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DrBob

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So this its going to be the evil USSR + drbobs defense in depth deployment of them?

Going to be the hardest Barbarossa in the history of WIF!

Well, i don't know about that but let's hope it is the most challenging. It should also be a smarter ai, researching and building.

I did increase the amount of armor for Sov and should be around 30 by may 41. total units will be lower, though.

Fernando, what AI bonus are you referring to?

Update on USA, they seem to go straight into Dday at start of war, i have modified that event and looked at the UK military decision with USA and modded that.
 

DrBob

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You can add my ai update to either version of WIF2. go back a page and i have a DL there.
 

flowerpunkt

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Im playing Churchill version (policy sliders from vanilla seems work fine) with DrBob Ai changes and everything is normal (expect for SS units are missing proper model name) at the moment (june 1940) i will see what happend on Barbarossa :)
 

Fernando Torres

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So I clarified the first post with the following install instructions:

Installation instructions

- Prepare working DH 1.03 RC3 version
- Copy your Mods/Darkest Hour Full folder and rename this copy to 'World in Flames 2'
- Download and apply the Official Graphic Pack and the WIF2 Music Pack
- Download and apply World in Flames II (Churchill version - March 2014)
- Download and apply Dr. Bob's AI files
- Enjoy

Note: The mod is meant to be played with 1933 scenario.

Precedent versions (for back-up purposes):
Barbarossa (Dec 2013)
 

rwglaub

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When I try to load the mod with All-in-One mod added, I get this set of errors in the savedebug file. I'm also repeating this post over there because I'm not sure where the problem is. Game doesn't even start to load.

DirectDraw object created
About to Initialize video!

Setting Mode.
Mode Set.
Video Initialized!

Backbuffer cleared

Fonts Initialized!

Loadimage!

Loadimage used!

Starting to Initialize sound!

Sound fully initialized!

Network initialized!

MainPalettes initialized!

Core GFX initialized!

Initialising Map!

Map okay.


Parsing division_types.txt... Done!

Parsing brigade_types.txt... Done!

Brigade Sub Types{
}

Reading unit model files...{
infantry ('db\units\divisions\infantry.txt'): (max brigades set to 3) 18 model(s) loaded (0 to 17).
cavalry ('db\units\divisions\cavalry.txt'): (max brigades set to 3) 15 model(s) loaded (0 to 14).
motorized ('db\units\divisions\motorized.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
mechanized ('db\units\divisions\mechanized.txt'): (max brigades set to 3) 6 model(s) loaded (0 to 5).
light_armor ('db\units\divisions\light_armor.txt'): (max brigades set to 3) 3 model(s) loaded (0 to 2).
armor ('db\units\divisions\armor.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
paratrooper ('db\units\divisions\paratrooper.txt'): (max brigades set to 2) 8 model(s) loaded (0 to 7).
marine ('db\units\divisions\marine.txt'): (max brigades set to 3) 11 model(s) loaded (0 to 10).
bergsjaeger ('db\units\divisions\bergsjaeger.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
garrison ('db\units\divisions\garrison.txt'): (max brigades set to 2) 10 model(s) loaded (0 to 9).
hq ('db\units\divisions\hq.txt'): 6 model(s) loaded (0 to 5).
militia ('db\units\divisions\militia.txt'): 10 model(s) loaded (0 to 9).
multi_role ('db\units\divisions\multi_role.txt'): 14 model(s) loaded (0 to 13).
interceptor ('db\units\divisions\interceptor.txt'): 17 model(s) loaded (0 to 16).
strategic_bomber ('db\units\divisions\strategic_bomber.txt'): 10 model(s) loaded (0 to 9).
tactical_bomber ('db\units\divisions\tactical_bomber.txt'): 13 model(s) loaded (0 to 12).
naval_bomber ('db\units\divisions\naval_bomber.txt'): 9 model(s) loaded (0 to 8).
cas ('db\units\divisions\cas.txt'): 7 model(s) loaded (0 to 6).
transport_plane ('db\units\divisions\transport_plane.txt'): 6 model(s) loaded (0 to 5).
flying_bomb ('db\units\divisions\flying_bomb.txt'): 1 model(s) loaded (0 to 0).
flying_rocket ('db\units\divisions\flying_rocket.txt'): 3 model(s) loaded (0 to 2).
battleship ('db\units\divisions\battleship.txt'): 14 model(s) loaded (0 to 13).
light_cruiser ('db\units\divisions\light_cruiser.txt'): (max brigades set to 5) 10 model(s) loaded (0 to 9).
heavy_cruiser ('db\units\divisions\heavy_cruiser.txt'): (max brigades set to 5) 10 model(s) loaded (0 to 9).
battlecruiser ('db\units\divisions\battlecruiser.txt'): (max brigades set to 5) 7 model(s) loaded (0 to 6).
destroyer ('db\units\divisions\destroyer.txt'): (max brigades set to 5) 10 model(s) loaded (0 to 9).
carrier ('db\units\divisions\carrier.txt'): (max brigades set to 4) 9 model(s) loaded (0 to 8).
escort_carrier ('db\units\divisions\escort_carrier.txt'): (max brigades set to 3) 5 model(s) loaded (0 to 4).
submarine ('db\units\divisions\submarine.txt'): (max brigades set to 3) 13 model(s) loaded (0 to 12).
nuclear_submarine ('db\units\divisions\nuclear_submarine.txt'): (max brigades set to 4) 3 model(s) loaded (0 to 2).
transport ('db\units\divisions\transport.txt'): 6 model(s) loaded (0 to 5).
light_carrier ('db\units\divisions\light_carrier.txt'): (max brigades set to 4) 4 model(s) loaded (0 to 3).
rocket_interceptor ('db\units\divisions\rocket_interceptor.txt'): 2 model(s) loaded (0 to 1).
d_rsv_33 ('db\units\divisions\d_rsv_33.txt'): 1 model(s) loaded (0 to 0).
d_rsv_34 ('db\units\divisions\d_rsv_34.txt'): 1 model(s) loaded (0 to 0).
d_rsv_35 ('db\units\divisions\d_rsv_35.txt'): 1 model(s) loaded (0 to 0).
d_rsv_36 ('db\units\divisions\d_rsv_36.txt'): 1 model(s) loaded (0 to 0).
d_rsv_37 ('db\units\divisions\d_rsv_37.txt'): 1 model(s) loaded (0 to 0).
d_rsv_38 ('db\units\divisions\d_rsv_38.txt'): 1 model(s) loaded (0 to 0).
d_rsv_39 ('db\units\divisions\d_rsv_39.txt'): 1 model(s) loaded (0 to 0).
d_rsv_40 ('db\units\divisions\d_rsv_40.txt'): 1 model(s) loaded (0 to 0).
d_01 ('db\units\divisions\d_01.txt'): (max brigades set to 2) 8 model(s) loaded (0 to 7).
d_02 ('db\units\divisions\d_02.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_03 ('db\units\divisions\d_03.txt'): (max brigades set to 3) 6 model(s) loaded (0 to 5).
d_04 ('db\units\divisions\d_04.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_05 ('db\units\divisions\d_05.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
d_06 ('db\units\divisions\d_06.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
d_07 ('db\units\divisions\d_07.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_08 ('db\units\divisions\d_08.txt'): (max brigades set to 2) 7 model(s) loaded (0 to 6).
d_09 ('db\units\divisions\d_09.txt'): 1 model(s) loaded (0 to 0).
d_10 ('db\units\divisions\d_10.txt'): 1 model(s) loaded (0 to 0).
d_11 ('db\units\divisions\d_11.txt'): (max brigades set to 2) 1 model(s) loaded (0 to 0).
d_12 ('db\units\divisions\d_12.txt'): 1 model(s) loaded (0 to 0).
d_13 ('db\units\divisions\d_13.txt'): (max brigades set to 3) 7 model(s) loaded (0 to 6).
d_14 ('db\units\divisions\d_14.txt'): 1 model(s) loaded (0 to 0).
d_15 ('db\units\divisions\d_15.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_16 ('db\units\divisions\d_16.txt'): (max brigades set to 3) 5 model(s) loaded (0 to 4).
d_17 ('db\units\divisions\d_17.txt'): (max brigades set to 3) 6 model(s) loaded (0 to 5).
d_18 ('db\units\divisions\d_18.txt'): (max brigades set to 2) 8 model(s) loaded (0 to 7).
d_19 ('db\units\divisions\d_19.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_20 ('db\units\divisions\d_20.txt'): (max brigades set to 3) 7 model(s) loaded (0 to 6).
d_21 ('db\units\divisions\d_21.txt'): (max brigades set to 3) 7 model(s) loaded (0 to 6).
d_22 ('db\units\divisions\d_22.txt'): 1 model(s) loaded (0 to 0).
d_23 ('db\units\divisions\d_23.txt'): (max brigades set to 3) 4 model(s) loaded (0 to 3).
d_24 ('db\units\divisions\d_24.txt'): (max brigades set to 2) 4 model(s) loaded (0 to 3).
d_25 ('db\units\divisions\d_25.txt'): 1 model(s) loaded (0 to 0).
Units models read is complete. 454 models loaded in total.

}

Reading brigade model files...{
none ('db\units\brigades\none.txt'): 1 model(s) loaded (0 to 0).
artillery ('db\units\brigades\artillery.txt'): 14 model(s) loaded (0 to 13).
sp_artillery ('db\units\brigades\sp_artillery.txt'): 8 model(s) loaded (0 to 7).
rocket_artillery ('db\units\brigades\rocket_artillery.txt'): 1 model(s) loaded (0 to 0).
sp_rct_artillery ('db\units\brigades\sp_rct_artillery.txt'): 1 model(s) loaded (0 to 0).
anti_tank ('db\units\brigades\anti_tank.txt'): 1 model(s) loaded (0 to 0).
tank_destroyer ('db\units\brigades\tank_destroyer.txt'): 8 model(s) loaded (0 to 7).
light_armor_brigade ('db\units\brigades\light_armor_brigade.txt'): 9 model(s) loaded (0 to 8).
heavy_armor ('db\units\brigades\heavy_armor.txt'): 6 model(s) loaded (0 to 5).
super_heavy_armor ('db\units\brigades\super_heavy_armor.txt'): 2 model(s) loaded (0 to 1).
armored_car ('db\units\brigades\armored_car.txt'): 8 model(s) loaded (0 to 7).
anti_air ('db\units\brigades\anti_air.txt'): 7 model(s) loaded (0 to 6).
police ('db\units\brigades\police.txt'): 3 model(s) loaded (0 to 2).
engineer ('db\units\brigades\engineer.txt'): 8 model(s) loaded (0 to 7).
cag ('db\units\brigades\cag.txt'): 9 model(s) loaded (0 to 8).
escort ('db\units\brigades\escort.txt'): 9 model(s) loaded (0 to 8).
naval_asw ('db\units\brigades\naval_asw.txt'): 7 model(s) loaded (0 to 6).
naval_anti_air_s ('db\units\brigades\naval_anti_air_s.txt'): 6 model(s) loaded (0 to 5).
naval_radar_s ('db\units\brigades\naval_radar_s.txt'): 4 model(s) loaded (0 to 3).
naval_fire_controll_s ('db\units\brigades\naval_fire_controll_s.txt'): 3 model(s) loaded (0 to 2).
naval_improved_hull_s ('db\units\brigades\naval_improved_hull_s.txt'): 1 model(s) loaded (0 to 0).
naval_torpedoes_s ('db\units\brigades\naval_torpedoes_s.txt'): 2 model(s) loaded (0 to 1).
naval_anti_air_l ('db\units\brigades\naval_anti_air_l.txt'): 6 model(s) loaded (0 to 5).
naval_radar_l ('db\units\brigades\naval_radar_l.txt'): 5 model(s) loaded (0 to 4).
naval_fire_controll_l ('db\units\brigades\naval_fire_controll_l.txt'): 3 model(s) loaded (0 to 2).
naval_improved_hull_l ('db\units\brigades\naval_improved_hull_l.txt'): 1 model(s) loaded (0 to 0).
naval_torpedoes_l ('db\units\brigades\naval_torpedoes_l.txt'): 1 model(s) loaded (0 to 0).
cavalry_brigade ('db\units\brigades\cavalry_brigade.txt'): 15 model(s) loaded (0 to 14).
sp_anti_air ('db\units\brigades\sp_anti_air.txt'): 6 model(s) loaded (0 to 5).
medium_armor ('db\units\brigades\medium_armor.txt'): 11 model(s) loaded (0 to 10).
floatplane ('db\units\brigades\floatplane.txt'): 8 model(s) loaded (0 to 7).
light_cag ('db\units\brigades\light_cag.txt'): 9 model(s) loaded (0 to 8).
amph_armor ('db\units\brigades\amph_armor.txt'): 2 model(s) loaded (0 to 1).
glider_armor ('db\units\brigades\glider_armor.txt'): 2 model(s) loaded (0 to 1).
glider_artillery ('db\units\brigades\glider_artillery.txt'): 5 model(s) loaded (0 to 4).
super_heavy_artillery ('db\units\brigades\super_heavy_artillery.txt'): 6 model(s) loaded (0 to 5).
b_rsv_36 ('db\units\brigades\b_rsv_36.txt'): 1 model(s) loaded (0 to 0).
b_rsv_37 ('db\units\brigades\b_rsv_37.txt'): 1 model(s) loaded (0 to 0).
b_rsv_38 ('db\units\brigades\b_rsv_38.txt'): 1 model(s) loaded (0 to 0).
b_rsv_39 ('db\units\brigades\b_rsv_39.txt'): 1 model(s) loaded (0 to 0).
b_rsv_40 ('db\units\brigades\b_rsv_40.txt'): 1 model(s) loaded (0 to 0).

}

Loading minister personalities...
The generic minister personality is loaded and set.
Loading minister personalities DONE. 185 personalities loaded.


Calculating minister personality values...{
'Generic minister' (ID 0): -1 (user specified)
'Biased Intellectual' (ID 1): 42
'Ideological Crusader' (ID 2): 61
'Apologetic Clerk' (ID 3): 56
'Iron-fisted Brute' (ID 4): 30
'Great Compromiser' (ID 5): 143
'General Staffer' (ID 6): 73
'The Cloak-and-Dagger Schemer' (ID 7): 15
'Administrative Genius' (ID 8): 55
'Resource Industrialist' (ID 9): 72
'Laissez-Faire Capitalist' (ID 10): 90
'Theoretical Scientist' (ID 11): 120
'Military Entrepreneur' (ID 12): 125
'Battle Fleet Proponent' (ID 13): 92
'Submarine Proponent' (ID 14): 78
'Tank Proponent' (ID 15): 75
'Infantry Proponent' (ID 16): 70
'Air-to-Ground Proponent' (ID 17): 55
'Air-to-Sea Proponent' (ID 18): 88
'Strategic Air Proponent' (ID 19): 84
'Silent Lawyer' (ID 20): 20
'Compassionate Gentleman' (ID 21): 32
'Crime Fighter' (ID 22): 40
'Prince of Terror' (ID 23): -2
'Back Stabber' (ID 24): -1 (user specified)
'Man of the People' (ID 25): 70
'Efficient Sociopath' (ID 26): -2
'Technical Specialist' (ID 27): 120
'Logistics Specialist' (ID 28): 170
'Political Specialist' (ID 29): 70
'Dismal Enigma' (ID 30): 65
'Industrial Specialist' (ID 31): 48
'Naval Intelligence Specialist' (ID 32): 206
'School of Maneuver' (ID 33): 50
'School of Fire Support' (ID 34): 8
'School of Mass Combat' (ID 35): 61
'School of Psychology' (ID 36): 310
'School of Defense' (ID 37): 120
'Elastic Defense Doctrine' (ID 38): 30
'Trenches War Expert' (ID 39): 48
'Decisive Battle Doctrine' (ID 40): 12
'Armored Spearhead Doctrine' (ID 41): 40
'Guns and Butter Doctrine' (ID 42): 60
'Open Seas Doctrine' (ID 43): 10
'Decisive Battle Doctrine' (ID 44): 10
'Power Projection Doctrine' (ID 45): 5
'Indirect Approach Doctrine' (ID 46): 30
'Base Control Doctrine' (ID 47): -5
'Air Superiority Doctrine' (ID 48): 12
'Naval Aviation Doctrine' (ID 49): 23
'Army Aviation Doctrine' (ID 50): 20
'Carpet Bombing Doctrine' (ID 51): 28
'Vertical Envelopment Doctrine' (ID 52): 25
'Undistinguished Suit' (ID 53): -1 (user specified)
'Air Superiority Proponent' (ID 54): 98
'Corrupt Kleptocrat' (ID 55): -1 (user specified)
'Crooked Kleptocrat' (ID 56): -1 (user specified)
'Power-Hungry Demagogue' (ID 57): 34
'Barking Buffoon' (ID 58): -35
'Stern Imperialist' (ID 59): 290
'Ruthless Powermonger' (ID 60): -270
'Autocratic Charmer' (ID 61): -120
'Resigned Generalissimo' (ID 62): 115
'Benevolent Gentleman' (ID 63): 20
'Weary Stiff-Neck' (ID 64): 44
'Insignificant Layman' (ID 65): 0
'Die-Hard Reformer' (ID 66): 35
'Pig-Headed Isolationist' (ID 67): 20
'Popular Figurehead' (ID 68): 60
'Silent Workhorse' (ID 69): 3
'Naive Optimist' (ID 70): 30
'Flamboyant Tough Guy' (ID 71): 1
'Happy Amateur' (ID 72): 10
'Backroom Backstabber' (ID 73): -1 (user specified)
'Smiling Oilman' (ID 74): 10
'Old General' (ID 75): 5
'Old Admiral' (ID 76): 8
'Old Air Marshal' (ID 77): 7
'Political Protégé' (ID 78): -2
'Ambitious Union Boss' (ID 79): -10
'Corporate Suit' (ID 80): -75
'Paranoid megalomaniac' (ID 81): 229
'Paranoid megalomaniac' (ID 82): 34
'Bulldog' (ID 83): 224
'Imperialist buffoon' (ID 84): -408
'Democratic idealist' (ID 85): -52
'Puppet emperor' (ID 86): 285
'Genius organizer' (ID 87): 278
'Local tyrant' (ID 88): -57
'Local tyrant' (ID 89): -57
'Oil Baron' (ID 90): 59
'Steel Magnate' (ID 91): 69
'Industrial Chemist' (ID 92): 69
'Media Magnate' (ID 93): 60
'Counterattack Genius' (ID 94): 230
'Popular Military Leader' (ID 95): 380
'Stubborn Disciplinarian' (ID 96): -417
'Innovative Offensive General' (ID 97): 48
'Benevolent Puppet Kaiser' (ID 98): 187
'Despotic Autocrat' (ID 99): -355
'The Tiger' (ID 100): 330
'Weary Old Emperor' (ID 101): -545
'Democratic idealist' (ID 102): 70
'Revolutionary Guerilla Fighter' (ID 103): 264
'Revolutionary leader' (ID 104): 140
'Guerilla warfare doctrine' (ID 105): 157
'Planned Economy Proponent' (ID 106): 70
'Keynesian Economy Proponent' (ID 107): -70
'Reformer of the Army' (ID 108): -14
'Construction Magnate' (ID 109): 60
'Balanced Budget Proponent' (ID 110): 42
'Mixed Economy Proponent' (ID 111): 42
'Health and Safety Proponent' (ID 112): 36
'Chief of Secret Police' (ID 113): 2
'The Special Forces Proponent' (ID 114): 20
'The Special Forces Proponent' (ID 115): 32
'The Doctrine of Autonomy' (ID 116): 208
'Reichskommissar' (ID 117): 470
'Silent Lawyer' (ID 13307001): -51
'German Military Mission' (ID 118): 80
'German Military Mission' (ID 119): 30
'German Military Mission' (ID 120): 208
'German Military Mission' (ID 121): 208
'German Military Mission' (ID 122): 60
'German Military Mission' (ID 123): 120
'German Military Mission' (ID 124): 81
'German Military Mission' (ID 125): 18
'German Military Mission' (ID 126): 60
'German Military Mission' (ID 127): 415
'German Military Mission' (ID 128): 70
'British Naval Mission' (ID 129): 90
'SS Reichsführer' (ID 130): -18
'The Ruthless Organizer' (ID 131): 32
'Brilliant Spymaster' (ID 132): 136
'The Hangman' (ID 133): 18
'Respectable Compromiser' (ID 134): 130
'The Salesman of Deception' (ID 135): 32
'The Iron Knight' (ID 136): 20
'The Brown Eminence' (ID 137): -280
'Master of Propaganda' (ID 138): 51
'Organization 'Todt'' (ID 139): 55
'Guilty Man' (ID 140): -1 (user specified)
'Quex' (ID 141): 250
'The Pacifier' (ID 143): 37
'The Appeaser' (ID 144): -33
'Fascist Crusader' (ID 145): 24
'The Fascist Autarkic' (ID 146): -22
'Under-Secretary of War' (ID 147): -7
'Old School Admiral' (ID 148): -24
'Aggressive Nationalist' (ID 149): 22
'Persuader of Democracies' (ID 150): 57
'Iron Lazar' (ID 151): 30
'Purged Purger' (ID 152): -1 (user specified)
'Deep Battle Proponent' (ID 153): -5
'Chairman of the Council of People's Commissars' (ID 154): -53
'Father of United Nations' (ID 155): 35
'The Orthodox Economist' (ID 156): 40
'Director of FBI' (ID 157): 32
'The Cryptographer' (ID 158): 15
'Secretary of War' (ID 159): -16
'Ambassador to the United Nations' (ID 160): 19
'Secretary of the Interior' (ID 161): 0
'Supporter of Devaluation' (ID 162): -44
'Opposer of the far right' (ID 163): -18
'Fortifications Supporter' (ID 164): -15
'Static Defense Supporter' (ID 165): -8
'Supporter of friendly relations' (ID 166): 9
'Opposer to military spending' (ID 167): -95
'Razor' (ID 168): 10
'Charming Opportunist' (ID 169): 128
'Charming Opportunist' (ID 170): 132
'Old Guard Reformer' (ID 171): 30
'Defender of the Republic' (ID 172): 282
'Father of the Nation' (ID 173): 395
'Father of the Nation' (ID 174): 15
'Jade Marshall' (ID 175): 162
'The Bribing President' (ID 176): 190
'Head of the International Left Opposition' (ID 2126001): -45
'Old Fox' (ID 177): 33
'Populist Manipulator' (ID 178): 35
'Convicted Pacifist' (ID 179): -218
'Incorrigible Dreamer' (ID 180): -48
'Iron-Fisted Overlord' (ID 181): 40
'Evil Genius' (ID 182): 55
'Technological Warfare Proponent' (ID 183): 10
}Done

Reading distances from map\map_1\airdist.tbl... Done! (2769 provinces read in 137 ms)

Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Reading map\map_1\navaldist2.tbl... Done! (1486 naval provinces, Read distances = 2208196)



Scenario Validation (provinces)...Done. No errors found.

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Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
 

jamiroquai000

Major
12 Badges
Jul 21, 2009
795
92
  • Darkest Hour
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
When I try to load the mod with All-in-One mod added, I get this set of errors in the savedebug file. I'm also repeating this post over there because I'm not sure where the problem is. Game doesn't even start to load.

DirectDraw object created
About to Initialize video!

Setting Mode.
Mode Set.
Video Initialized!

Backbuffer cleared

Fonts Initialized!

Loadimage!

Loadimage used!

Starting to Initialize sound!

Sound fully initialized!

Network initialized!

MainPalettes initialized!

Core GFX initialized!

Initialising Map!

Map okay.


Parsing division_types.txt... Done!

Parsing brigade_types.txt... Done!

Brigade Sub Types{
}

Reading unit model files...{
infantry ('db\units\divisions\infantry.txt'): (max brigades set to 3) 18 model(s) loaded (0 to 17).
cavalry ('db\units\divisions\cavalry.txt'): (max brigades set to 3) 15 model(s) loaded (0 to 14).
motorized ('db\units\divisions\motorized.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
mechanized ('db\units\divisions\mechanized.txt'): (max brigades set to 3) 6 model(s) loaded (0 to 5).
light_armor ('db\units\divisions\light_armor.txt'): (max brigades set to 3) 3 model(s) loaded (0 to 2).
armor ('db\units\divisions\armor.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
paratrooper ('db\units\divisions\paratrooper.txt'): (max brigades set to 2) 8 model(s) loaded (0 to 7).
marine ('db\units\divisions\marine.txt'): (max brigades set to 3) 11 model(s) loaded (0 to 10).
bergsjaeger ('db\units\divisions\bergsjaeger.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
garrison ('db\units\divisions\garrison.txt'): (max brigades set to 2) 10 model(s) loaded (0 to 9).
hq ('db\units\divisions\hq.txt'): 6 model(s) loaded (0 to 5).
militia ('db\units\divisions\militia.txt'): 10 model(s) loaded (0 to 9).
multi_role ('db\units\divisions\multi_role.txt'): 14 model(s) loaded (0 to 13).
interceptor ('db\units\divisions\interceptor.txt'): 17 model(s) loaded (0 to 16).
strategic_bomber ('db\units\divisions\strategic_bomber.txt'): 10 model(s) loaded (0 to 9).
tactical_bomber ('db\units\divisions\tactical_bomber.txt'): 13 model(s) loaded (0 to 12).
naval_bomber ('db\units\divisions\naval_bomber.txt'): 9 model(s) loaded (0 to 8).
cas ('db\units\divisions\cas.txt'): 7 model(s) loaded (0 to 6).
transport_plane ('db\units\divisions\transport_plane.txt'): 6 model(s) loaded (0 to 5).
flying_bomb ('db\units\divisions\flying_bomb.txt'): 1 model(s) loaded (0 to 0).
flying_rocket ('db\units\divisions\flying_rocket.txt'): 3 model(s) loaded (0 to 2).
battleship ('db\units\divisions\battleship.txt'): 14 model(s) loaded (0 to 13).
light_cruiser ('db\units\divisions\light_cruiser.txt'): (max brigades set to 5) 10 model(s) loaded (0 to 9).
heavy_cruiser ('db\units\divisions\heavy_cruiser.txt'): (max brigades set to 5) 10 model(s) loaded (0 to 9).
battlecruiser ('db\units\divisions\battlecruiser.txt'): (max brigades set to 5) 7 model(s) loaded (0 to 6).
destroyer ('db\units\divisions\destroyer.txt'): (max brigades set to 5) 10 model(s) loaded (0 to 9).
carrier ('db\units\divisions\carrier.txt'): (max brigades set to 4) 9 model(s) loaded (0 to 8).
escort_carrier ('db\units\divisions\escort_carrier.txt'): (max brigades set to 3) 5 model(s) loaded (0 to 4).
submarine ('db\units\divisions\submarine.txt'): (max brigades set to 3) 13 model(s) loaded (0 to 12).
nuclear_submarine ('db\units\divisions\nuclear_submarine.txt'): (max brigades set to 4) 3 model(s) loaded (0 to 2).
transport ('db\units\divisions\transport.txt'): 6 model(s) loaded (0 to 5).
light_carrier ('db\units\divisions\light_carrier.txt'): (max brigades set to 4) 4 model(s) loaded (0 to 3).
rocket_interceptor ('db\units\divisions\rocket_interceptor.txt'): 2 model(s) loaded (0 to 1).
d_rsv_33 ('db\units\divisions\d_rsv_33.txt'): 1 model(s) loaded (0 to 0).
d_rsv_34 ('db\units\divisions\d_rsv_34.txt'): 1 model(s) loaded (0 to 0).
d_rsv_35 ('db\units\divisions\d_rsv_35.txt'): 1 model(s) loaded (0 to 0).
d_rsv_36 ('db\units\divisions\d_rsv_36.txt'): 1 model(s) loaded (0 to 0).
d_rsv_37 ('db\units\divisions\d_rsv_37.txt'): 1 model(s) loaded (0 to 0).
d_rsv_38 ('db\units\divisions\d_rsv_38.txt'): 1 model(s) loaded (0 to 0).
d_rsv_39 ('db\units\divisions\d_rsv_39.txt'): 1 model(s) loaded (0 to 0).
d_rsv_40 ('db\units\divisions\d_rsv_40.txt'): 1 model(s) loaded (0 to 0).
d_01 ('db\units\divisions\d_01.txt'): (max brigades set to 2) 8 model(s) loaded (0 to 7).
d_02 ('db\units\divisions\d_02.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_03 ('db\units\divisions\d_03.txt'): (max brigades set to 3) 6 model(s) loaded (0 to 5).
d_04 ('db\units\divisions\d_04.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_05 ('db\units\divisions\d_05.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
d_06 ('db\units\divisions\d_06.txt'): (max brigades set to 2) 18 model(s) loaded (0 to 17).
d_07 ('db\units\divisions\d_07.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_08 ('db\units\divisions\d_08.txt'): (max brigades set to 2) 7 model(s) loaded (0 to 6).
d_09 ('db\units\divisions\d_09.txt'): 1 model(s) loaded (0 to 0).
d_10 ('db\units\divisions\d_10.txt'): 1 model(s) loaded (0 to 0).
d_11 ('db\units\divisions\d_11.txt'): (max brigades set to 2) 1 model(s) loaded (0 to 0).
d_12 ('db\units\divisions\d_12.txt'): 1 model(s) loaded (0 to 0).
d_13 ('db\units\divisions\d_13.txt'): (max brigades set to 3) 7 model(s) loaded (0 to 6).
d_14 ('db\units\divisions\d_14.txt'): 1 model(s) loaded (0 to 0).
d_15 ('db\units\divisions\d_15.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_16 ('db\units\divisions\d_16.txt'): (max brigades set to 3) 5 model(s) loaded (0 to 4).
d_17 ('db\units\divisions\d_17.txt'): (max brigades set to 3) 6 model(s) loaded (0 to 5).
d_18 ('db\units\divisions\d_18.txt'): (max brigades set to 2) 8 model(s) loaded (0 to 7).
d_19 ('db\units\divisions\d_19.txt'): (max brigades set to 3) 8 model(s) loaded (0 to 7).
d_20 ('db\units\divisions\d_20.txt'): (max brigades set to 3) 7 model(s) loaded (0 to 6).
d_21 ('db\units\divisions\d_21.txt'): (max brigades set to 3) 7 model(s) loaded (0 to 6).
d_22 ('db\units\divisions\d_22.txt'): 1 model(s) loaded (0 to 0).
d_23 ('db\units\divisions\d_23.txt'): (max brigades set to 3) 4 model(s) loaded (0 to 3).
d_24 ('db\units\divisions\d_24.txt'): (max brigades set to 2) 4 model(s) loaded (0 to 3).
d_25 ('db\units\divisions\d_25.txt'): 1 model(s) loaded (0 to 0).
Units models read is complete. 454 models loaded in total.

}

Reading brigade model files...{
none ('db\units\brigades\none.txt'): 1 model(s) loaded (0 to 0).
artillery ('db\units\brigades\artillery.txt'): 14 model(s) loaded (0 to 13).
sp_artillery ('db\units\brigades\sp_artillery.txt'): 8 model(s) loaded (0 to 7).
rocket_artillery ('db\units\brigades\rocket_artillery.txt'): 1 model(s) loaded (0 to 0).
sp_rct_artillery ('db\units\brigades\sp_rct_artillery.txt'): 1 model(s) loaded (0 to 0).
anti_tank ('db\units\brigades\anti_tank.txt'): 1 model(s) loaded (0 to 0).
tank_destroyer ('db\units\brigades\tank_destroyer.txt'): 8 model(s) loaded (0 to 7).
light_armor_brigade ('db\units\brigades\light_armor_brigade.txt'): 9 model(s) loaded (0 to 8).
heavy_armor ('db\units\brigades\heavy_armor.txt'): 6 model(s) loaded (0 to 5).
super_heavy_armor ('db\units\brigades\super_heavy_armor.txt'): 2 model(s) loaded (0 to 1).
armored_car ('db\units\brigades\armored_car.txt'): 8 model(s) loaded (0 to 7).
anti_air ('db\units\brigades\anti_air.txt'): 7 model(s) loaded (0 to 6).
police ('db\units\brigades\police.txt'): 3 model(s) loaded (0 to 2).
engineer ('db\units\brigades\engineer.txt'): 8 model(s) loaded (0 to 7).
cag ('db\units\brigades\cag.txt'): 9 model(s) loaded (0 to 8).
escort ('db\units\brigades\escort.txt'): 9 model(s) loaded (0 to 8).
naval_asw ('db\units\brigades\naval_asw.txt'): 7 model(s) loaded (0 to 6).
naval_anti_air_s ('db\units\brigades\naval_anti_air_s.txt'): 6 model(s) loaded (0 to 5).
naval_radar_s ('db\units\brigades\naval_radar_s.txt'): 4 model(s) loaded (0 to 3).
naval_fire_controll_s ('db\units\brigades\naval_fire_controll_s.txt'): 3 model(s) loaded (0 to 2).
naval_improved_hull_s ('db\units\brigades\naval_improved_hull_s.txt'): 1 model(s) loaded (0 to 0).
naval_torpedoes_s ('db\units\brigades\naval_torpedoes_s.txt'): 2 model(s) loaded (0 to 1).
naval_anti_air_l ('db\units\brigades\naval_anti_air_l.txt'): 6 model(s) loaded (0 to 5).
naval_radar_l ('db\units\brigades\naval_radar_l.txt'): 5 model(s) loaded (0 to 4).
naval_fire_controll_l ('db\units\brigades\naval_fire_controll_l.txt'): 3 model(s) loaded (0 to 2).
naval_improved_hull_l ('db\units\brigades\naval_improved_hull_l.txt'): 1 model(s) loaded (0 to 0).
naval_torpedoes_l ('db\units\brigades\naval_torpedoes_l.txt'): 1 model(s) loaded (0 to 0).
cavalry_brigade ('db\units\brigades\cavalry_brigade.txt'): 15 model(s) loaded (0 to 14).
sp_anti_air ('db\units\brigades\sp_anti_air.txt'): 6 model(s) loaded (0 to 5).
medium_armor ('db\units\brigades\medium_armor.txt'): 11 model(s) loaded (0 to 10).
floatplane ('db\units\brigades\floatplane.txt'): 8 model(s) loaded (0 to 7).
light_cag ('db\units\brigades\light_cag.txt'): 9 model(s) loaded (0 to 8).
amph_armor ('db\units\brigades\amph_armor.txt'): 2 model(s) loaded (0 to 1).
glider_armor ('db\units\brigades\glider_armor.txt'): 2 model(s) loaded (0 to 1).
glider_artillery ('db\units\brigades\glider_artillery.txt'): 5 model(s) loaded (0 to 4).
super_heavy_artillery ('db\units\brigades\super_heavy_artillery.txt'): 6 model(s) loaded (0 to 5).
b_rsv_36 ('db\units\brigades\b_rsv_36.txt'): 1 model(s) loaded (0 to 0).
b_rsv_37 ('db\units\brigades\b_rsv_37.txt'): 1 model(s) loaded (0 to 0).
b_rsv_38 ('db\units\brigades\b_rsv_38.txt'): 1 model(s) loaded (0 to 0).
b_rsv_39 ('db\units\brigades\b_rsv_39.txt'): 1 model(s) loaded (0 to 0).
b_rsv_40 ('db\units\brigades\b_rsv_40.txt'): 1 model(s) loaded (0 to 0).

}

Loading minister personalities...
The generic minister personality is loaded and set.
Loading minister personalities DONE. 185 personalities loaded.


Calculating minister personality values...{
'Generic minister' (ID 0): -1 (user specified)
'Biased Intellectual' (ID 1): 42
'Ideological Crusader' (ID 2): 61
'Apologetic Clerk' (ID 3): 56
'Iron-fisted Brute' (ID 4): 30
'Great Compromiser' (ID 5): 143
'General Staffer' (ID 6): 73
'The Cloak-and-Dagger Schemer' (ID 7): 15
'Administrative Genius' (ID 8): 55
'Resource Industrialist' (ID 9): 72
'Laissez-Faire Capitalist' (ID 10): 90
'Theoretical Scientist' (ID 11): 120
'Military Entrepreneur' (ID 12): 125
'Battle Fleet Proponent' (ID 13): 92
'Submarine Proponent' (ID 14): 78
'Tank Proponent' (ID 15): 75
'Infantry Proponent' (ID 16): 70
'Air-to-Ground Proponent' (ID 17): 55
'Air-to-Sea Proponent' (ID 18): 88
'Strategic Air Proponent' (ID 19): 84
'Silent Lawyer' (ID 20): 20
'Compassionate Gentleman' (ID 21): 32
'Crime Fighter' (ID 22): 40
'Prince of Terror' (ID 23): -2
'Back Stabber' (ID 24): -1 (user specified)
'Man of the People' (ID 25): 70
'Efficient Sociopath' (ID 26): -2
'Technical Specialist' (ID 27): 120
'Logistics Specialist' (ID 28): 170
'Political Specialist' (ID 29): 70
'Dismal Enigma' (ID 30): 65
'Industrial Specialist' (ID 31): 48
'Naval Intelligence Specialist' (ID 32): 206
'School of Maneuver' (ID 33): 50
'School of Fire Support' (ID 34): 8
'School of Mass Combat' (ID 35): 61
'School of Psychology' (ID 36): 310
'School of Defense' (ID 37): 120
'Elastic Defense Doctrine' (ID 38): 30
'Trenches War Expert' (ID 39): 48
'Decisive Battle Doctrine' (ID 40): 12
'Armored Spearhead Doctrine' (ID 41): 40
'Guns and Butter Doctrine' (ID 42): 60
'Open Seas Doctrine' (ID 43): 10
'Decisive Battle Doctrine' (ID 44): 10
'Power Projection Doctrine' (ID 45): 5
'Indirect Approach Doctrine' (ID 46): 30
'Base Control Doctrine' (ID 47): -5
'Air Superiority Doctrine' (ID 48): 12
'Naval Aviation Doctrine' (ID 49): 23
'Army Aviation Doctrine' (ID 50): 20
'Carpet Bombing Doctrine' (ID 51): 28
'Vertical Envelopment Doctrine' (ID 52): 25
'Undistinguished Suit' (ID 53): -1 (user specified)
'Air Superiority Proponent' (ID 54): 98
'Corrupt Kleptocrat' (ID 55): -1 (user specified)
'Crooked Kleptocrat' (ID 56): -1 (user specified)
'Power-Hungry Demagogue' (ID 57): 34
'Barking Buffoon' (ID 58): -35
'Stern Imperialist' (ID 59): 290
'Ruthless Powermonger' (ID 60): -270
'Autocratic Charmer' (ID 61): -120
'Resigned Generalissimo' (ID 62): 115
'Benevolent Gentleman' (ID 63): 20
'Weary Stiff-Neck' (ID 64): 44
'Insignificant Layman' (ID 65): 0
'Die-Hard Reformer' (ID 66): 35
'Pig-Headed Isolationist' (ID 67): 20
'Popular Figurehead' (ID 68): 60
'Silent Workhorse' (ID 69): 3
'Naive Optimist' (ID 70): 30
'Flamboyant Tough Guy' (ID 71): 1
'Happy Amateur' (ID 72): 10
'Backroom Backstabber' (ID 73): -1 (user specified)
'Smiling Oilman' (ID 74): 10
'Old General' (ID 75): 5
'Old Admiral' (ID 76): 8
'Old Air Marshal' (ID 77): 7
'Political Protégé' (ID 78): -2
'Ambitious Union Boss' (ID 79): -10
'Corporate Suit' (ID 80): -75
'Paranoid megalomaniac' (ID 81): 229
'Paranoid megalomaniac' (ID 82): 34
'Bulldog' (ID 83): 224
'Imperialist buffoon' (ID 84): -408
'Democratic idealist' (ID 85): -52
'Puppet emperor' (ID 86): 285
'Genius organizer' (ID 87): 278
'Local tyrant' (ID 88): -57
'Local tyrant' (ID 89): -57
'Oil Baron' (ID 90): 59
'Steel Magnate' (ID 91): 69
'Industrial Chemist' (ID 92): 69
'Media Magnate' (ID 93): 60
'Counterattack Genius' (ID 94): 230
'Popular Military Leader' (ID 95): 380
'Stubborn Disciplinarian' (ID 96): -417
'Innovative Offensive General' (ID 97): 48
'Benevolent Puppet Kaiser' (ID 98): 187
'Despotic Autocrat' (ID 99): -355
'The Tiger' (ID 100): 330
'Weary Old Emperor' (ID 101): -545
'Democratic idealist' (ID 102): 70
'Revolutionary Guerilla Fighter' (ID 103): 264
'Revolutionary leader' (ID 104): 140
'Guerilla warfare doctrine' (ID 105): 157
'Planned Economy Proponent' (ID 106): 70
'Keynesian Economy Proponent' (ID 107): -70
'Reformer of the Army' (ID 108): -14
'Construction Magnate' (ID 109): 60
'Balanced Budget Proponent' (ID 110): 42
'Mixed Economy Proponent' (ID 111): 42
'Health and Safety Proponent' (ID 112): 36
'Chief of Secret Police' (ID 113): 2
'The Special Forces Proponent' (ID 114): 20
'The Special Forces Proponent' (ID 115): 32
'The Doctrine of Autonomy' (ID 116): 208
'Reichskommissar' (ID 117): 470
'Silent Lawyer' (ID 13307001): -51
'German Military Mission' (ID 118): 80
'German Military Mission' (ID 119): 30
'German Military Mission' (ID 120): 208
'German Military Mission' (ID 121): 208
'German Military Mission' (ID 122): 60
'German Military Mission' (ID 123): 120
'German Military Mission' (ID 124): 81
'German Military Mission' (ID 125): 18
'German Military Mission' (ID 126): 60
'German Military Mission' (ID 127): 415
'German Military Mission' (ID 128): 70
'British Naval Mission' (ID 129): 90
'SS Reichsführer' (ID 130): -18
'The Ruthless Organizer' (ID 131): 32
'Brilliant Spymaster' (ID 132): 136
'The Hangman' (ID 133): 18
'Respectable Compromiser' (ID 134): 130
'The Salesman of Deception' (ID 135): 32
'The Iron Knight' (ID 136): 20
'The Brown Eminence' (ID 137): -280
'Master of Propaganda' (ID 138): 51
'Organization 'Todt'' (ID 139): 55
'Guilty Man' (ID 140): -1 (user specified)
'Quex' (ID 141): 250
'The Pacifier' (ID 143): 37
'The Appeaser' (ID 144): -33
'Fascist Crusader' (ID 145): 24
'The Fascist Autarkic' (ID 146): -22
'Under-Secretary of War' (ID 147): -7
'Old School Admiral' (ID 148): -24
'Aggressive Nationalist' (ID 149): 22
'Persuader of Democracies' (ID 150): 57
'Iron Lazar' (ID 151): 30
'Purged Purger' (ID 152): -1 (user specified)
'Deep Battle Proponent' (ID 153): -5
'Chairman of the Council of People's Commissars' (ID 154): -53
'Father of United Nations' (ID 155): 35
'The Orthodox Economist' (ID 156): 40
'Director of FBI' (ID 157): 32
'The Cryptographer' (ID 158): 15
'Secretary of War' (ID 159): -16
'Ambassador to the United Nations' (ID 160): 19
'Secretary of the Interior' (ID 161): 0
'Supporter of Devaluation' (ID 162): -44
'Opposer of the far right' (ID 163): -18
'Fortifications Supporter' (ID 164): -15
'Static Defense Supporter' (ID 165): -8
'Supporter of friendly relations' (ID 166): 9
'Opposer to military spending' (ID 167): -95
'Razor' (ID 168): 10
'Charming Opportunist' (ID 169): 128
'Charming Opportunist' (ID 170): 132
'Old Guard Reformer' (ID 171): 30
'Defender of the Republic' (ID 172): 282
'Father of the Nation' (ID 173): 395
'Father of the Nation' (ID 174): 15
'Jade Marshall' (ID 175): 162
'The Bribing President' (ID 176): 190
'Head of the International Left Opposition' (ID 2126001): -45
'Old Fox' (ID 177): 33
'Populist Manipulator' (ID 178): 35
'Convicted Pacifist' (ID 179): -218
'Incorrigible Dreamer' (ID 180): -48
'Iron-Fisted Overlord' (ID 181): 40
'Evil Genius' (ID 182): 55
'Technological Warfare Proponent' (ID 183): 10
}Done

Reading distances from map\map_1\airdist.tbl... Done! (2769 provinces read in 137 ms)

Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
Reading map\map_1\navaldist2.tbl... Done! (1486 naval provinces, Read distances = 2208196)



Scenario Validation (provinces)...Done. No errors found.

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Setting Mode.
Mode Set.
Setting Mode.
Mode Set.
This version of ALL IN ONE is for WIF2 barbarosa ver. and not for WIF2 Churchill version final pls read the instructions.thanks that you support this MOD wait for the next version or play WIF2 barbarosa ver.
 

DrBob

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Hi all,

I have modified the Sov ai events for war with germany. I have toned them down a lot. I have also increased the trigger for the later ones to 4. So if you play on Normal there should only be 2 Sov ai events.


I have also modified the Sov offensive chit. removed extra ai bonus and lowered winter attack bonuses.

I have changed a couple of land doctrine years and added slight org bonus to Mobility line. changed prereq. for mech to 39 moto may change year to 41. Will increase Sov GDE slightly.

If you have a current game save before barbarossa, most changes will take affect after that. i will try to post DL today.
 

Ales250

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Hi all,

I have modified the Sov ai events for war with germany. I have toned them down a lot. I have also increased the trigger for the later ones to 4. So if you play on Normal there should only be 2 Sov ai events.


I have also modified the Sov offensive chit. removed extra ai bonus and lowered winter attack bonuses.

I have changed a couple of land doctrine years and added slight org bonus to Mobility line. changed prereq. for mech to 39 moto may change year to 41. Will increase Sov GDE slightly.

If you have a current game save before barbarossa, most changes will take affect after that. i will try to post DL today.

You really should change something in Ethiopia. Italy can't conquer them, they need more than 2-3 years to do it. Maybe changing some italian militias for INF. and some Eth. INF for militias could make it easier for the AI. Or putting more ITA. units in there.
 

DrBob

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Hi Ales, thanks for update, I did move a HQ and a inf. div down there. ITA AI will not move units down there. I will change mil to Inf, that sounds good, it will have to wait until next update.

I was lucky to be able to work on the game this weekend.

Here is update Ver 1.3a, install over ai update Ver 1.3. You should start a new game but will work from a save game. Not all land doc effects will be in effect though.

Oh i forgot the terrain file. Will have to add to next update.

Here is WIF2 AI update Ver 1.3a,

http://www.mediafire.com/download/cumznm5akutmg81/AI_update_for_WIF2_Ver_1.3a.rar

In my last game I had the USA invade Norway, North africa, Italy, 2 spots and UK invaded sicily.

Enjoy
 

DrBob

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Any idea why I didnt get the Poland gamble thing?

I did it in 20-23 days and with less than 25k losses (I had 6000 before the war and 29000 after).

good job, i have not been able to keep my losses down. Answer, no, i don't. From what i understand, it looks at total loses, that's it. some one else may know more. It is not the worse thing because you still get the 2 bonuses. you just get hit with the -2 dissent. I am a little tired of every event getting a dissent hit, but oh well.

I don't think the other 2 events have losses attached to there completion.