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tapewormlondon

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Funnily enough there are two threads I could have put this in, but its kinda bit of both and part of neither, so here we are and I want to share!!

I am in the middle of one of the most amazing games i have played with Eu3 (nearly 500hr played total - only had the game for a year mind).

I began my first game as a non western country with the Ottomans a little under 3 days ago (i have recently slipped a disc in my back so have nothing to do but smash this game all day!). after failing twice, my third time was a success, neither the Mamuluks or Timirids got me. Cutting out all the mish mash, I manged to build my self a good little empire and my goals were two fold by COP.

1 - Essential: take back Iberia for the muslims
2 - Preferable: Take all holy lands and disband the holy roman empire.

I was doing great until about 1520 when Bohemia who had blobbed a little declared, closeley followed by our friend the protector of the catholic faith, France who has made himself a massive blob, his home provinces and parts of HRE. i lost alot of land. But I perservered and I westernised, both my country and my army (though many random comets and other stab hit events - plus my initial 6 admin ruler dying, made me spit). By 1600, I owned most of what was Castillian Africa (on the way to take iberia bit by bit you see), A good chunk of the Golden Horde and pretty much all of the middle east again......oh and i had gotten level military tech wise (didnt know muslim cavelry was sooooo good).

I decided to mint and build a mega army to take down Bohemia. Before I could attack, France Declared on Bohemia. I smiled......I rubbed My hands.... I waited for them both to destroy each other. Long story short, Bohemia is a wreck and France is about to get smashed, then my victory is assured. Defend your faith now if you want!

Right so thats the first bit, but the main point of this is how much fun this game is, and many people are talking about what changes they would like for EU4 or an expansion and a lot of these are on realism. How Eu3 is so Ahistoriacal and how it would be better if we could do xyz (there are other suggestions that dont say this obviously).

This game is so amazing and engrossing to me because it is FUN and because the above CAN happen, I would be happy for a new version of EU3 with CK2 graphics to be honest! (obviously thats an exageration.....slightly but you get my drift). What I would hate is for the game to become boring. There was a game once where everyone said they wanted the AI to play like a human. And the developers produced Civ5 and the "I hate you bacause you are trying to win like me" AI. It sucked. Realism, weather it is emultaing history to the point of parody or emulating human behaviour isnt the way to go - fun is!!!

Wow I went on abit... but Pdox, please please please just focus on doing what you did well with EU3 (I.e no taking away features in DW to sell to us later, ala CIV5 and its G&Ks bullshit, be dammned if im buying that) and just improve mechanics, dot reinvent the wheel. Because its round and sound and pretty damn good..

TLDR: Paradox should focus on the fun rather than the realism and just improve on EU3 without making it super real. (to a degree - I dont want some arcade command and conqouer)

PS - yes my spelling is awful, But meh I survive!
 

Chamboozer

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Certainly there aren't many people who think realism should be taken to such an extreme that it limits the fun of the game. Rather, the idea is that the game should be made realistic to the point where ahistorical events that occur in the game are at least vaguely plausible and don't spoil the suspension of disbelief. Civ V is a bad example, the AI in that game is terrible and can't handle some of the essential features. That's what makes it not fun. The idea of Civ being made realistic is a bit off-target anyway. That's not what the series is about. ;)
 

Evie HJ

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I don't mind ahistorical results. They're fun, and make for a great new game.

I mind the same ahistorical result happening all the time (or at least a lot of times). There's nothing new, interesting or fun in that.

In short, if the game was Castillian North Africa 3 games out of 10, French North Africa 1 game out of 10, Ottoman North Africa 1 game out of 5, Moroccan North Africa 1 game out of 5, and Moroccan Castille one game out of five I wouldn't mind. But that's not what we see - what we see is, game after game after game after game, Castillian North Africa. The only variety is that sometime some other European power will do it instead, usually when someone else kills Castille first.

If this was historical, it might be excusable. But it's not historical, and the lack of variety is just annoying.
 
Last edited:

Sincleric

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I mind the same ahistorical result happening all the time (or at least a lot of times). There's nothing new, interesting or fun in that.

I agree.

In every single one of my games, it seems that most of the following occur:

Great Britain and Spain never form.
Castille annexes all of Turkey and North Africa.
Austria and Bohemia conquer everything between Berlin and Beijing.
England annexes Sicily, Naples, and Malta.

It's a bit disenchanting to see this happen every single game. I wouldn't mind it so much if it were a series of historical things happening repeatedly, but it isn't. I am very tempted to isolate the individual issues (such as the Holy War cassus belli) and mod them out of my game for a richer experience.
 

Klarum

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Well like Sincleric mentions the main reason the same developments happen in every game is the casus belli system. If spain get free war agaisnt Africa ofcourse it will go there every single time instead of getting stability penalties for going to Portugal or France.

Same for other parts of the world, the casus is dictating where countries go every single time. I understand this system was put in place to check the human player from easy world conquest but it has this unfortunate side effect.

Solution; try modding the casus belly system and impose house rules to yourself so it is not so easy to just steamroll everything.
 

marat271

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I want some sort of feature where big empires colapse, like in real life. It's not realistic for an empire the size of Europe to sustain itself through several bad rulers.
 

Hootieleece

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I'm playing with the 5.2 beta and the new Manpower rules.(regeneration of takes 10 years instead of 2)I've only played 2 games with it so far but I see less ahistorical blobbing.Yes Castille is a bit too far in to N. africa but only has about 5 provinces and Morocca and Algieria are fighting him to standstill.

Since manpower is a precious resource even the AI goes to war less often thus creating more stable empires.

I play with the default settings.

Ryuku WC has become exponentially harder.
 

Dareoth

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I want some sort of feature where big empires colapse, like in real life. It's not realistic for an empire the size of Europe to sustain itself through several bad rulers.

Right, something with the potentially-devastating-if-not-managed-properly effects of Realm Duress from CK would be great. (Obviously rebellious vassals wouldn't make quite as much sense.)

The crazy devastation caused by going over the infamy limit in DW seem too much for this type of event, but something along those lines would at least make blob play more interesting, and potentially blow blobs up.

(Seriously though, what is up with DW infamy limit stuff? It's crazy. You can get 60+ stack rebellions every few days. Plus you loose your friends, military tradition, etc, even with a great ruler.)