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AVN

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SKOTy said:
With army sitting at forcelimit (nearly 300 regiments) our expenses are getting quite high, but there's one trick in the box...

I have three questions :
1) How many of your regiments are mercs ?
2) What's your maximum manpower pool at the moment ?
3) How does your army size compare with the other (big) countries ?

To be honest I was surprised to see how big your army already is and how much of your income you spend on armies.
OTOH it probably means you have great plans ...
 

SKOTy

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Do you have a general preferred option when it comes to loan vs debasement (tricks like the one above notwithstanding)?

When I am sure I am not going to spend monarch points in next 2 years and I am capable of repaying before spending MP I prefer debasing as it does not increase inflation.
But generally I am not scared of loans and in they're way to go once age of absolutism hits as debasing decreases absolutism.

1) How many of your regiments are mercs ?

About 40-60? I will post screenshot in next update. There was no need for extensive mercing so far.

2) What's your maximum manpower pool at the moment ?

About 140k.

3) How does your army size compare with the other (big) countries ?

I'd say it's bigger then the other top 3 countries combined, but as I said, I will post a screenshot of ledger.

OTOH it probably means you have great plans ...

Age of blobsolutism is about to be hit so it's better to have these armies prepared ;)
 

AVN

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@SKOTy
Thanks for answering my questions.

I have another question (sorry, if I'm asking too many). Are you (still) using wartaxes ? I have the feeling (but please correct me if I'm wrong) that they become financially interesting at this stage of the game.
 

SKOTy

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I have another question (sorry, if I'm asking too many). Are you (still) using wartaxes ? I have the feeling (but please correct me if I'm wrong) that they become financially interesting at this stage of the game.

The only point of the game I am using wartaxes is in the age of discovery when I have the perk for zero cost war taxes active.
 
11. Globally trading (1599 - 1612)

SKOTy

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11. Globally trading (1599 - 1612)

pKUE4KE.jpg


Mamluks are finally attacked without coalition backing which means that's a chance to finally eat them as they posses a higly developed provinces of our culture (the AI tends to develop like crazy, especially when it's boxed in like Mamluks).
In the end they're reduced to a two province minor.


RPq257s.jpg


Trade nodes sorted by their value, what could that mean :oops:


SNsDxMg.jpg


An expansion route towards Kilwa and southeast African gold mines has been opened.


PWrAjVP.jpg


Global trade has spawned in Constantinople, as expected :cool:
When going for a world conquest game spawning global trade institution in place where you're collecting is always a good sign of progress.


8KdAXzq.jpg


With global trade comes also a lot of price change events like this. Most of them are increasing price of the good so they're helpful to us and we are even in situation where we can prevent events like 'Decline of Spice Trade' happening (the trigger for this event is a Christian nation owning at least 3 spice producing provinces - guess which nation which is not in Christian religious group has stopped nearly all colonization :p).


htcTng2.jpg


Hormuz, which still owns some of the Omani cores does not have any chance.
From now on I won't be probably posting more then one screenshot from wars against easy targets like Hormuz without allies as there's nothing to show. But there will be at least one so you can keep track of my wars.


KIoNmEz.jpg


Entire Kilwan armies have been wiped during first days of the war which provides nice boost to warscore and significantly lowers Kilwan war enthusiasm.


fA0vB7Z.jpg


Integration of Novgorod finishes two years later then I've expected due to lowered diplomatic reputation from overextension which I didn't took into account which results in about 24 admin points wasted due to diplomatic annexation policy being active bit longer than minimal period of 10 years.
Territories like Moscow and Novgorod are immediately stated as Novgorod had state cores there because they've lost their merchant republic government and turned into republican dictatorship which got them rid of 20 stated provinces limit.


6jrJPJX.jpg


Although Mutapan gold mines have not yet been reached a trade company in Zanzibar is strong enough to provide us with additional merchant.
Also with new patch mission giving cores have been introduced - just like in the old good eu3 times.


4p283OL.jpg


New colonial nation is about to rise in the north America, the location has been strategically chosen so two estuary and trade center provinces with increased trade power (Lenape and Yeni Istanbul) are part of the newly created colonial nation.
In the old world Gazikumukh have been reduced to three province minor.


Iu9QqIo.jpg


Administrative technology level 17 has been purchased which unlocks first level of administrative efficiency and also allows construction of universities. 5 of them are built for a certain reason :p


cwNrzbJ.jpg


Gobbling up of India has begun as Gujarat was reduced to one province minor which was then eaten by our former ally Vinegar.
As for our promoted cultures just 5 out of 6 slots are used as the sixth comes from trading in silk and game sometimes bugs out so you lose the trading bonus for a month so I've decided to not to use the sixth slot.


sx7d7rw.jpg


Ajuraan has been beaten in a quick war as age of reformation will end soon and it's good to be at peace when age of absolutism hits.


ca4t2D5.jpg


And this why we have five promoted cultures and five universities ;) To speed up splendor gain as much as possible.
The 90 absolutism will come with time, as Muslim nation we can not become the emperor of China and we did not partake in religious war (as Muslim nation there's nothing to gain from this so we've never joined leagues in the fist place) which was never declared as no-one dared to attack Austria with PUd Great Britain.


AagFlOo.jpg


As we're in peace we can slap down autonomy where it's possible in order to increase absolutism as fast as possible which is the fastest method to increase it.
Although there are some tricks like letting peasants or nobles to rise in your country to increase autonomy so you can decrease it as Reman describes in his absolutism video i prefer different approach - start gobbling trade company land as much as possible as these provinces have 50% autonomy so you can decrease autonomy immediately after granting the province to a trade company. Then more trade company land you take this way will increase absolutism quickly which will allow you take even more trade company land and ultimately increase your absolutism even more.
This also simplifies rebel management as rebels would pop in recently conquered provinces anyway as the state the territory, decrease autonomy and de-state land trick is no longer viable so the extra 10 unrest from lowered autonomy does not matter.



Ky675W6.jpg


36 absolutism right in the first month of absolutism is not too shabby and with the administrative efficiency coming from tech it results in 24.4% administrative efficiency.
We're also just 14 points away from being able to trigger Court And Country disaster ;)


lE0xrrh.jpg


Countries sorted by development. As for development we have more of it than the other top six nations combined and as for income we have slightly less than other top 3 nations combined (while we're profit is 100 ducats per month).
Usually when I am going for a world conquest I have a benchmark of 2500 development when age of absolutism starts so I guess this goal was slightly surpassed :rolleyes:


BWMZHsK.jpg


Countries sorted by their professionalism.


V031eoX.jpg


And finally, countries sorted by size of their armies.
More then the other top four nations combined :rolleyes:
 

stnylan

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Nice trick re: absolutism.

Given I play EU4 far less in my two ongoing games (1.22 and 1.24) I am just encountering it for the first time.
 

AVN

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I guess we are going to see some revolts in the next update. Or do you have another trick available (to be revealed in the next update) to let that additional revolt risk magically disappear ?
 

Premu

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When are you going to handle the rest of the colonizers? Shouldn't Portugal, France and England be high prio targets as they'll otherwise compete for your colonies?
 

SKOTy

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I guess we are going to see some revolts in the next update. Or do you have another trick available (to be revealed in the next update) to let that additional revolt risk magically disappear ?

The trick is simple - just kill them.

When are you going to handle the rest of the colonizers? Shouldn't Portugal, France and England be high prio targets as they'll otherwise compete for your colonies?

Most likely once I am done with India and have high enough absolutism which should be pretty soon, around 1650 I'd say.
Actually colonization progress of other nations has been severely hampered so I don't feel pressured. Castile is already landlocked, Portugal has been beaten so badly that it lost it's remaining colonies to Caddo, France has just one small CN due to being beaten by Austria whenever Austria gets opportunity and GB is very slow.
 
12. I am the state (1613 - 1630)

SKOTy

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12. I am the state (1613 - 1630)


I am sorry for two weeks without an update as last two weeks were busy for me, but I am now back in the bussiness. :cool:


0VNq2q7.jpg


Time to use that 38 absolutism gained immediately after the age of absolutism started. Vinegar is attacked with a holy war CB as time to digest India has finally come.


iO5QWew.jpg


The reason why I waited so long with India is that now with absolutism and administrative efficiency coming into play gobbling it up takes much less time like it can be seen on the screenshot as about 30% more land was taken when compared to no administrative efficiency.
In America new colonial nation of New Ottomans has been formed in the area around Chesapeke bay and the said CN is already in control of all important estuaries and trade centers along the coast.


2lzMJPh.jpg


Another quick war against few nations which managed to create a coalition has been declared. In the end Ethiopia peaces out for cash in order to make the war concluded as fast as possible.


T0sse40.jpg


Time to hit that 'Decrease autonomy' button more as we're nowhere near 50 absolutism which should be a priority for the first years of age of absolutism.
Other than that a religious center in Thatta can be seen converting provinces in the respective area which makes progress on the conversion of the world go a bit faster.


38kQjMS.jpg


Global trade was embraced just after we've slapped Malwa for some more provinces on the Indian subcontinent.
The second reason why I've waited with India for so long is that I can immediately add land conquered there to trade company and decrease autonomy there as TC land no longer has an autonomy floor. And as separatists would rise anyway the extra 10 unrest does not matter. This way I am effectively gaining absolutism as fast as I am blobbing, increasing value of the recently conquered land and I don't have to deal with extra rebellions.


u6VySYH.jpg


Absolutism has reached treshhold of 50 which mean we're now eligible for the Court and country disaster. Now only if we had some actual unrest in our lands...


c3o3JqG.jpg


As one of the requirements for the C&C disaster is to be at war a war which will be active for quite some time has been declared on Yemen which is only allied with Hormuz so we can be safely at war with them for about 3 years which it takes the C&C disaster to fully charge.
For this it's better to declare on OPM or no-CB someone in America so you have a safe war going which won't cause any harm to your realm.
The other part of requirements for C&C disaster to trigger is having at least one point of unrest which can be achieved easily by having negative stability as each point of negative stability means +2 unrest.
One way of lowering stability is e.g. breaking a royal marriage with your vassal.


WMgpn8s.jpg


Or you can switch your colonization policies as this also means one stability hit. Or you can just no CB Ternate...
Just make sure you declared all your wars prior lowering your stability as sometimes having positive unrest means that you'll have to sit at -3 stability for 3 years.


DJsd44s.jpg


800 splendor has been reached which means first age ability can be purchased and it is +5% administrative efficiency.
As Court and Country disaster is about to be triggered which means that absolutism will skyrocket due to events which will pop up during that disaster it makes no sense picking anything else than extra administrative efficiency.
If you have troubles reaching 50 absolutism the extra yearly absolutism might be worth it in order to get you to C&C disaster faster, but if you have the disaster rolling by the time your first 800 splendor is available the +5% admin efficiency is nobrainer as it basically equals 12.5 ticks of yearly absolutism in terms of administrative efficiency.


PEewvLr.jpg


In November 1619 the C&C disaster triggers which means it's safe to get the stability into more positive numbers as we've been sitting at -3 stability for 3 years which also prevented us declaring wars.
Yemen and Hormuz are both annexed ;)
As for managing the disaster it's quite simple - pick whatever option which hurts you less, usually it's some rebels rising but beating couple of rebel stacks should not be problem as coming into age of absolutism you should definitely have at least 200k army standing.


RyK13QE.jpg


What is revolt risk? :cool: Only places where rebels are rising are recently conquered territories where autonomy was decreased.


igV12RX.jpg


The old rival is finally gone. Bit later than probably should have been, but for past ~80-100 years Mamluks have not been relevant so they were just overlooked.


kLMR9R5.jpg


Truce with Muscovy is over - come get some o_O
Humanist idea group is picked in order to ease further conquest as it basically prevents uprisings in recently conquered territories, which lets your armies focus on acquiring new land instead of smashing rebels and also enables more benevolent passing of the 100% overextension barrier.
Usually I pick humanist idea group as 5th pick and only once I've triggered C&C disaster as it might prevent the positive unrest which is required for C&C to trigger.


r04i6Lq.jpg


5 absolutism as a reward for crushing some rebels? Gimme :rolleyes:
Remember when I've talked about that 5% admin efficiency is better pick than yearly absolutism as C&C disaster will push your absolutism through the roof? Here's the proof...


yAegMJ8.jpg


Muscovy is denied an opportunity to colonize Siberia.
Also notice how the gains from wars are increasing due to rising absolutism.


WIWqdYq.jpg


Delhi is forced to remove its alliances as cost of getting out of war with Transoxiana. Which means Delhi is free to be attacked once truce is over and there'll be less allies interfering.


wcQBUVE.jpg


Remember when I've talked about 'Unite Islam' decision? Transoxiana just ceded last province needed for the decision when I've recalled that ALL of your provinces must be in Muslim religious group, not just the needed ones so I can say we can say goodbye to taking that decision as there's no way (mainly due to religious zeal) how to get all of our provinces to be Muslim till the absolute end of the game.


b6W7yP7.jpg


Khorasan is beaten and our new vassal Mazandaran is spawned in the recently conquered territory.


xBU0o4Y.jpg


As we've ended the C&C disaster with more than 65 absolutism we're rewarded with permanent 20 max absolutism increase till the end of the campaign which will serve as buffer for occasional low legitimacy or lower religious unity.
The disaster ends after it has been active for 10 years (so write down when it started) and NONE of your provinces is occupied by rebels so if you're nearing 65 absolutism and the 10 years of disaster are about to pass just let rebels siege one of your provinces and get your absolutism past 65 (with all that events coming from the disaster that shouldn't be a problem, just don't be afraid to e.g. strengthen government so your absolutism cap is higher than 65 in case you have low legitimacy).


sabNYnk.jpg


With absolutism cap of 100 we're now ready to unleash the true blobbing power of the Ottoblob, but more of that in next chaper ;)
 

stnylan

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Very informative description of the mechanics of the disaster. Thank you.
 

AVN

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Remember when I've talked about 'Unite Islam' decision? Transoxiana just ceded last province needed for the decision when I've recalled that ALL of your provinces must be in Muslim religious group, not just the needed ones so I can say we can say goodbye to taking that decision as there's no way (mainly due to religious zeal) how to get all of our provinces to be Muslim till the absolute end of the game.

Does this mean that you are giving up now on getting the one faith achievement ?
I'm asking this because in the last screen all your missionaries are sitting idle.

Very informative description of the mechanics of the disaster. Thank you.

+1 :)
 

SKOTy

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Very informative description of the mechanics of the disaster. Thank you.

That's why I am writing this AAR to explain things :)

Does this mean that you are giving up now on getting the one faith achievement ?

Nope, this only means I won't have extra 2% missionary strength.

I'm asking this because in the last screen all your missionaries are sitting idle.

There were no eligible provinces to be converted as Bengal and Malwan clay was Sunni and the rest of the provinces either belongs to a trade company (I gave everything to TCs in order to get absolutism fast) or have religious zeal.
 

atwix

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sabNYnk.jpg


With absolutism cap of 100 we're now ready to unleash the true blobbing power of the Ottoblob, but more of that in next chaper ;)

nice!

Can't you convert TC lands before adding them to the TC? That unify islam is worth it! And as you say, rebels spawn anyways. I bet you can out-convert hindu land versus conquest, enable decision, make peace with new Indian war nations.

Either that, or consider releasing a small (religious) Indian vassal to bypass conversions...?

I would have released something like Ajuuraan (or anything else in non asia continent), transfer port in India, feed them, pass decision, divert trade.

The only thing I'm wondering: does AI *Always* add possible TC land to TC, or only after they reached state limit?
 

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In my opinion despite the nerf Muslim nations got in regards of not being able to sustain +3% missionary strength when attacking heathens and despite not being able to achieve the additional +2% from the Unify Islam I am in strong position for a one faith thanks to propagate religion which basically let you ignore religious conversions in trade company land.

Can't you convert TC lands before adding them to the TC?

Usually I am doing that, but as I wanted to gain as much land with 0% local autonomy floor I've mindlessly added the provinces so I could decrease autonomy everywhere for absolutism.

Either that, or consider releasing a small (religious) Indian vassal to bypass conversions...?

There are also some provinces which have religious zeal which can't be converted anyway scattered around my whole empire so hiding these into vassal states would be ... painful.
Realizing that Unify Islam requires all your provinces to be Muslim earlier I would play in a bit different habit in the early game so I'll forego the decision as one faith should be easily achievable in my position (compare my position to e.g. Animist Ulm one faith).

The only thing I'm wondering: does AI *Always* add possible TC land to TC, or only after they reached state limit?

No idea AI's behavior resembles random number generator...
 
13. Bag of tricks (1631 - 1649)

SKOTy

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13. Bag of tricks (1631 - 1649)


Dl6Dltg.jpg


As potential for high absolutism (at the moment cap is sitting at 115 and actual absolutism is somewhere around 80) has been unlocked it's time to make use of it.
Vinegar is attacked for the 2nd time as digestion of Indian subcontinent continues. The other battle in the picture is against three province minor Ajuraan which ultimately becomes fully annexed by us.


NqbS1ad.jpg


As there's no country in the entire world which can mess up with our 400k troops the war against Vinegar was easy one (as subsequent wars against someone who have you already beaten are) and Vinegar loses quite a big chunk of land.


4E4JNFt.jpg


Delhi is next to taste out high absolutism. Unfortunately during war there were no notable events so there's only picture of the peace deal.
New vassal is established in the recently conquered land and is fed most of the land up to 99% overextension. Unfortunately Punjab was spawned as Hindu nation, but that's nothing which 'Enforce religion' subject interaction couldn't fix.
I've forgot to make a screenshot of separate peace with Mong Yang (tributary of Ming) allied to Delhi which was fully annexed. Co-belligerent or not, AE is slowly no longer being a concern when most of the possible coalition has truce with us and rest is afraid to join a coalition.


hV1WvFq.jpg


Another boring war against Kilwa so the screenshot of peace deal will have to suffice.
This is what 100 absolutism and 55% administrative efficiency in 1640 feels like. Absolutism and early obtainable administrative efficiency changed midgame blobbing so in the 17th century you can blob like in the early 18th in previous patches as by this time in the previous patch you could have at most 20% AE which is nothing as AE becomes better more you have it and at low levels its effects are underwhelming.
Especially once technology level 23 hits (around 1687) you have a period of 25 years with 65% AE and a wargoal which provides reduction to province warscore cost which is even more powerful than blobbing with 3rd level of administrative efficiency in previous patches.



Nvufpid.jpg


There are however another ways how to get land - threaten war is one of them. The only thing you need for this is to have either a core or a claim on a province you'd like to have and sometimes the AI will give you land without you fighting for it.


29J6tiF.jpg


So you're saying we're now bordering Ming thanks to the province we threatened war? :rolleyes::rolleyes::rolleyes:
Very well Ming enjoy the ticking down mandate :p


goVbBcg.jpg


Muscovy is now just one war from full annexation :eek:


V2uez9A.jpg


Hello France and Netherlands, so you've shipped your armies into colonies? Too bad my colonial subjects have already powerful armies and my armies are ... in France and Netherlands :p


r8b8Ki5.jpg


So you're telling me France, that you won't accept a peace deal for just one province and you'd rather eat a stabhit due to -1000 reasons to accept as I've not occupied fort there? So eat the stabhit then...
If you're missing EU3 and being able to stabhit AI you can do it in EU4 as well, as long as there's country enclave with a fort you haven't occupied and you have sufficient warscore you can stabhit AI into oblivion.


Y5Amc6B.jpg


New colonial nation in Canada has been established in order to drive our colonization effort.
French stability drops to just 1 after they've raised their stability back to 3 two times.


qFuzxt9.jpg


France lost couple of mainland provinces and was forced to cede entire colonial Caribbean. As for aggressive expansion gained France is only new nation that cares about it and we care about but it is truce locked for almost 15 years.
AE with Austria will drop to 49 on the following day so Austria joining coalition is not an issue ;)


ueaPY69.jpg


Hello Orissa and Nepal, hero comes the Ottoblob :p


ztdLdG2.jpg


Goodbye Orissa :p Also perfect 99.9% overxtentsion after that peace ;)


SbQCUBM.jpg


Time of consuming everything and everywhere has come as alone we're fielding over 500 regiments. Khorasan has to die.
Also notice 3 armies carefully micro-ed to arrive on the same day coming into Delhi ;)


RLNm7d5.jpg


And WIPE :cool:


Hji74ye.jpg


Khorasan is also feeling the burn as their capital has already fallen.


InOfdPD.jpg


More coffee = more money ;)
Most of the Khorasani forts are under our control and Delhi has been already forced out of the war.


6eywKO6.jpg


With most of the land fed to Mazandaran Khorasan is now one war from total annexation.


mPDm0jB.jpg


Second to last war with Vinegar as their total province warscore cost sits at ~190%. Quite easy war as both Vinegar and Mysore lack the troops to halt the coming tide.


YVWrsTh.jpg


Perm gets annexed, Vinegar cedes additional land. The times are good for us ;)


Q0WqNIU.jpg


Pardon me Ming, just excersizing a military drill here :rolleyes:
 

stnylan

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Nothing to see in Assam, nothing at all :D
 

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@SKOTy

Will you wait with Ming until imperialism/revolutionary cb, or not?
 

SKOTy

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@atwix Given the troops massing near Ming's border you can guess :p
 

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Hi, I was reading your guide to check what I don't know and noticed this image when you speak about "auto pause messages" (I use a lot already) :

zVh3iAS.jpg


In this screenshot, you seem to have a popup for when YOUR army ATTACK (NOT when your army IS attacked).

That is a popup I fail to find in my message parameters. I already have the opposite (when my armies are attacked) active as auto-pause, but not this one...

I looked for (in french since my game is in french) terms such as "armée" (army), "attaque" (attack) but no such option appear.

Could you tell me in which category this popup is? It is really the message I miss the most.

Thanks for your answer.

Edit: okay i feel like an idiot but leaving this here if case any other player wonder: you go to "all" tab, then "from me" tab... and then it's the line "when one of our armies attack the enemy".

I did set the game in english to look for the words I saw in your post, but didn't see it, then started playing with the tab.
I still don't understand why "all" is not "all" for the vertical menu but eventually I found it. One year after starting WCs...
 
Last edited: