Wrong variables in some event texts (AI embassy, alien collection)

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Montrealer

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I noticed two instances where one of the variables used in the text for two events is wrong:

-AI opens embassy with player empire: The AI says they're opening the embassy on their own capital world, when the text should reflect the player's capital.

-Alien collection event string: Each alien my science ship captured had the same issue - the flavour text's opening paragraph is supposed to describe the creature's life on it's homeworld and then the next paragraph mentions the science ship that captured it. Instead, both paragraphs mention the science ship (i.e. The Brainslugs really enjoy living on their home of UNS Ship. It took three officers on UNS Ship to capture it.)

I believe there might be others but I played 8 hours yesterday AND I have a family and a job (for now) so I'll try to keep better track. Great work!
 
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Edrin

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I found there are a big lot of such problems. The alien specimen procurement chain is full of them: every single variable text is set to what seems to be a placeholder: "From Beyond". A number of other events also refer to From Beyond, or to the wrong object, like the ship's name instead of the planet name, and such.
 

Tuhalu

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I can confirm this bug too. My Science Ship, the Diligent apparently has an icy surface upon which uddlorans (note, not capitalized!) can be found.

quest_text_bug.png
 

Edrin

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Well, the uddlorans is not a nationality, so you don't need to capitalize their name. It would have been like to capitalize words like dog, horse or even man. Or maybe I just missed what you meant?
 

Edrin

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I had the very same screen with different results, it seems. The ship having done this research was the Other Ship, but everything is called From Beyond in that screen. So the bug probably does not come from the text, but from the code…
uddlorans.jpg