderwaffe to use.
Have you played Wolfenstein: The New Order? :D
 
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GhostKiller01

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Have you played Wolfenstein: The New Order? :D

No, but I have watched it :p

I gotta say, there were some really deranged experiments in there, but I guess that's the way rapid progress works *cough *cough Stellaris agressive obervation *cough
 
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Sharp163

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No, but I have watched it :p

I gotta say, there were some really deranged experiments in there, but I guess that's the way rapid progress works *cough *cough Stellaris agressive obervation *cough
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Mechanical Dog with swastika removed - Secret Master

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Vukodav

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Nukes and rockets are a must. They will be in, just like in all other HOI games. Had Germany made the nuke, it could have been loaded onto a V2 or a slightly stronger version of it because Germany experimented with U233 and some other designs characteristic to modern tactical nukes that are lighter than Fat Man or Little Boy.

Jet engine (and jet aircraft) are not in the Secret Weapons tab, maybe there will be a Comet (again, it was in all other games).

A new addition I would like to see is early stealth fighter tech. Nothing fancy, just a plane that would be harder to hit or it negates (some) bonus you would get from RADAR in combat, or make intercept mission impossible.

Or a Volksjager program for cheap jet fighters?

There are a lot of things that are classified as Wunderwaffe, including StG44 that usually no one puts on the Wonder weapon list. Same goes with most of the allied secret weapons. All in all, I think that weapons that were planed for serial production and are not a simple plane, tank, ship or small arms weapon should be represented with the use of the variants system. But nukes and rockets are the two main ones.
 
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agus92

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Oh, just hit me: the Soviets should get the infamous Doomsday Machine as Wunderwaffe as well!
 
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cahtush

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wunderwoffe.jpeg

Dog picture without the swastikas.
edit: fixed the other ones aswell
wunderkawaii.jpeg

wunderdesu.jpeg
 
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