Personally I greatly disliked GalCiv series and I hope Stellaris won't be similar with
*Very cheesy, cliched, cartoonish story background... Which dominates the entire game (I mean, throwing out 4 of 10 races in GC3 just because of story... yeah cool...) = ISSUE AVOIDED: NO STUPID BACKSTORY
*Cliche, silly, rather one dimensional races (ridiculous 'ork evil' race, 'evil robots', 'evil capitalists', 'space elves', 'ET phenotype', 'ancient honor warrior race', 'bland US-like human democracy'... I liked only Iconians and Thalans) = ISSUE AVOIDED: RANDOMLY GENERATED RACES
*Idiotic cartoonish morality system (all races are always 'good or neutral or evil' and you choose a morality for your race 'good neutral or evil' and each and every random event is copy paste 'good, neutral or evil choice' - seriously?) = ISSUE AVOIDED: AMBIGUOUS ETHOS SYSTEM
*The insanity of space stations, or rather micromanagment: super strong space stations requiring constant production of contruction ships and constant spamming station upgrades, unavoidable for the entire game = ISSUE UNKNOWN
*Turn system+stacks, personally I hate that combination = ISSUE AVOIDED, REAL TIME
*Endgame boredom = ISSUE UNKNOWN, probably averted
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