Wrong Export Calculation driving me crazy

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PapaCrutch

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Jun 26, 2022
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The calculation for resources set aside for export seems to be:
Total Resource Extracted x % set aside for exports (depending on trade rule e.g. 80% for Free Trade)

This means that irrespective of any exports actually being traded, 80% resources extracted are set aside and not available for internal consumption.

This rule means you can easily be left with a deficit of resources available to meet internal needs

This is extremely frustrating when no country is actually purchasing the resources set aside for export

I frequently have large quantities of resources set aside for export, none actually being exported, and a consequential deficit of those resource for internal needs. I therefore I have to give up factories to trade for resources I already have but are "sitting unused in warehouses"

This seems like a nuts design to me. Would it not be better to apply the trade rule AFTER internal consumption needs have been met? or am I missing something here...

Help.
 

HugsAndSnuggles

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or am I missing something here...
As I understand the idea, you are trading those resources for bonus (research, construction and production speed); CIC from trade is just a little extra. Anything above "Limited exports" is rarely worth it for SP (there is a niche case of minors without any resources, after all).
 

Maxwell Tornado

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It's pretty much just a nationalisation law for resources. The export percentage is really just the percentage of resources that private companies own, rather than the government.
 
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mursolini

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The calculation for resources set aside for export seems to be:
Total Resource Extracted x % set aside for exports (depending on trade rule e.g. 80% for Free Trade)

This means that irrespective of any exports actually being traded, 80% resources extracted are set aside and not available for internal consumption.

This rule means you can easily be left with a deficit of resources available to meet internal needs

This is extremely frustrating when no country is actually purchasing the resources set aside for export

I frequently have large quantities of resources set aside for export, none actually being exported, and a consequential deficit of those resource for internal needs. I therefore I have to give up factories to trade for resources I already have but are "sitting unused in warehouses"

This seems like a nuts design to me. Would it not be better to apply the trade rule AFTER internal consumption needs have been met? or am I missing something here...

Help.
You get bonuses for inability to use your internal resources. Namely research, production and construction bonus.

It is a balancing act, how much can you actually get from export vs how much do you need for your military production, and it`s ok like that.
 

Gyrvendal

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Would be a nice QOL if you could actually buy back those resources from the private sector using CIVs though. Would make sense in a liberal free trade economy too. Alternatively you could have a way to declare a specific resource of national strategic interest and ban trade of it for example in exchange for a cost or some penalties.
 
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Mattias88

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Mar 2, 2022
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What I wish they would change is so that you can buy your own resources. It would still cost the same civs but you wouldnt have to but from an enemy or use convoys etc.
 
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Anaraxes

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Need to throw in a check for self-dealing so that you don't get your civ back when buying your own resources, or lose the resources that you bought, like normal. (The civ would disappear into the free market where the resources came from.) Otherwise, you'd spend a civ, and get back a civ plus 8 resources -- which would then get deleted since you just sold them. So, you'd also need a number to track "free" resources versus "nationalized" ones, to limit how many of your own resources you could buy and make sure the self-deals came from the "free" pool. Which then raises the question -- shouldn't all other countries also have this free-vs-national market? And shouldn't you then be able to target your purchases at one or other, avoiding giving an enemy government a civ if you chose to buy the resources they let slip out of their fingers, rather than the nationalized ones that are the ones we can buy now?

It's not quite as simple as just letting the trade code select your own country.
 
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