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It seems that the CoA of the Sassanids is wrong
 
The following religions are missing a description.

  • Insular
  • Germanic
  • central african pagan reformed(it is also missing a name)

I also noticed a few of the pagan religions having reformed versions of them at the start, notably the semetic faith. I saw both unreformed and reformed followers.
 
First off, congrats to all the team for this mod, it looks awesome !!

I've noticed a CTD when selecting any era in the era selection screen, just before any featured characters are displayed for the given era.
The following religions are missing a description.

  • Insular
  • Germanic
  • central african pagan reformed(it is also missing a name)

I also noticed a few of the pagan religions having reformed versions of them at the start, notably the semetic faith. I saw both unreformed and reformed followers.
Listed.
 
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Yeah I'm also getting the blank events bug as soon as I unpause.
 
Is the scenario selection screen supposed to work? When I click on "New game" I get the five vanilla scenarios and if I click on them the game crashes.
 
Is the scenario selection screen supposed to work? When I click on "New game" I get the five vanilla scenarios and if I click on them the game crashes.
No, it is a known issue.
 
The Legions unit model (basically, the Varangian Guard model from Holy orders DLC) lacks a weapon.
 
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Lots of black CoA and a wrong dynasty (good old Smith dynasty)

P.S dont mind the last 2, they got there by accident :p
 

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Lots of cultures don't have dynasty names--when I last played the beta the most notable were the Skirians, where Odovacer would populate Italy with an Armada of Arian Smiths.
 
Lots of cultures don't have dynasty names--when I last played the beta the most notable were the Skirians, where Odovacer would populate Italy with an Armada of Arian Smiths.

Okay that explains the wrong dynasty, but not the completely black CoA

P.S the Smith Armada sounds Awesome!