True, 1943 should be their turnabout. And I really dont like the militia units in the HoI games, but realistically they should appear only if you invade soviet national core thats what i was holding.
:O I just imagined those Secret Weapons from old Battlefield 1942 expansion. Occupation policy will be very interesting. Is it possible to simulate settling of the conquered lands without breaking Paradox rules?Please try with this file in Mods/WIF/db/events.
It should remove all the unnecessary/unwanted stuff given to SOV AI.
Let me know how things play out now.
I'm also working on some exciting new stuff (custom German mobilization through waves, the seizure of strategic cities during Barbarossa, new secret weapons, 30 to 40 new custom equipments, new gameplay choices such as Lend-Lease shipments to USSR, German occupation policy, secret intervention during SCW, or forming Volksgrenadier as Germany, etc).
Thanks, I'll check your file for integration in "WIF vanilla", as well as other misc changes you may decide. So you can focus on AI files.HI all,
thanks FT for posting the gameplay file fix for the soviet issue. I am glad you reworked the triggers. I like it much better now. that should help game play alot.
i have also worked on that file, today. i never looked at it after you posted it. I will edit the one you posted.
Cheers
Please try with this file in Mods/WIF/db/events.
It should remove all the unnecessary/unwanted stuff given to SOV AI.
Let me know how things play out now.
I'm also working on some exciting new stuff (custom German mobilization through waves, the seizure of strategic cities during Barbarossa, new secret weapons, 30 to 40 new custom equipments, new gameplay choices such as Lend-Lease shipments to USSR, German occupation policy, secret intervention during SCW, or forming Volksgrenadier as Germany, etc).
#########################
# Stalin's Surprise at Barbarossa
event = {
id = 9300273
random = no
country = SOV
trigger = { war = { country = GER country = SOV } } # event = 2003046 Barbarossa (Removed to force GPW speech event - Only problem: when USSR is the attacker, this will still fire)
name = 9300273name
desc = 9300273desc
style = 2
picture = "Stalin"
date = { day = 1 month = january year = 1933 }
offset = 1
deathdate = { day = 30 month = december year = 1942 }
action = {
name = ACTION_NAME_DAMN
command = { type = task_efficiency which = attack value = -0.5 }
command = { trigger = { ai = no } type = dissent value = 7 }
command = { type = event which = 9300274 where = -1 when = 10 }
}
}
### 9300357 GER Koenigstiger
### 9300358 GER Panzerfaust
### 9300359 GER Volkswagen Kübelwagen
### 9300360 GER MG 42
### 9300362 GER Sturmgewehr 44
### 9300362 GER Panzer VIII Maus
### 9300363 GER Fliegerfaust
### 9300364 GER Heinkel He 162 'Salamander'
### 9300365 GER 'Fritz X' Guided Anti-Ship Glide Bomb
### 9300366 GER Lichtenstein Radar
### 9300367 GER Horten Ho 229
### 9300368 GER Flak 40
### 9300369 GER Bachem Ba 349
### 9300370 GER 'Amerika Bomber'
### 9300371 GER U-Boat Type XXI
### 9300380 USA P-51 Mustang
### 9300381 USA Sherman Tanks
### 9300382 USA Airborne Infantry
### 9300383 USA P-47 Thunderbolt 'Jabo'
### 9300384 USA Boeing B-17 'Flying Fortress'
### 9300385 USA F4U Corsair
### 9300386 USA Willys Jeep
### 9300387 ENG Spitfire
### 9300388 JAP Mitsubishi A6M 'Zero'
### 9300389 JAP Yamato Class
### 9300390 SOV T-34
### 9300391 GER Sd.Kfz. 251
### 9300392 ENG Illustrious Class
### 9300393 JAP Type 93 Torpedo 'Long Lance'
### 9300394 JAP Mitsubishi G4M 'Betty'
### 9300395 ITA Semovente
### 9300396 ITA Bicycles
### 9300397 JAP Bicycles
### 9300398 GER Flamethrower
### 9300399 USA Flamethrower
### 9300400 FIN Ski Infantry
### 9300401 GER Volkswagen Schwimmwagen
### 9300402 SOV Ilyushin Il-2 'Sturmovik'
### 9300403 ENG 'Churchill Crocodile' Flame-Throwing Tank
### 9300404 SOV OT-34-85 Flame-Throwing Tank