I was just thinking, Corvettes have a high evasion, hull around half or 2/5ths the amount of shield/armor they have, while Disruptors have a relatively high accuracy and tracking. I wonder if there's a timing when you could employ destroyers/cruisers with Disruptors to counter corvettes - as it's only three levels of physics research instead of both engineering and physics, therefore possibly allowing you an edge in other engineering tech?
I'd like to know what kind of defenses you're using, because I find that corvettes typically have a lot more hull than that.
Even assuming T4 armour or shields (each of which provide 110 HP for a total of 330), you're be looking at a nearly 1:1 ratio of hull to not-hull.
Accounting for the upgrades that increase hull along with some veterancy, maybe the unyielding trait and your corvette hulls could be anywhere between 300 and 575.
Arc emitters and cloud lightning on the other hand do much better than disrupters as they dont miss. If disrupters didn't miss, then they would be functionally anti Corvette weapons.
Not only are you wrong, you've also seemingly missed the context of the OP.
1) Accuracy of 100% does not mean a guaranteed hit at all times, unless tracking is also 90 or more.
With a tracking of 0 and 30, respectively, arc emitters and cloud lightning start missing when the target has more than 0 and 30 evasion, respectively.
Against a target with high evasion (LIKE A CORVETTE), disruptors have a higher effective accuracy than both cloud lightning and arc emitters.
2) OP is clearly asking about early/mid-game solutions, far before XL weapons and battleships become available.