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Nikolai

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AndragonLea

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That sounds about right. So his pops are happier and cause less problems, but he'll also have less minerals for expansion/military matters as a direct result. That sounds like egalitarian might be the way to go for federation builds (less fleets for each member but boni to federation fleet sizes and combined military power) while authoritarian is a more independent empire with a possible focus on dominating/improving vassals.

At any rate, I'd wait to see how the numbers shake out. One way or the other, both systems are looking very interesting to play for a session or two. I've already got like 6 new runs earmarked between all the ascension packs, new slavery/caste systems and the hivemind/purifier governments, hnggg.
 
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Sheriff Godwin Law

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Wiz said in the stream that he was spending half his minerals on consumer goods so I bet it isn't better then just having slaves.

Unless the happiness bonus also applies to energy and science production. Then there's a way for slavers to put happiness to work for them by letting them trade late game mineral bloat for an increase in energy (ship upkeep) and science (big guns for catching more slaves). Plus, by forcing slaves to live in squalid conditions, you spend significantly less on their mineral upkeep but still get that tasty percent bonus to minerals and various techs to increase production further.

Point being, don't go into the expansion thinking that happiness and high standard of living are just for the Egalitarians who get it cheaper. It's also something fun for Xenophobes whose blatant racism can allow them the best of both worlds. Not so good for authoritarians however as standard of living seems to be processed on a per race basis.
 

Stoßtrupp Gold

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Unless the happiness bonus also applies to energy and science production.
I think that it does, as now, at least i haven´t seen a statement that says otherwise.

Point being, don't go into the expansion thinking that happiness and high standard of living are just for the Egalitarians who get it cheaper.
But isn´t the utopian living standard only available for egalitarians?
And then the question is how much more happiness gives the utopian living standard to the next best?

Fully agreeing with henzington.
 

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But isn´t the utopian living standard only available for egalitarians?
And then the question is how much more happiness gives the utopian living standard to the next best?
I would guess Utopian balances out somwhere around "Social Security" Edict. No Influence and Power cost, but more Mineral cost.
Of course you also need less (or no) armies to supres unrest, wich mean more energy net income.
One of the Advantages of Slaves was, that they not only produce more food/minerals, but that they also work on lower Living Standarts.

There are many aspects to both Slavery and Happiness in 1.5 we are not aware of yet. In particular how it relates to Diplomacy, Unity, Influence, Internal Stability.
 

Sheriff Godwin Law

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But isn´t the utopian living standard only available for egalitarians?
And then the question is how much more happiness gives the utopian living standard to the next best?

Fully agreeing with henzington.

Well, next best is "good" and the one below that is "poor" so I'm imagining "good" will end up being the default, so good point.

However, playing around with this idea a little bit further. Living standard is assigned on the species level. So the only way to create the kind of wealth disparity that maximizes money and science output while still giving your slaves the subsistence lifestyle in line with a '0 slave happiness' strategy would be by enslaving aliens.

Which means you only need to be xenophobes to do this and can still be egalitarian. You'll just need to balance pushback from free populations living around slaves that create the desire for the authoritarian ethos, while ironically having your egalitarian desire strengthened by the existence of slaves aswell.
 

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However, playing around with this idea a little bit further. Living standard is assigned on the species level. So the only way to create the kind of wealth disparity that maximizes money and science output while still giving your slaves the subsistence lifestyle in line with a '0 slave happiness' strategy would be by enslaving aliens.
Slaves get subsistence level Living Standarts by default. Here is a older iamge of hte Living Standarts:
C3BHtc1W8AAcTCj.jpg:large

The Levels are:
Chemical Bliss
Utopian
Good
Normal
Poor
Subsitence
Non-Existence

Keep in mind that the people actually being rich could be so few people, they do not even register on the scale that a pop unit repesents.
Still the Scientists and Engineers under Caste System will ahve strong Authoritarian Atraction (being not enslaved). Thus a decent chance to join the Authoritarian Faction.
 

Stoßtrupp Gold

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Thanks for the screenshots.
So i guess:
Utopian = 20% Happiness
Good = 10% Happiness

Are xenophobes in banks still able to enslave? I thought enslaving as an option is gone for them?
-> Xenophobes can purge, authoritarians can enslave.

Anyone have a guess what use the chemical bliss is?
 

Foefaller

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That confusing, American date pattern though...

The idea that, even if it was only for a split-second, I had you wondering if it was actually November pleases me to no end. :D

Seriously though, is there any way to change that? Other than maybe reporting myself for having it be month/day and not using the name of the month?
 
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Are xenophobes in banks still able to enslave? I thought enslaving as an option is gone for them?
-> Xenophobes can purge, authoritarians can enslave.
Actually Xenophobes have the better options then Authoritarian.
Authoritarians can not use full Slavery and most Undesireable types. Xenphobes can use them all.

Anyone have a guess what use the chemical bliss is?
Maybe if you do not want them to rebel during a purge? It is a massive boost to happiness. Wich in turn will avoid stuff like Unrest from going overboard.
In the Lifesream Wiz Inidicated that Lifestock/Processing might yield more with that enabeled. The Food production for those two is Fixed (5 and 10), only affected by the "Delicious" Trait otherwise.
Gives "from happy cows" a totally new meaning.
 

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Slaves get subsistence level Living Standarts by default. Here is a older iamge of hte Living Standarts:

Huh, that's different than the old image of Living Standards that I saw. *shrug* So I guess a good reminder to not make too many assumptions before we see a finished product.

If part of caste systems automatically drops slaves of your own populace down to a lower standard of living, that'll be good for authoritarians. But I'm still not seeing on the interface where you'd make that change.
 

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Huh, that's different than the old image of Living Standards that I saw. *shrug* So I guess a good reminder to not make too many assumptions before we see a finished product.

If part of caste systems automatically drops slaves of your own populace down to a lower standard of living, that'll be good for authoritarians. But I'm still not seeing on the interface where you'd make that change.

I forget precisely where I read or heard this, but Caste System simulates the fact that part of your population is at subsistence living standards by providing s flat consumer goods discount to pops of that species- if I recall correctly, something like 25%. Non-Final Numbers Are Not Final, so this may have changed since I saw it.
 

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I forget precisely where I read or heard this, but Caste System simulates the fact that part of your population is at subsistence living standards by providing s flat consumer goods discount to pops of that species- if I recall correctly, something like 25%. Non-Final Numbers Are Not Final, so this may have changed since I saw it.

That would be a smooth and hassle free way to simulate that. Seems in line with the design philosophy of caste system.
 

Stoßtrupp Gold

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Actually Xenophobes have the better options then Authoritarian.
Authoritarians can not use full Slavery and most Undesireable types. Xenphobes can use them all.
So it would be the other way round compared to todays situation (collectivist>xenophobes).
But if Xenophobes now get both (slavery and purge), what´s left for authoritarian?

Maybe if you do not want them to rebel during a purge? It is a massive boost to happiness. Wich in turn will avoid stuff like Unrest from going overboard.
In the Lifesream Wiz Inidicated that Lifestock/Processing might yield more with that enabeled. The Food production for those two is Fixed (5 and 10), only affected by the "Delicious" Trait otherwise.
Gives "from happy cows" a totally new meaning.
Ah thanks. Hadn´t the Lifestock-concept on my agenda.
 

The Founder

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I forget precisely where I read or heard this, but Caste System simulates the fact that part of your population is at subsistence living standards by providing s flat consumer goods discount to pops of that species- if I recall correctly, something like 25%. Non-Final Numbers Are Not Final, so this may have changed since I saw it.
It would actually be rather easy to write the code for "getConsumerGoodCosts" that returns either "SpeciesSelectedLevel" or "SlaveLevel", depending on Slavery status of that pop. Luckily stuff like that only needs to be updated on the Economic pass of hte game (1st of Month).

So it would be the other way round compared to todays situation (collectivist>xenophobes).
But if Xenophobes now get both (slavery and purge), what´s left for authoritarian?
One of the (implied) rules of the new Ethos is that you can not keep having a stable ethos unless you actually live by that ethos. A Pacifist that goes to (Liberation) war a lot will develop Militarist Atraction and happy Militarist Faction. A militaritst that does not fight wars will drop off into Pacifism.

Xenophobes will have to enslave and/or purge pops. Xenos affect Xenophile (if free) and Xenophobe (if enslaved) atraction on thier planets. So you may have to use full Slavery just to stay stable as Xenophobe, wich limits income options.
Also Xenophobe independance factions will propably be seperated by species, meaning you will have more factions to deal with.
The Authoritarian can enslave selectively, has to deal with less Factions and can a lot better engage in Diplomacy.
 

Lothmar

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Maybe if you do not want them to rebel during a purge? It is a massive boost to happiness. Wich in turn will avoid stuff like Unrest from going overboard.
In the Lifesream Wiz Inidicated that Lifestock/Processing might yield more with that enabeled. The Food production for those two is Fixed (5 and 10), only affected by the "Delicious" Trait otherwise.
Gives "from happy cows" a totally new meaning.

On the right play-through im probably gonna use no resource tomb/shit worlds for Ranches. Just put Paradise domes or other happiness buildings (if they dont do happiness but do unity instead it's still good cause it still produces food so every pop will have 1 food in case of blockade so no starvation. In fact if those produce unity now I might also be able to make those planet decent 'unity' farms with the right %unity increase buildings as well. Hmm, dang looks like Unity takes a hit in Chemical bliss, might just have to settle for the one below it) up on every tile so that the livestock have their 'pens' and its dangerous to go outside, then chemical bliss.

But yeah, real 'ignorance is bliss' the horror of their situation is hidden under a thin veneer of 'eutopia'.