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Beta Patch 0.9.13

Important: This is an official update to WtWSMS. It includes the latest GitHub version, with changes that were not included previously. All previous version or links are therefore considered as obsolete. Our aim is to get the mod stable and relatively bug-free and then start to expand content after a good 1.0.0 build, hence the beta status.

Download:
INSTALLER


WORKSHOP

MANUAL (mirror)

Checksum: CWZH
Compatibility:
CK2 Vanilla 3.3.2

This release is not save-game compatible with the previous version, due to the major vanilla update.

Changelog:
0.9.13:

MAJOR:
- Compatibility with vanilla 3.3.2
- Adapted the bloodline of Attila for the mod
- Enabled Coronations for Nicene rulers with the Pope as a religious head in the later game
- Enabled Holy Fury Pagan reformation mechanics for all reformable Pagan religions added by the mod
- Central African given a unique reformation idea (syncretic and ancestor worship) representing Berber Cult of Dead
- Tabitian (Scythian faith) given a unique idea (unrelenting, haruspicy and bloodthirsty) representing steppe traditions and accounts of human and horse sacrifice
- East Africans given unique idea (ancestor worship, eldership and polygamy )
- Zalmoxians given unique idea (river travel, prepared invasions and unrelenting)
- Vasconic pagans given unique idea (equality and harder to convert provinces)
- Semitic pagans given unique idea (syncretic, ancestor worship and polygamy)
- Dravidian pagans given unique idea (syncretic, ancestor worship, and hard to convert)
- Illyrian pagans given unique idea (Sea fairing, unrelenting, and hart to convert)
- Root West pagans given unique idea (Meritocratic and stable)
- Latin Solar pagans given unique idea (unrelenting, meritocratic, and haruspicy)
- Germanic pagans given Norse idea (seafaring and adventuring)
- Georgian pagans given unique idea (haruspicy, ancestor worship, and hard to convert)
- African solar pagans given unique idea (ancestor worship and unrelenting)
- Sanamahi given unique idea (syncretic, river movement, and hard to convert)
- Converted historical buildings into wonders, including the Port of Carthage, the Colosseum of Rome, the Acropolis of Athens, the Temple of Zeus at Olympia, the Buddhas of Bamyan, Diocletian's Palace in Split, the Church of the Holy Sepulchre in Jerusalem, the Great Mosque of Damascus, the Great Mosque of Samarra, the Alhambra in Granada, the Palace of Aachen, the Golden Gate of Kiev, the St. Mark's Basilica in Venice, the leaning Tower of Pisa
- Added new historical wonders, including the Sarvestan Palace and Tāq Kasrā
- Added new Pagan warrior lodges or extended vanilla warrior lodges for Pagan religions
- Berber religions have access to Warband of Gurzil, a local war deity
- Cybelians, Mithraics, and followers of the Invincible Son allowed to join Olympians
- Tabitians may join the Eagle Warriors now along with nomad and Tengri
- Germanics given access to vanilla Norse lodge Wolf Warriors
- Semitic pagans given new warrior lodge Desert Warriors
- new decision to train in desert and gain falconer and poet traits reflecting traditional Arab pursuits
- Zalmoxian (Dacian) and Illyrian pagans given access to Serpants of the Mountain lodge
- Vasconic Pagans given access to Sugaar's Chosen
- East African pagans given access to Moonlit Fighters
- Root West pagans given access to White Crane Warband
- Sanamahi given access to Blesse of Ema Panthoibi
- Armazi pagans given access to Champions of Armazi
- Dravidian Pagans givcen access to Heart of Aiyyanars
- Followers of the traditional Assyrian religion may join Enlil's legion, though I bet many reading this already have :)
- Added events and cultures for dynamic Slavic Migration in Eastern Europe after the year 500
- Added four new government types, including Sub-Roman, High Tribal, Gupta and Pre-Feudal
- Added events for a Sub-Roman to Feudal transition, with the abandoning of Roman taxation, the social status of the army, crisis caused by war and changing cultural values of the aristocracy
- Added and adapted decisions and laws for a Tribal to High Tribal to Feudal government transitions, with appropriate factions, casus bellis and plots
- Removed the feudal government from the map at start
- Added the possibility for Sub-Roman rulers to become Bureaucratic
- Reduced the amount and redrawn the borders of the provinces within the Saharan Empire
- Redesigned the de jure duchies and kingdoms accordingly
- Adapted history of the region to account for the removed provinces and new borders
- Balkanised the kingdom of the Garamantes to make the previously vassal dukes independent

MINOR:
- Integrated Ancient Religions v0.46.1 "Imentet", for compatibility with 3.3.2
- Changed the colour of the reformed Zalmoxism religion for it to be more distinguishable from the Germanic religion
- Added the Pagan County Conquest CB for the Hepthal religion
- Added the 526 Antioch earthquake event, as suggested by @I_Jedi
- Added coats of arms for the Beltesonis, Augustulus, Flavius Afranius, Amali and Leon dynasties, courtesy of @Dogs231
- Made the Auiones culture use Norse portraits
- Made the Burgundian culture use Gothic portraits and rewritten its name list
- Made the Greco-Persian culture use Persian portraits
- Renamed the East Anatolic culture group to the Tarim culture group
- Made the Azeri culture use Persian or Caucus graphics if Persian portraits are not owned
- Renamed the Dahi culture to Dahae and changed it to the East Iranian culture group and to Persian portraits
- Made the Utigur and Kutigur cultures use Turkish portraits
- Moved the Gushi culture into the Tarim culture group, changed the names to Tocharian and made portraits Persian
- Moved the Xiongnu culture from the Sinic to the Altaic culture group
- Made the old Magyar culture use Ugric portraits (and changed culture colour?)
- Made the Sakan and Indo-Scythian use Persian graphics
- Moved the Amardian, Sarmatian, Iazyges, Afghan and Saka cultures to the East Iranian culture group
- Moved the Kalash culture to the Indo-Aryan culture group
- Moved the Afar culture to the Cushitic culture group
- Made Julius Nepos bureaucratic in 476, as suggested by @starwarsfan541
- Pelagians can no longer venerate Augustine as a patron saint but instead get the possibility of venerating Pelagius himself
- Added the Culdees as an Insular and Pelagian monastic order
- Added a decision for Pelagian rulers to give alms
- Expanded the tribal organisation description to mention the risk of weak heir seeing the realm shatter after succession
- Added a decision to promulgate the Lex Visigothorum as the Visigoths
- Added some title cultural localisation for Latin group cultures
- Added +5 opinion between the different Gnostic heresies and branches, based upon a similar feature in BTWK, credits to the BTWK team
- Added the Acacian schism in consequence of the Henotikon, together with the possibility of ending it
- Added a decision to close the Platonic Academy in Athens as a Christian emperor controlling the region, as Justinian historically did in 529
- Prevented Bureaucratic governments from having Gavelkind succession, as suggested by @Guthix
- (Legacy of Rome required) Replaced the Grand Tournaments for Greeks and Romans with an annual Chariot Race, as suggested by @mrmastro
- (Monks and Mystics required) Added a decision for a Lombard king of Lombardy to forge the Iron Crown of Lombardy
- Added a special nickname "Viriatus" for a Continental Celtic ruler who succeeds to crown himself the first Continental Celtic Emperor of Hispania, as suggested by @DeathLawlie
- Renamed Pelagian crusade to "March of Good Example", as suggested by @WilyWillis, credits to Lux Invicta
- Added the Armorican cultural province names in Gaul for the Gallic culture, as suggested by @Wangmaster
- Adapted the vanilla Buddhist "reject vices" ambitions for Pelagianism, as suggested by @WilyWillis
- Added an "Icon-Breaker" trait that Antinomian, Pelagian, Total Depravity and Iconoclast characters can gain from sacking Christian temples, as suggested by @WilyWillis, credits to CK2Plus
- Added Gunderit, king of the Gepids, and Odoacer, king of Italy, to the interesting characters screen for the Frankish Steel era
- Finished the VIET "Dance of the dead" event chain by Zaldax, which requires being North, Central or West Germanic and having Supernatural Events rule turned on
- Added many names to various cultures' namelists, as suggested by @MajsterX4
- Added an event about the extreme weather events of 535-536
- Optimised many WtWSMS and VIET events and decisions to slightly improve the mod performance
- Moved Romanian to the Latin culture group together with the rest of the Romance melting-pot cultures
- Added three new songs written by Christian Szajna and updated the whole existing list of songs
- Added 24 new legions shown on the map in the forum but not yet in the mod, courtesy of khagler
- Added a decision to form Spania
- Added a decision to build a Visigothic church to speed up conversion in Santiago
- Added a few title name localisations for the Guanche culture
- Changed Anglicised Roman names in the culture name list and character history into their Latin versions
- Added custom coats of arms for dynasties of Augustus and Diocletian
- Added four building levels for the biuildings added by the mod and divided bonuses and costs by four
- Added custom portraits for Constantine the Great, Maxentius, Julian the Apostate, Jovian, Valentinian, Valens, emperors of the Justinian dynasty, Phocas, Heraclius, Anastasius, Zeno, Basiliscus, Leo the Thracian, Marcian, Theodosius I, Arcadius, Theodosius II, Gratianus, Valentinian II, Julius Nepos and Olybrius
- Added some missing Wikipedia links
- Changed the chariot teams events' picture to one depicting the Hippodrome
- Added a year 500 condition for the Romance melting-pots events to begin to avoid them from firing only a few years after start when starting at dates before that
- Added icons for the WtWSMS holy order decisions
- Added an icon for the "Create Audianistic Papacy" and "Alamannian Sacrifice" decisions
- Added some missing VIET events, credits to cybrxkhan and OrdepNM from the VIET team
- Disabled starting the game between 475.1.1 and the first bookmark
- Additions and tweaks to VIET Events Pictures from VIET 2.0.1 Dawn
- Added VIET-style Flavor events: 4 Noric-Roman, 7 Bosporan, 5 Corduenian courtesy of cybrxkhan
- Added an event allowing the citizens of Constantinople to overthrow an Eastern Roman Emperor of Isaurian culture
- Limited the max warscore from battles to 75% in Imperial Reconquest CBs to make the wars have the potential to be longer and costlier
- Disabled the vanilla imperial reconquest casus belli, which is redundant with the WtWSMS reconquest
- Added the urban prefecture of Constantinople with historical holders as a historical equivalent of the urban prefecture of Rome
- Fixed Alamannia, Praetorian Prefecture of Italy and Praetorian Prefecture of Africa having the same colour
- Fided Gustow having the same colour as Libya
- Added an Eastern Roman Imperial Regalia artifact
- Tweaked the 'Restore the Pontificate Maxima' decision being available for the Latin Empire and not for the Western Roman Empire, as suggested by @Pax Romana
- Added a few historical bloodlines:
- Blood of Augustus
- Blood of Constantine
- Blood of Gupta
- Added a reformed version of the Eiateuta, Armazi and East African Pagan religions
- Changed the deities and the nature of East African Pagan for it to be less generic
- Added an event for late-game Visigoths
- Lowered the impact of 535-536 weather events of disease resistance, as the previous value caused the world to be plagued with plagues in the period
- Removed historical buildings that are now covered by vanilla wonders
- Added a decision for the Cantabrians to erect a stelae
- Increased the penalties for the Tribal government from +2 to +1 demesne size and -10 to -20 vassal limit
- Added war-torn and devastated by war province modifiers
- All tribal kingdoms now have a risk of fracturing upon the death of their ruler
- Added female Lusitanian names for the Galician and East Gallic cultures
- Renamed Nicene faith to "Chalcedonian", as the game takes place after the Council of Chalcedon in 451 and Oriental Orthodox Churches also belong to Nicene Christianity

MAP/HISTORY:
- Added a fictional Romano-British count in Nantes to represent their local influence even after the end of Riothamus' authority
- Added new rulers for Cyprus
- Added historical governors of Osrhoene
- Added many historical governors of Campania
- Added four historical governors for Sardinia
- Added five historical governors of Dalmatia
- Added two historical duces Numidiae
- Added one historical dux Byzacenae
- Added Rogatianus, consularis Tusciae suburbicariae, vassal of the WRE in 476
- Added Sulpicius, bishop of Bourges 584-591
- Filled in historical vicars of the Seven Provinces prior to the first start date
- Added Venantius, corrector of Lucaniae et Bruttiorum
- Added four historical governors of Sicily prior to the first start date
- Added two playble historical governors of Sicily
- Added two historical governors of Crete prior to 476
- Added two historical governors of Apulia
- Added two historical comites of Tours
- Added four historical comites of Angouleme
- Added Vaefarius, Frankish dux east of the Jura in 573
- Added Ennodius, comes of Poitiers in 577 and dux of Poitiers and Tours 585-587
- Added Austrapius, dux of Poitiers and Tours in 556
- Added Berulfus, dux of Poitiers and Tours in 585
- Added one other historical Frankish dux
- Added Dulcidius, father of Emperor Justin II
- Added Waddo, comes of Saintes before 584
- Added Eumerius, bishop of Nantes 533-550
- Added three historical comites of Javols
- Added three historical bishops of Reims
- Added twenty historical comites Orientis
- Added a fictional Bosporan Hypsistarian count under Crimean Goths, as suggested by @Erik W
- Added a fictional Dacian Zalmoxian count under Gepids, as suggested by @Erik W
- Added a fictional Galatian Hellenic Pagan count under Pontus, as suggested by @Erik W
- Added the consuls of 401, 403, 520, 521
- Added Agerochius, historical governor of Haemimontus in 535
- Added Herodes, praeses of a province in the East, with his family
- Added Hilarion, pater civitatis of Jerusalem
- Added Hierodoxus, pater civitatis of Attalia
- Added Theodorus, pater civitatis of Smyrna
- Added Demosthenes, historical pater civitatis in the Eastern Roman Empire
- Added Pergamius, praefectus augustalis in 482, with his relatives, including John the Silent
- Added many other historical praefecti augustales
- Added a few historical governors of Syria Salutaris
- Added thirteen historical governors of Palaestina Prima (Iudea in game)
- Added ten historical duces of Palaestina
- Added two historical governors of Arabia
- Added three historical duces of Phoenice Libanensis
- Added two historical governors of Phoenice
- Added two historical governors of Galatia
- Added Basilianus Macedonius, historical governor of Rhodope
- Added two historical governors of Thebais
- Added four historical governors of Arcadia
- Added four historical vicars of Thrace
- Added three historical magistri militum of Thrace as a governor of the diocese
- Added Servandus, a historical governor of Scythia Minor
- Added Helias, a historical proconsul of Crete in 539
- Added six other historical governors in the Eastern Roman Empire
- Made Suebi lands Visigothic after the conquest in 585
- Added a war for Justinian's invasion of Hispania
- Changed the Roman localisation of Salamanca from Salamancus to Helmantica
- Altered the cultural setup in northern Hispania
- Modified the political situation prior to Leovigild's conquest and added representation of the conquests
- Added seven historical governors of Numidia prior to 476
- Added Gemellus, governor of Southeast Gaul under Theoderic
- Added two historical defensores civitatis in Minorca
- Added three historical rectores Provinciae under the Franks
- Added one historical bishop of Arles
- Added two historical comites civitatis of Meaux
- Added one historical comes of Châteaudun
- Added three historical patricios in Burgundy
- Added one historical comes of Bordeaux
- Added one historical comes of Cambrai
- Added Servatus, dux Raetiarum under Theoderic the Great
- Added one historical comes of Limoges
- Added one historical comes of Rouen
- Added one historical comes of Clermont-Ferrand
- Added Boocolabras, a fugitive from the Avars at the Eastern Roman court in 582, who slept with the Avar khan's wife
- Added historical governors of Moesia Secunda in 538 and 582
- Added three historical duces of Moesia Secunda
- Fixed Lalland having no holder after 534
- Ikonion is no longer held by Zeno until 492
- Added the nickname "the Younger" to Theodosius II
- Set a more accurate date of king Chlodomer's death
- Fixed Chlothar not gaining Tours and Poitiers after Chlodomer's death
- Made the Praetorian Prefect of Africa in 544 also hold Tripolitania in 543
- Some corrections in 583-585 scrollable history of western Gaul
- The Ostrogothic kingdom no longer holds land east of the Danube
- In 535 bookmark the Gepids no longer hold two provinces that used to split the Sklaveni realm in half
- Made the vassal of ERE in Dalmatia in 535 bookmark a governor of Dalmatia instead of exarch of Ravenna
- Transferred Alexandretta from Oriens to Cilicia to better match both the historical and the mod's de jure territory
- Fixed duplicate Claudius Iulius Eclesius Dynamius
- Fixed Pompeius not being the father of Paulus, Caesaria and two other siblings of Anastasius
- Fixed duplicate Rufius Achilius Sividius
- Fixed the previously created fictional holders of Prus tribe not being used in history of the counties
- Added a historical marriage between the consul of 510 and the daughter of the consul of 485
- Made the previously added consul of 519 Eutharic Cilliga actually hold the Senate
- Added some fictional rulers of the Narvik tribe from Early Bookmarks Submod to make them playable in later starts, credits to @tsf4
- Added fictional holders for the northern tribes of Mo, Bjarma, Vologda, Roslagen, Pechory, Toropets, Mordvins, Uusimaa, Savo, Aaninen, Votyaki and Zyriane to make them playable in later starts
- Added fictional holders for the high chiefdom of Rostov to make it playable in later starts
- Added fictional holders for the high chiefdom of Vladimir to make it playable in later starts
- Added fictional holders for the high chiefdom of the Lettigalians to make it playable in later starts
- Added fictional holders for the high chiefdom of the Zemigalians to make it playable in later starts
- Added fictional holders for the high chiefdom of the Saami to make it playable in later starts
- Added fictional holders for the high chiefdom of the Kola to make it playable in later starts
- Fixed the appearance of Apulia on character selection map in the early VI century
- Added Elias, a historical dux in Egypt
- Added Vasak, a historical dux of Roman Armenia
- Fixed the direct vassals of the Praetorian Prefecture of Illyricum appearing as direct vassals of the ERE on the character selection screen
- Made the various governors of Dalmatia hold Senj and Veglia to better match the historical borders of the Roman province of Dalmatia
- Added Sunhivadus, an Ostrogothic official, as a holder of Samnium
- Added Fridibadus, a historical Ostrogothic comes Saviae
- Added Ursus, a historical Gothic dux Norici
- Added Alypius, a historical vicarius Britanniarum before the first start date
- Added seven historical vicarii Asiae before the first start date
- Fixed five provinces in southern Italy being held by the holders of Sicily instead of the exarchs of Ravenna after 584
- Added six historical praetores Siciliae
- Fixed Venice being held directly by the Eastern Roman emperor instead of the exarchs of Ravenna after 584
- Added Anio, a historical comes at Aprutium in 598
- Added five historical praetorian prefects of Italy
- Added three historical magistri militum Spaniae
- Added two historical proconsuls of Achaia
- Added one historical comes of Pannonia Sirmiensis
- Added three historical governors of Insulae
- Added one historical governor of Flaminia before the earliest start date
- Added ten historical urban prefects of Rome
- Added one historical vicar of Pontus
- Added one historical governor of Mauretaniania Tingitana
- Added one historical governor of Mauretaniania Caesariensis
- Added one historical governor of Lusitania
- Added three historical governors of Tripolitania
- Fixed Valerius Faltonius Adelfius's wife name
- Fixed Empress Aelia Eudocia having a wrong spouse added (Flavius Bauto)
- Fixed age of Flavia Domitilla: she was born 9 years after her mother's death
- Fixed age of Lucius Septimius Severus: he was born 15 years after his father's death
- Fixed age of Aurelius Celsinus: he was born when his father was 5 years old
- Fixed age of Anastasia, half sister of Constantine who was born when her mother was 65 years old
- Fixed age of Flavius Probinus based on Geni
- Fixed mother of Vibia Matidia Sabina based on Geni
- Fixed Bonifacius being father of Sebastianus (his son-in-law)
- Fixed Sidamic and Abasgian genealogies. Characters were born many years after their parents death
- Fixed genealogy of Lakhmids (Al-Numan I not being son of Imru al-Qays II because they were born in same date)
- Fixed genealogy of Quraishites (it may still be imperfect). Before this genealogy had many duplicate characters from vanilla
- Removed claims of Quintus Aurelius Memmius Symmachus on Papacy
- Connected Boethius with children and added unused dynasty name for him and his father
- Added dynasty names for Claudius Iulius Eclesius Dynamius and Rufius Achilius Sividius, which were used by deleted duplicates
- Added new dynasty names for Gregorius Attalus, Paeionius and Mummolus
- Fixed age of Odyssius, Moesia Superior holder
- Fixed age of Gaius Basilius: he was born 25 years after his father's death
- Fixed wrong dynasties of some characters - few East Slavic and one Alanic in Spain
- Fixed age of Chlodio: he was born 17 years after his father's death
- Added ten historical duces of Thebais
- Added eight historical duces et augustales of Alexandria
- Added nineteen historical Patriarchs of Alexandria
- Added one historical dux of Scythia Minor
- Added one historical dux of Isauria
- Added one historical comes Isauriae
- Added three fictional governors of Isauria to make it playble in later start dates
- Added three historical governors of Byzacena
- Added one historical governor of Samnium
- Added one historical governor of Pannonia Secunda
- Removed the Content trait from Burdunellus and Peter, because they were historically ambitious usurpers against the Visigothic rulers of Spain, as suggested by @Symmachus AKA Pax Romana
- Added two historical duces Syriae
- Added one historical dux of Osrhoene
- Added one historical vicar of Macedonia
- Added one historical governor of Bithynia
- Added one historical governor of Cappadocia
- Added one historical governor of Cilicia
- Added twelve historical Patriarchs of Jerusalem
- Added two historical bishops of Jerusalem before the Council of Chalcedon
- Added twenty-four historical Patriarchs of Antioch
- Made Northern Italy actually become Aquileian in the second half of the sixth century
- Added five historical Patriarchs of Aquileia
- Fixed culture of the existing Arsacids and added more Arsacids from the vanilla
- Added fifteen historical bishops and Patriarchs of Aquileia
- Fixed the Massalian holder of Massalia duchy controlling no land
- Moved Saluzzo and Piedmont from Burgundy to WRE
- Fixed the end date of Odoacer's Invasion of Rome
- Fixed Rugiland remaining on the map after the death of Feletheus
- Fixed the governors of Sassaninian Arbayistan holding no counties
- Added two sisters of emperor Maurice
- Added two historical comites excubitorum
- Added one historical vicarius Hispaniarum
- Moved Massalia's capital from Nice to Provence, which is the province that contains Marseille
- Added two Suebic kings
- Changed the culture of Edeko, the father of Odoacer, from Skirian to Thuringian
- Fixed Alaric II of the Visigoths not having a mother
- Added Baduarius, a son-in-law of emperor Justin II
- Added Areobindus, a general of Justinian killed in 546 by the rebel Guntharis
- Added a missing marriage link between Heraclius's parents
- Added a missing marriage link between Leontia Porphyrogenita and Julius Patricius
- Added Papimus, a cavalry officer under Leontius
- Fixed duplicate Gwrast the Ragged
- Fixed some rulers of Rostov and Vladimir having Christian names
- Fixed the dynasty rulling Rostov having a Christian name
- Added Sabbatius, the father of emperor Justinian
- Added Salla, a Visigothic dux in Spain in 483
- Added Sisisclus, a historical Visigothic dux of Baetica in 619
- Added Claudius, a Hispano-Roman Nicene dux of Lusitania in the late VI century
- Added one historical dux of Libya
- Changed non-existant "berber" culture provinces in Sahel to Tuareg and religion from African to Central African (Berber)
- Overhauled government types attributed in history to add the Sub-Roman and High Tribal governments
- Made the two tribal polities of Gifla and Sussex in Britain tribal in-game
- Fixed duplicate Bayan I
- Renamed the Duchy of Catalonia to Barcinensis for historical accuracy
- Renamed the titular Duchy of Bordeaux to Burdigala for historical accuracy
- Renamed the titular Duchy of Auvergne to Arvernia for historical accuracy
- Added Magnus Maximus and Eugenius to WRE title history
- Removed Welsh and Breton cultures prior to 600
- Changed culture of Lugdunum and Vienna from Burgundian to Romano-Gallic
- Expanded the history of Domnonia and made it Nicene rather than Pagan at start
- Made Caecina Aginatius Albinus, praefectus urbis Romae in 414, a son of Albinus, praefectus urbis Romae in 402
- Made the Visigothic kingdom a triburary of Italy between 511 and 526 to represent Theodoric the Great being king Amalaric's regent

BUGFIXES:
- Fixed the Praetorian Guard's history, fixing the Western Scholae Palatinae decision
- Added the missing priest key for the Germanic Pagan religion
- Filled in some missing secret society localisation
- Fixed the conditions of the maintenance event for keeping the bureaucratic government
- Fixed the Thracian Goths being listed as tributaries of the ERE even after disappearing
- Fixed double and sometimes even triple tributary suzerains leading to large deficits and complicated alliance webs
- Fixed Chinese off-map event troops spawning in Africa
- Fixed the eastern edge of the map not being recognised in the mod
- Fixed events about the spread of Christianity, adoption of feudalism and religious divergences between Christians firing repeatedly
- Fixed Aramaic characters not corresponding to Aramean provinces
- Fixed a few positions in Northern Africa
- Fixed the Aquileian Patriarchy remaining active after resolution of the Aquileian Schism
- Fixed the wrong Merovingian king being referenced as an important character in the Fallen Giant bookmark
- Changed Nicene characters on the British Isles to Insular prior to the Synod of Whitby
- Fixed Justinian's Plague's appearance not corresponding with the historical date with the historical scenario
- Added additional checks to ensure characters involved in foederati negotiations remain landed throughout, to prevent war declarations on unlanded characters
- Prevented the Western Roman Emperor from losing the Western Roman Imperial Regalia in the "Fall of Rome" event in cases where he keeps titles outside Rome and Ravenna
- Added some missing VIET decision icons
- Added some missing localisation to the VIET "Gwyl Madant" event chain
- Prevented the Avars asking for money event from firing for the ERE in case the Gepids no longer exist
- Fixed a few Tibetan mercenary bands being located in North Africa
- The scripted event for the Frankish king to decide to change religion now requires the old melting-pots to be activated with game rule
- Integrated the Third Temple building with the decision to build the Third Temple
- Fixed the county of Znojmo having no holder between 546 and 548
- Fixed the history of the Lombards
- Disabled the VIET volcano event until it's fixed by a vanilla patch or WtWSMS
- Fixed the history of the Caucasian Alans
- Fixed the "Failed Crops" modifier appearing in every province after 545 on every startup
- Fixed the spawned troops of Zeno disbanding too late, leading to a large amount of troops when starting between his victory over Basiliscus and 480
- Fixed the history of Kucha between 560 and 595
- Fixed the Venedi tribe being of the Venedi culture rather Vistula-Veneti as their provinces
- Removed remaining characters of the now unused Latin culture by turning them into Romans
- Fixed Triarius not being holder of Thracian Goths
- Fixed the history of b_anicius and b_terracina
- Fixed the history of Avars, Obodrites, Kashgar and Himyar
- Fixed some names in Iazyges namelist
- Fixed Amalfi being republican-type holding
- Fixed Mazandaran not having any holders after 531
- Fixed history of Pisa and some Lombard duchies
- Fixed Elemunding dynasty using newly added Augustulus CoA
- Fixed the death by getting lost in the desert having no sound
- Fixed the Gothic War appearing in the ledger in 476
- Fixed the decision to mend the Acacian Schism being visible after the historical reunion
- Fixed "Invasion of ---" being declarable on realms with legions
- Changed culture of the Nestorian patriarchs from Levantine Arabic to Aramean
- Changed culture of the Alexandrian patriarchs from Egyptian Arabic to Coptic
- Fixed a few of the conversion events in the melting-pots event chain not leading to conversion when the character insists
- Fixed conversion demands for melting-pot events appearing despite conversion having already happened
- Fixed the duchy of Deheubarth not being present
- Fixed Toledo not becoming the Visigothic capital in 507
- Fixed the Fylkirate appearing at start despite the Norse religion not existing
- Fixed Valais being theocratic-type holding
- Fixed dynasties for Raetian and Romano-Noric cultures didn't appeared in game
- Fixed duplicate characters in Britain
- Fixed duplicate Publilius Caeionius Caecina Albinus
- Fixed the Ashina dynasty's genealogy and added their bloodline
- Fixed the family tree of the Iberian Kings
- Fixed a conflict between the religious revocation law in vanilla and the tolerance law added by the mod
- Fixed a victory against a foederati rebellion not restoring the foederati contract

Installation:
Installer
1. Launch the installer .exe
2. Select your CK2 mod folder, in case it is not the default one (Documents\Paradox Interactive\Crusader Kings II\mod)
3. Wait for the installation to complete.
4. Launch CK2
5. Select the mod "When the World Stopped Making Sense" in the Mod tab
6. Select the WTWSMS graphical sub-mods for which you own the required graphical DLCs and/or any other optional sub-mod.
7. Play!

Manual
1. Remove any WTWSMS mod folders and .mod files inside Documents\Paradox Interactive\Crusader Kings II\mod
2. Clear your gfx cache, by deleting the folder Documents\Paradox Interactive\Crusader Kings II\WTWSMS\gfx
3. Extract the downloaded archive
4. Enter in the first folder of the extracted file and transfer it's content to Documents\Paradox Interactive\Crusader Kings II\mod
5. Launch CK2
6. Select the mod "When the World Stopped Making Sense" in the Mod tab
7. Select the WTWSMS graphical sub-mods for which you own the required graphical DLCs and/or any other optional sub-mod.
8. Play!

These manual steps are also described in this installation video.

Workshop
1. Go to the WtWSMS workshop page: http://steamcommunity.com/workshop/filedetails/?id=1247380029
2. Click "Subscribe"
3. Launch CK2
4. Wait for mod download to complete in Steam client
5. Select the mod "When the World Stopped Making Sense" in the Mod tab
6. Select the WTWSMS graphical sub-mods for which you own the required graphical DLCs and/or any other optional sub-mod.
7. Play!

Note: All reported issues/bugs are listed in the second post of the sticky bug thread, and if you find any new ones, please post in that thread. The Rise of Islam is WIP. We did not get time to finish integrating the 2.8.x and 3.x map changes, we will bring you those in a future update. Warning Any old sub-mods/compatible mods will unless stated not be compatible with this version and require compatches. On the mod itself, remember that beta will be beta!

Credits: This release was brought to you by the WtWSMS team. Others contributed too, and I want to thank all of those that sent PM:s, tested, made detailed suggestions, searched themselves in the code and tried to help us in any way! Full credits can be found in the presentation thread.
 
Last edited:

de Clare

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So, I'm guessing the answer will be no, but is it CK2Plus compatible. I assume with the new religions and heresies and the reworking of map, there would be a lot differences there, but different names depending on culture (Ireland=Eire) or the ability to make cadet branches, etc. Again, I'm assuming no, but I figured I would ask, and looking forward to this!
 

loup99

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So, I'm guessing the answer will be no, but is it CK2Plus compatible. I assume with the new religions and heresies and the reworking of map, there would be a lot differences there, but different names depending on culture (Ireland=Eire) or the ability to make cadet branches, etc. Again, I'm assuming no, but I figured I would ask, and looking forward to this!
No, it is not, and we don't provide compatibility with other mods since we are a major overhaul that replaces vanilla. It is up to CK2Plus or whatever other mod to provide compatibility for our setting if they chose to do so since we can't do that.
 

Wixelt

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The mod rose from the dead.
 

loup99

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TheAnguishedOne

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Congratulations! Just what people need during this craziness. I am so happy to see this update.
 

Kazanov

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Blessed update! Is this update converter compatible?
@loup99

I tested it (because as i have all the games i love to play long Megacampaigns) and the only thing currently not working are the Government types, its the only file i have never edited in Ck2 so i cannot fix it (the government table), but thats the thing..the game will crash if you click in the government reform button.

20200412175522_1.jpg

Aside from that, it works, only needs a minor update ;)
 

Mitusonator

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Thanks for updating it, even though I suppose it had to be a lot of work considered the time it took!
 

de Clare

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Has the Great Schism been implemented (either is test form or not) or will that be added in a later update? The information based on the wiki say later, but checking the Paradox Interactive Pages, those were about 5 years ago so I'm unclear
 

Eragon432

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By Jupiter! This is amazing!
 

loup99

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Thank you everyone for the kind words and encouragements, it is what keeps us developing the mod.

Is this update converter compatible?
@loup99

I tested it (because as i have all the games i love to play long Megacampaigns) and the only thing currently not working are the Government types, its the only file i have never edited in Ck2 so i cannot fix it (the government table), but thats the thing..the game will crash if you click in the government reform button.

View attachment 565989

Aside from that, it works, only needs a minor update ;)
That is not very difficult to resolve, I can probably post a separate fix here later on.

Has the Great Schism been implemented (either is test form or not) or will that be added in a later update? The information based on the wiki say later, but checking the Paradox Interactive Pages, those were about 5 years ago so I'm unclear
The information on the wiki is up to date, the schism will be added later on. There is however an event in the files which you can trigger through the console.
 

Farbolo

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Finally a reason to put CIV VI to a long needed rest :) I am really hyped and am looking forward to this. Wtwsms was the last campaign I played in CKII more than a year ago - and now it's going to be the first.
Thank you so much @loup99 and the team.
Congratulations on your release!
 
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