Would anyone be interested in starting a mafia/organized crime RPG?

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iisbroke

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KKUNnfe.png


As you can see the borders of the major zones are far easier to discern, from the borders of the subzones within them.

I like the maps posted by Broke, all I ask is that the city have an American name. Zenith doesn't sound that American to me

We could name it Sinclair after the author of the book we stole the city from.
 

Deaghaidh

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Sinclair is a perfectly good name, but for the record I think Zenith is a perfectly American name. We'll name our towns and cities all kinds of things.
 

iisbroke

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Yeah a lot of American names are European pronunciations of what the American-Indians called the spot, or just new <insert place founder came from>
 

Deaghaidh

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There's a godforsaken town in Texas called Paradise. On author I read years ago noted about it that "Muslims will be pleased to hear that the road to Paradise runs through Mecca (Texas)." We burden our settlements with biblical allusions, or name them after lofty ideas. Zenith fits with the optomistic, bombastic , boosterism.

But I'm fine with Sinclair.
 

iisbroke

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Look people aren't good with naming places, if it has a good name it's probably because it is in a language you don't know. For example the capitol of Louisiana (named after a French king, very imaginative) is called Baton Rouge, sounds nice if you don't know any French, but Baton Rouge translates to "Red Stick" (not the best name).

Not that there's anything wrong with that I understand why, you can't just make up names all the time. Naming a place after a characteristic, person, hometown or biblical reference is much much easier, and I'd probably have done that if I was an Explorer.
 

gav1230

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I dislike the idea of an organized crime RPG, it is too self limiting. In the end the thing that criminals do is the same as all business men, persue maximum return on investment. Whether that is time, money, or lives they are all doing the same thing. A good drug dealer must also be a business men, someone running a protection racket must allow for businesses to grow, a hit man must contact customers, negotiate deals and estimate the risks. The list goes on. When crime is your job, most of the time it is routine and not especially exciting, it must be.

Even worse there are layers of management in a large organized crime syndicate. That sort of stuff is boring, but it is also vital to running a profitable enterprise. Either shrink the scope of this idea down to some exiting part of the criminal life, or expand it to allow all sorts of RP business men to enter into a game of economic one up man ship. That is what I think.
Well, based on the rules we've come up with so far we've simplified the organizational and business parts of the game to the point where we can focus on the fun stuff, like RPing characters.
 

Deaghaidh

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The idea of including non criminals is interesting. It would open up options to have, say, political and "legit" business interests to deal with. Trying to do too much can be fatal to these games.

Potential non-mafia factions:
*party bosses and crooked politicians
*law enforcement
*Clergy
* finance kingpin
* newspaper mogul (J Jonah Jameson!)
*the Klan (was very influential and almost respectable in 1920s)
 
Last edited:

iisbroke

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Also I imagine whenever the game starts to get boring players are going to collaborate and start a turf war, to add to the excitement. Like the Italian family is fighting the Slaves, while the Jew take this as an opportunity to expand and ending the Slavs surrounding of them.
 

AsdfeZxcas

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The idea of including non criminals is interesting. It would open up options to have, say, political and "legit" business interests to deal with. Trying to do too much can be fatal to these games.

Potential non-mafia factions:
*party bosses and crooked politicians
*law enforcement
*Clergy
* finance kingpin
* newspaper mogul (J Jonah Jameson!)
*the Klan (was very influential and almost respectable in 1920s)
Couldn't you fit in Labor Unions? Or is the time period too early for them to be influental?
 

gav1230

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The idea of including non criminals is interesting. It would open up options to have, say, political and "legit" business interests to deal with. Trying to do too much can be fatal to these games.

Potential non-mafia factions:
*party bosses and crooked politicians
*law enforcement
*Clergy
* finance kingpin
* newspaper mogul (J Jonah Jameson!)
*the Klan (was very influential and almost respectable in 1920s)
I think the big problem would be finding people to play as them. I mean, who would play as a bishop or newspaper owner when you could play as a gangster? I'm not sure how interesting gameplay as them would be either, but we could definately make playing as a crooked politician or cop interesting.
 

ThePirateMan

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One thing that could be interesting in playing as the police chief or at least as something higher than a street cop (something I'm interested in) could be avoiding scandal. If there is a scandal, you might lose founding, lose out on promotions, be demoted or even be fired entirely depending on the severity. Someone could even expose someone in law enforcement (or a politician) as a weapon against them.

Scandals could come as more than just the result of being crooked (like when cooperation or bribery is uncovered), but also if you try to play honestly and put pressure on the mobs, if you fail and lots of the public's money, policemen's lives go down the drain and there is general carnage, you'd also face a scandal. Also if you try to expose a criminal who has a high standing in society, if you have insufficient evidence or in some other way fail to convince people.

It's just a suggestion from the top of my head.
 

Tapscott

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Okay, perhaps Zenith works as a name then :p

As for the amount of non-criminals in the game, I say either limit them or make them purely NPC. The game should mostly be about the rivalries of the different criminal organizations, and it could become sidetracked by the non-criminal elements.
 

EmperorGrimm

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Here are my views and ideas.

Where is our city located in America? Is it a major city?

Organizations

Mobs

These groups consist of multiple families but as of 1920 these do not exist as no gangster has managed to become strong enough. The title Mob Boss refers to a boss that rules over multiple families.

Families

These groups are made up of crews and ruled by a Boss. They don't necessarily represent kinship although often they do.

Crews

The smallest group in the game led controlled by Captains. Crews make up your families regularly employed muscle that aren't just guarding some building or business. They do all the dirty work.

A crew typically has 10-20 soldiers but can be built up through Enforcement Points.

Key Concepts

Clams: represents how much money you have
Muscle: represents your ordinary thug
Enforcement Points (EP): represents your character's respect of sorts, you earn EP through succeeded in crimes and other actions
 
Last edited:

gav1230

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Here are my views and ideas.

Where is our city located in America? Is it a major city?

Organizations

Mobs

These groups consist of multiple families but as of 1920 these do not exist as no gangster has managed to become strong enough. The title Mob Boss refers to a boss that rules over multiple families.

Families

These groups are made up of crews and ruled by a Boss. They don't necessarily represent kinship although often they do.

Crews

The smallest group in the game led controlled by Captains. Crews make up your families regularly employed muscle that aren't just guarding some building or business. They do all the dirty work.

A crew typically has 10-20 soldiers but can be built up through Enforcement Points.

Key Concepts

Clams: represents how much money you have
Muscle: represents your ordinary thug
Enforcement Points (EP): represents your character's respect of sorts, you earn EP through succeeded in crimes and other actions
In the cosa nostra, the only way to become boss of multiple families is to be given the "boss of all bosses" title which wasn't all that common, and wouldn't make that much sense from a gameplay point of view. In real life I believe it is considered a mostly nominal title anyways so I might be wrong.