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unmerged(5322)

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And the birth rate goes up... :D

Seriously, twice I've taken Cuba without fog of war to watch the world at war and see what happens.

Twice I've gotton to 37 and the worlds supply of Rubber is down to one while everything else is maxed near 9999.

If this is a known problem, sorry for the post. Just wondering if I'm the only one seeing it as I haven't read anything about this subjet in the past week or so.
 

unmerged(11981)

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All it means is that all the worlds rubber is being taken up as it becomes available. The world is stuffed with coal and steel resources thats why they always max out so fast. You'll notice many times oil wil fluctuate sometimes stockpiling to max othertimes staying in the low thousands sometime s it goes to 1 like Rubber.




If your trade turns red increase the ratio for the trade..instead of 2 for 1 do 3 for 1. The resources are there you just need to outbid your rivals for them.

Since the AI does not send resources to any of its allies..it has no need to buy extra resources to compensate for those its sending...so inevitabely you get the 9999 effect especially in Coal/Steel.
 
Last edited:
It's pretty historically accurate too. World supplies of coal and steel could essentially be increased ad infinitum, oil was more problematic, and rubber was already in short supply before the war started.

That's why several countries already have the ability to turn oil to rubber and coal to oil in 1936: in the real-world they were already trying to address the problem.

Cheers,
Paul Drye
 

dsteve3

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Related question: If I can turn coal tar to fuel oil, or petroleum to synthetic rubber, can I turn coal tar into synthetic rubber?

I noticed in my teensy-weensy supplies of rubber and oil, there may be a small conflict if the above is NOT possible.

I don't know myself.... :confused:
 

unmerged(12204)

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Actually, this brings a question I've been wondering for a while now.

Since world supply of rubber goes to 1, it means a lot of countries are trading actively for that ressource.

Now, it is safe to assume that the major 8 countries are trying to buy that rubber ressources.

Which leads me to this: if all the major 8 countries are buying rubber, what countries are selling it?

How much rubber is actually available that is not owned by the 8 major countries and their colonies?

It seems to me that the numbers don't tie: more rubber (and oil) is being bought compared to how much is really available to sell.

It would be nice if Paradox could explain the mechanics of the world trade system.
 

unmerged(5322)

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My question is does this hurt the AI.

If it's always at 1 (0) then is it becoming available to trade or something is wrong.

Yes I know the Rubber was extremely hard to get a hold of, but the world's supply being at 1 all the time just doesn't look right.
 

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Originally posted by cyclem


Which leads me to this: if all the major 8 countries are buying rubber, what countries are selling it?

I doubt very much that the UK is buying rubber, it controls most of the worlds supply. Its probably selling rubber for oil. Japan might also be selling rubber if they've been conquoring as there are some good rubber provinces nearby in asia.
 

Darkrenown

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Originally posted by Rod

Yes I know the Rubber was extremely hard to get a hold of, but the world's supply being at 1 all the time just doesn't look right.

That doesn't mean theres no rubber in the world, just that all the offers for it in the world market are being bought.
 

Aetius

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Conversion works in this way:
Coal->Oil->Rubber
So for countries with little oil or coal or rubber it becomes very important to get improved industrial tech which improves these rates.

Big Rubber producers in the world are the Netherlands and UK. Marginal production by France, Belgium, Brazil and Liberia.
 

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The lack of Rubber seems to geatly hinder production, usually only able to use 60% or so of capacity thru 1937. Is this historical? I know rubber was in short supply, bit I don't recall it being that short.

Mike
 

unmerged(5322)

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What I'm saying is if rubber is being traded then that number shouldn't be 1. If it's 1 that means there's no rubber to trade.

Now that's not the case because probably wan'ts happening is the CPU handles this so quicly that it could go up to 100 then trade happens and then it's back to 0.

I just would like a better visual representation that Rubber isn't completely out but rather low.
 

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Originally posted by xTriadx
All it means is that all the worlds rubber is being taken up as it becomes available. The world is stuffed with coal and steel resources thats why they always max out so fast. You'll notice many times oil wil fluctuate sometimes stockpiling to max othertimes staying in the low thousands sometime s it goes to 1 like Rubber.




If your trade turns red increase the ratio for the trade..instead of 2 for 1 do 3 for 1. The resources are there you just need to outbid your rivals for them.

Since the AI does not send resources to any of its allies..it has no need to buy extra resources to compensate for those its sending...so inevitabely you get the 9999 effect especially in Coal/Steel.

Since the AI world trade market never goes above 2:1 just bid 3:1 and ignore the fact that you are trading for non existant resources.

OTOH, Be a MAN and delete ALL world trades as a player after you go to war and HOI becomes fun again. If you do this then resources become isomewhat mportant.
 

HlvtnCndn

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Originally posted by Rod
What I'm saying is if rubber is being traded then that number shouldn't be 1. If it's 1 that means there's no rubber to trade.

I assumed those numbers just listed the 'excess' resources that are available for trade, but haven't found a deal yet. But yeah, it would be nice to have some indicator of just how much of each commodity is available on a daily basis. That way, you could do a better job of calculating how much you need to pay to get a given amount of rubber.
 

unmerged(6105)

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Originally posted by Kevin Mc Carthy
Since the AI world trade market never goes above 2:1 just bid 3:1 and ignore the fact that you are trading for non existant resources.

OTOH, Be a MAN and delete ALL world trades as a player after you go to war and HOI becomes fun again. If you do this then resources become isomewhat mportant.

When in war you only get HALF of what's you should get from your deal. So if you trade 300 coal for 100 rubber it will actaully be 300 coal for 50 rubber...
 

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How about browsing the trade offers for what the rubber "selling" nations want and offer them that? This should do the trick.. I noticed that the need for coal quickly dropped, but when trading steel, I quickly got what I wanted in rubber..

Can anybody confirm this?