Reading how you play Skoty and comparing it to my play on feeling games you play EU similar to running departament in corporation. A lot of respect for you.
1 - Considering the evolution of Military tech, how do you (micro)manage to organize and create your armies?
2 - How many Infantary, Cavalry and Canons per army, considering that you have two armies (15k and 13k) in 1444, and in 1561 you have nine (five 26K, two 16k, one 10k and one 5K)?
3 - In what proportion do you divided those armies for the purpose of carpet siege?
4 - Do you consider changing the values (questions #2 & #3) with the improvements gained by Military tech and ideas?
No yellow lines in your latest chapter, so I guess students of WC can safely skip it![]()
However I'm a little bit surprised to see that you haven't taken any action in the direction of Timuruds and then India lately.
Do you not consider that an important region (especially for boosting your economy) or were you just too busy on other continents ?
But this chapter was more about (I hope) my efficient gameplay.
SKOTy said:India is the place where the money is and I intend to hit it hard in upcoming chapters.
I may have missed the point but didn't find the natives policy you choose for your colonial strategy. Which one is it? Thanks
You inspired me to actually try a world conquest myself. I had quite a sucess, and I'm far the most powerful empire around. Still I can't keep up with your pace, and I really wonder how to speed up more. Unless I start to fight two wars at two fronts simultaniously. (Which would be theoretically possible based on my overall strength, but will lead to some nasty desasters as I can't check two theaters at once.)
Premu said:I'm currently at around 3000 development in 1617 according to the game ranking. Will it be easier later on to grab large amounts of land?
- Do you take vassals in peace deals or release them?
- How do you decide when its time to integrate vs feeding more land?
- Do you directly give land to vassals in peace deals, or take it yourself and hand it over?
1) Is it necessary to keep the Indian land separated from your main empire by using a vassal before you can put that land in a TC ? (The wiki is IMO not clear on this)
2) How will you use the additional merchants ?
I may have missed the point but didn't find the natives policy you choose for your colonial strategy. Which one is it? Thanks
Must be -100% uprising chance as there are no little stacks off babysitting colonies?
I'm currently at around 3000 development in 1617 according to the game ranking. Will it be easier later on to grab large amounts of land?
One funny thing I noted, though - if you want to do a world conquest, you don't need any military ideas. I have already five - Influence, Religion, Exploration, Administration and Diplomacy. No need for military ideas if you have a huge manpower pool and enough money to field almost 200 000 soldiers.
1) Once the war is practically over, but not finished yet, move troops which aren't required anymore already to the next war scene.
2) Use transports if that will reduce movement periods of your troops. (this one has been mentioned by SKOTy).
I guess that planning ahead (already preparing for your next war, while you are still busy with your current war) is one of the requirements for being efficient and personally I feel I can still improve a lot on that.
But likely you have to fight simultanious wars then. Using auto-pause for troop actions (another one of SKOTy's tips) can reduce the chance for disasters to happen.
Fifteen provinces exchanged owners, most of them even twice as initially they were ceded by Muscovy to us and after that they were fed to Novgorod which was then put at 99% overextension.
The peace deal was carefully tailored so the Novgorod would sit exactly 99% overextension and after granting them provinces and so we don't push 100% overextension ourselves.
The provinces were taken by ourselves as our -25% warscore cost against different religion wouldn't apply if the occupation would be transferred to Novgorod. That's why it's better to take provinces by yourself and then feed as the warscore discounts from admin efficiency and diplomatic ideas are not applying if the occupation is transferred to your ally (as for the warscore cost calculation the game is using their reductions to province warscore). Not to mention the reduction to vassal liberty desire.
Additionally only 99 development which is equal to 99% overextension was granted to Novgorod as the game does not allow you to feed your vassal past 100% OE using vassal interaction, but it also does not allow you to put you vassal to 100% OE this way (which is by the way completely harmless as the OE events start > 100% OE).
Khorasan is forced to cede a corridor towards Persian gulf and for now we'll take a break from wars in order to obtain 800 admin points and unlock first two ideas in the administrative idea group.
Sounds complicated, especially determining how much land you can feed to Novgorod.
For example you need to determine first how much OE Novgorod already has (before granting the provinces). Do you check all his provinces if they are already cored, or is there an easier way to determine the initial OE of Novgorod ?
Hmm, a period without warring. Wasn't it possible to start another war and grant the newly conquered provinces to a (eventually newly created) vassal ?