I cant imagine why not...
Neither can I, but so far any attempts to convince the Devs to include Judaism are quickly shot down. My guess is they will make Khazars Tengrii and that will be the end of it.
I just hope that this dlc will make the pagans a force again. If i play in the north east it feels i need to attack the pagans not because they are a mortal threat, but because i need to claim the land i want before the other europeans get there.
The pagans are almost all gone by the time the teutonic order arrives, leading to the being granted lands in the urals.
Just not too much Odin.
Norse paganism was just about dead in 1066 whereas Finnish paganism for example would survive centuries. Not to mention Tengrism.
I think 1 DLC per pagan religion is overkill, unfeasible and undesirable. Do you really want them to spend the rest of the development cycle just fleshing oout pagans? Sure, all pagan religions in the time period are widely different, but in game terms, just how different are they that they'd each need brand new custom build features to warrant a separate dlc? I say a handful of religion-specific events is good enough to flesh out a pagan culture, togheter with some broad game mechanics that can apply to all religions (like interaction with Abrahamic religions).