Would you say battleships had more effect on WW2 as a resource/money diversion?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

th3freakie

Commissar for a European People's Economy
73 Badges
Apr 23, 2004
5.936
4.544
vicentedelisboa.wordpress.com
  • For The Glory
Russian naval engineering wasn't exactly their strong suit at the time. And I can only imagine a line of heavy warships slugging it out in the confines of the Baltic! Room to maneuver, not so much.
Had you read my AAR, you wouldn't have to imagine.
nod.gif

Now you do, because all the links are dead.
 

Amallric

Field Marshal
4 Badges
May 18, 2008
4.423
267
  • Arsenal of Democracy
  • Hearts of Iron III
  • Europa Universalis IV
  • 500k Club
Using the exceptional "WW2-what-if" simulator that is Hearts of Iron 2, I have discovered the following, during the AAR in my signature:

If the USSR had devoted massive resources to battleships in the pre-war years, Germany would have found itself forced to match the red naval threat, and also built more battleships and sooner. This would have been done at the expense of aircraft and tanks. Since the Soviets also sacrificed aircraft and tanks to build the Sovetsky Soyuz class, the end result is turning the Eastern Front into an infantry slugfest. In those conditions, Germany gets crushed even faster, and Red Europe becomes a reality sooner and in a larger scale than OTL.

On the other hand, US, UK and Japan also supercharge their naval build ups, to unpredictable results (i.e. "I lost the save files").

I hope you are being sarcastic.
(I read your AAR back when you were writing it and I liked it, btw)
 

th3freakie

Commissar for a European People's Economy
73 Badges
Apr 23, 2004
5.936
4.544
vicentedelisboa.wordpress.com
  • For The Glory
I hope you are being sarcastic.
(I read your AAR back when you were writing it and I liked it, btw)
I am being sarcastic, but the part about both USSR and GER having less tanks and airplanes in the game is true. As is the bit about the save files. :(
 

gagenater

Field Marshal
20 Badges
May 18, 2004
3.657
224
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: La Resistance
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
I totally agree. As long as they're in range of the ship and/or shoreline. But what happens when a fleet in under full steam in the middle of the ocean in broad daylight, or the army moves inland beyond the 20-odd mile radius of a 16" Mark 7 rifle. Who is going to track them down then? Those airplanes move a lot faster than a ship does, their range is greater, their pilots think.

There is a reason the AAA of an Iowa class battleship was used far more often than the rifles. When they were fired, by all accounts those 16" guns were monsters to be feared. And why the number of Essex/Midway class CV keels laid dwarfed the number of Iowa's.

We were discussing shore bombardment, which for a variety of reasons battleships excel at. I think we can all agree that for naval warfare in general that aircraft carriers were more useful.
 

Andre Bolkonsky

Gazing up at the blue, blue sky
On Probation
36 Badges
Feb 28, 2002
2.281
3.900
  • Age of Wonders III
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Hearts of Iron IV: La Resistance
  • Empire of Sin
  • Victoria: Revolutions
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
We were discussing shore bombardment, which for a variety of reasons battleships excel at. I think we can all agree that for naval warfare in general that aircraft carriers were more useful.

My favorite story on that score happens at Normandy, where a German unit is assembling for a heavy counter-attack just beyond the range of heavy guns of the escort fleet. With this intelligence in hand, the Captain of the USS Texas floods his ballast tanks until his ship is listing 15 degrees to one side and opens fire, obliterating the entire assembled german force.

Shore bombardments are nothing to play around with when you have shells the size of cars ripping apart the sky overhead.
 

Graf Zeppelin

NATO ante portas
43 Badges
Mar 19, 2006
4.090
19.027
  • Shadowrun Returns
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Crusader Kings II: Reapers Due
  • Shadowrun: Dragonfall
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron II: Armageddon
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Stellaris
Hmm wasnt it 5 degress or so ? Sorry just nitpicking still an awesome story. If I remember right the captain of the Texas almost managed to put his ship on the beach at one occasion :D
Thats what I call close Battleship fire support :laugh:
 

gagenater

Field Marshal
20 Badges
May 18, 2004
3.657
224
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: La Resistance
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
My favorite story on that score happens at Normandy, where a German unit is assembling for a heavy counter-attack just beyond the range of heavy guns of the escort fleet. With this intelligence in hand, the Captain of the USS Texas floods his ballast tanks until his ship is listing 15 degrees to one side and opens fire, obliterating the entire assembled german force.

Shore bombardments are nothing to play around with when you have shells the size of cars ripping apart the sky overhead.

My dad served in the Navy in the Vietnam war. Popular story was that a VC/NVA unit that was assigned to hauling supplies was under fire from the 16" guns and surrendered after a near miss by a dud killed an elephant that was being used to move heavy items. When they saw the size of the shell their commanding officer got his men together and marched to the nearest U.S. soldiers to surrender - Said they didn't want to fight anyone who would shoot something like that at them.
 

Andre Bolkonsky

Gazing up at the blue, blue sky
On Probation
36 Badges
Feb 28, 2002
2.281
3.900
  • Age of Wonders III
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Hearts of Iron IV: La Resistance
  • Empire of Sin
  • Victoria: Revolutions
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
Hmm wasnt it 5 degress or so ? Sorry just nitpicking still an awesome story. If I remember right the captain of the Texas almost managed to put his ship on the beach at one occasion :D
Thats what I call close Battleship fire support :laugh:

Ah, 15 degrees? No, total typo, I thought I had said five, so good catch, herr fraulein. My compliments to the Swabian educational system. And at 15 degrees plus the rifles recoil I wonder if the ship wouldn't just roll over?

But double checking my numbers, it states it was only a 2 degree list.
 

Finnish Dragon

Field Marshal
60 Badges
Jul 22, 2002
2.707
84
Visit site
  • Crusader Kings II: Conclave
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
My dad served in the Navy in the Vietnam war. Popular story was that a VC/NVA unit that was assigned to hauling supplies was under fire from the 16" guns and surrendered after a near miss by a dud killed an elephant that was being used to move heavy items. When they saw the size of the shell their commanding officer got his men together and marched to the nearest U.S. soldiers to surrender - Said they didn't want to fight anyone who would shoot something like that at them.

On the other hand, US Marine Corps loves the battleships of US Navy because of their ability to give fire support and to the fact that someone else is responsible to maintain and operate them. That kind of large ships are very expensive to maintain and they require very large crews as well.
 

Easy-Kill

O you were the best of all of my days!
6 Badges
Apr 1, 2006
3.114
2.211
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • 500k Club
  • Magicka 2
  • Hearts of Iron IV: Cadet
  • Age of Wonders III
My favorite story on that score happens at Normandy, where a German unit is assembling for a heavy counter-attack just beyond the range of heavy guns of the escort fleet. With this intelligence in hand, the Captain of the USS Texas floods his ballast tanks until his ship is listing 15 degrees to one side and opens fire, obliterating the entire assembled german force.

Shore bombardments are nothing to play around with when you have shells the size of cars ripping apart the sky overhead.

This is of course a very interesting point. I haven't read the rest of the thread, but the immense gunfire support provided on D-Day (and during the subsequent days) must be one of the strong contributing factors behind the success of the operation. By considering this, their investment is entirely justified!
 

gagenater

Field Marshal
20 Badges
May 18, 2004
3.657
224
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: La Resistance
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
On the other hand, US Marine Corps loves the battleships of US Navy because of their ability to give fire support and to the fact that someone else is responsible to maintain and operate them. That kind of large ships are very expensive to maintain and they require very large crews as well.

It is for exactly this reason that all four of the Iowa class battleships are maintained in ready reserve status even though they are also officially museum ships. The USMC wants to have them available if they are ever needed for a massive amphibious invasion. there is quite simply nothing like them anymore. For example they are immune to all modern anti ship missiles - they have to much armor. All the discussions about bunker buster bombs and deep penetrator bombs are a moot point - none of them perform as well as the 16" AP projectiles at punching through steel and concrete. During their last active duty period in the 80's and 90's they were refitted with modern sleeping arrangements, radar and communications gear, nuclear armed cruise missiles, etc. Aside from their guns, the other thing that has kept them in service for so long are their engines. They are some of the few non nuclear powered capital ships able to keep up with modern aircraft carriers. A friend of mines dad served on the Missouri for a number of years and stated that during flight launching maneuvers in the mid 80's they kept up with the USS enterprise at 38-40 knots for the several hours it took for that evolution to be completed. That's impressive. Very few destroyers and almost no other ships are capable of doing that. Also interesting to note is that he mentioned that when it accelerated to top speed the Enterprise actually leaned backwards and threw a rooster tail like a speedboat - he had never seen anything like it. Newer carriers aren't that fast topping out at 34-36 knots - the Enterprise was the first nuclear powered carrier and (as it turned out) was massively overpowered.
 

Herbert West

Field Marshal
64 Badges
Jul 24, 2006
3.726
12.726
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Shadowrun: Dragonfall
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Stellaris: Necroids
  • Darkest Hour
  • Shadowrun: Hong Kong
  • BATTLETECH
  • Victoria 2
This is of course a very interesting point. I haven't read the rest of the thread, but the immense gunfire support provided on D-Day (and during the subsequent days) must be one of the strong contributing factors behind the success of the operation. By considering this, their investment is entirely justified!

A few hours or days worth of heavy bombardment is not nearly enough to satisfy the investment. The same effect could be achieved by putting those big guns on floating batteries, and save yourself all the other equipment. The AA platform, also mentioned in this thread, could, IMHO, be as well satisfied by putting those guns on dedicated AA cruisers.
 

Graf Zeppelin

NATO ante portas
43 Badges
Mar 19, 2006
4.090
19.027
  • Shadowrun Returns
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Crusader Kings II: Reapers Due
  • Shadowrun: Dragonfall
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Victoria: Revolutions
  • Hearts of Iron II: Armageddon
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Conclave
  • Stellaris
A few hours or days worth of heavy bombardment is not nearly enough to satisfy the investment. The same effect could be achieved by putting those big guns on floating batteries, and save yourself all the other equipment. The AA platform, also mentioned in this thread, could, IMHO, be as well satisfied by putting those guns on dedicated AA cruisers.
Shore defences are a problem tho.These are very dangerous and a BB was almost the only ship with a reasonable chance to silence bigger ones. Even smaller ones or DP guns would be dangerous to a pure gun platform. Last but not least you need a large stable platform to fire guns like this.
 

Ming

Unsolicitor General
2 Badges
Aug 15, 2002
1.431
4.217
  • Crusader Kings II
  • Europa Universalis IV
The Battle of Wake island is a good example of what happens if you attempt to close with shore batteries without sufficient armor.
 

gagenater

Field Marshal
20 Badges
May 18, 2004
3.657
224
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: La Resistance
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Flashpoint
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
A few hours or days worth of heavy bombardment is not nearly enough to satisfy the investment. The same effect could be achieved by putting those big guns on floating batteries, and save yourself all the other equipment. The AA platform, also mentioned in this thread, could, IMHO, be as well satisfied by putting those guns on dedicated AA cruisers.

Actually there were such things as 'dedicated gun platforms' they were called coastal monitors. They were a miserable failure. They had guns like a battleship but thinner armor and much less speed. They wound up either sunk immediately or simply bypassed as they were to slow to get to the decisive points at the critical times. To top it off as Graf Zeppelin pointed out you still need a rather large ship to be able to carry guns that big and make it stable enough to shoot. Each turret for the Iowa class battleships weighs 2,100 tons. You need a ship of around 10 - 15000 tons to be able to carry something like that and be stable enough to shoot it. This brings up the final failure of coastal monitors - they were very expensive - you could build a full size fully capable battleship for the cost of 2 maybe 2 1/2 monitors. Then consider that monitors carried 2 or at most 4 heavy guns where as a battleship would carry between 8 and 12 and you realize that just on straight cost alone the monitors were worthless, leaving aside the fact that they were less capable.
 

th3freakie

Commissar for a European People's Economy
73 Badges
Apr 23, 2004
5.936
4.544
vicentedelisboa.wordpress.com
  • For The Glory
Is any "intelligent", modern munition available for 16" guns today?
How intelligent does a 40cm shell need to be, anyway?

fa_516_missourishells970.jpg
 

th3freakie

Commissar for a European People's Economy
73 Badges
Apr 23, 2004
5.936
4.544
vicentedelisboa.wordpress.com
  • For The Glory
Well, it is always better to hit a pillbox directly than somewhere 100m apart :)
Oh, you're talking about guided munition. Never mind me, I thought you were talking about things like waiting to be inside the bunker before exploding. Speaking of guidance, I'm not sure you can really make precise corrections in the trajectory of a 1.200kg shell shot at 3.000km/h. Precision aiming, on the other hand, I assume would be fairly possible.