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rebelde

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I'm relatively new to PDox games myself. CKII was my first, EU4 my second, and Vicky II my third (got it last week :happy:). Bout 1000 hours in total.

Do their patches usually change things so much? It seems like for other games I've played in the past, patches make very marginal changes. Pdox patches, however, can change core aspects of the game. It's a different approach and I'm wondering where it comes from.

I'm not complaining by the way. Other than bugs added with new features in new patches, I, for the most part, favor any/all new additions.

Usually their patches make the game better. EU4 is a first for the awful quality of patches for Paradox and I hope they get their act together and fix this game already.
 

Enewald

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Usually their patches make the game better. EU4 is a first for the awful quality of patches for Paradox and I hope they get their act together and fix this game already.

You should have seen how butthurt people were when HoI3 released. :cool:

The pain vanishes over the years. :p
 

gornard

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I'm relatively new to PDox games myself. CKII was my first, EU4 my second, and Vicky II my third (got it last week :happy:). Bout 1000 hours in total.

Do their patches usually change things so much? It seems like for other games I've played in the past, patches make very marginal changes. Pdox patches, however, can change core aspects of the game. It's a different approach and I'm wondering where it comes from.

I'm not complaining by the way. Other than bugs added with new features in new patches, I, for the most part, favor any/all new additions.

Paradox patches are usually an event (ive played most the pds games since eu3, vic1 and hoi2). Most of the time they do cause controversy, even more so since the more recent dlc cycles. Paradox do genuinely try to change core gameplay for the better, it doesn't always work and you almost always get numerous threads trying to empirically argue that it's the worst thing ever. It can get pretty heated sometimes, for SOME reason. But by on large I really like these forums, I think paradox has the best community and I will suffer through every one of these post patch dramas to be a part of it.
 

rebelde

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You should have seen how butthurt people were when HoI3 released. :cool:

The pain vanishes over the years. :p

That was not a patch, was it? And honestly they deserved it the game was a mess on release.

On the contrary EU4 was fine on release and it's a mess now. Go figure.
 

LodovicoAriosto

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The patches did not change core mechanics to this extent before CK2 and EU4. I believe this comes from the new DLC policy - that is releasing higher number of expansions which can be combined in any way and which barely relate to each other. Before, expansions had more incremental nature - adding new features on top of existing mechanics. If the company wants to release 10 expansions and at the same time does not want to force people into buying all of them they have to make sure that any combination works and is at least somewhat balanced and they also have to release large patches which basically include most of the content of those expansions. This is a bit tricky to do without major changes introduced into the basic game every time they release a new major DLC.
 

KamSolusar

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Why would someone who enjoys the game fulltime spend time coming to Eu4 forums?

I can think of many reasons. For me it was because i loved the game so much i wanted to be part of a community of like-minded gamers. On the flip side, ive purchased just as many bad steam games as the next guy, played them for an hour then cursed myself for wasting money. But never once have i gone to the games forum and bashed it; i just gave it up and forgot about it.

If I or anyone else on this forums complains, it's because we love the game and we're frustrated that with every new month/patch they keep changing basic game mechanics in a way that fundamentally alters our beloved pastime. Then by the time we learn to love whatever changes were made... they do another 180.

The vast majority of complaints on this forum arent posted because ppl hate the game, it's because we love it. We love it too much to up and forget about it just because the devs screwed something up this month, and we feel compelled to provide feedback in hopes that someone will notice. That's it, nothing more nothing less.
 

FerdinandVeblen

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Do their patches usually change things so much? It seems like for other games I've played in the past, patches make very marginal changes. Pdox patches, however, can change core aspects of the game. It's a different approach and I'm wondering where it comes from.

Victoria II was a real mess (a beautiful and ambitious mess I was fine with paying $40 for, but still a mess) when it came out - you'll note that both the major mods to it started as attempts to "fix" the economic model. Patches made big, sweeping changes, everybody yelled about economic models and ideological biases and mass rebels, and it didn't really work as we all dreamed it would until after the first expansion.

The difference now is that a lot of "expansion" changes are now "patch" changes, what with the new model of independent DLC rather than expansions that require the previous ones to work. This can make the actual DLC seem a little threadbare, what with so much of what would have been expansions being free, but it's pretty unfair to complain about free stuff, y'know?

But yeah, Paradox puts in real substantive changes in patches, and sometimes experiments quite a bit. It's because making a grand strategy game "hold together" takes time, and sometimes trial and error.
 
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Teije

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As someone who is usually very positive about Paradox's games, I have to say I'm staying away from EUIV for the moment. The game balance changes from patch to patch seem frankly bipolar, and I'll wait until it settles down somewhat. Maybe that will be with wealth of nations, maybe longer. There's plenty of other great stuff out there to play right now anyways.

And the forum isn't really that excitable at the moment. Earlier in the cycle (after 1.2 IIRC) that was some major flame war stuff going on. All the usual silly language about "fanboys" vs. "whiners". Very tiresome - I wish that people could disagree on this game that we all are heavily invested in politely (I know, it's the internet, so stupid me to expect basic courtesy...).
 

Reezy

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However, calling people whiners and not backing up your statements *does* appear to be a representative sampling at least, regardless of sides.

I completely agree. Still waiting for that golden post which can objectively prove that this game is "fun" and/or "terrible" and that everyone else who disagrees with this ironclad proof is clearly and objectively wrong.

Attacking TheMeInTeam for his attitude, rather than the content of his assertions is a sly distraction; he's actually by and large correct on the issues, but it's so much easier to attack him for being abrasive than to actually engage with what he's saying, isn't it?

Hey look I found it.
 

x260bm

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Actually there is some evidence that a majority of players aren't up in arms. The game has sold in the 100's of thousands, and the number of people actively complaining are, well, not. Most of those players also play for a long time too

http://www.escapistmagazine.com/new...er-Kings-Have-Average-Play-Times-of-190-Hours

Take the stats with a grain of salt if you must, but the fact is a vast majority of players play for a long time, and feel no need to complain on the forums. This isn't to say they like every change.
Well if you actually click on the links and look at the graphs, so will see the number of players is dropping since the last patch. That would suggest more people are leaving than coming back.
 

hwoosh

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I completely agree. Still waiting for that golden post which can objectively prove that this game is "fun" and/or "terrible" and that everyone else who disagrees with this ironclad proof is clearly and objectively wrong.



Hey look I found it.

I beg your pardon, do you think you're being funny or something?
 

Teije

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I completely agree. Still waiting for that golden post which can objectively prove that this game is "fun" and/or "terrible" and that everyone else who disagrees with this ironclad proof is clearly and objectively wrong.

Clearly you are being facetious as obviously I'm not waiting for such a mythical beast of the internet as the "definitive post". :)
 

jockedahl

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Agressive expansion is a problem because there is so little to do in the game when not conquering. That's why it is hurting replayability.

Most people don't seem to get the solution though. Most people here seem to think that the solution is to reduce aggressive expansion and make the game a paint simulator.

I'm glad that paradox undestands that it's really about making deeper gameplay in peace time. That's what they are doing with wealth of nations for example. They are taking their already put in place trade system and improving on it rather than starting to invent completely new mechanics that would have felt unfinished and lackluster.
 

kal56

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That was not a patch, was it? And honestly they deserved it the game was a mess on release.

On the contrary EU4 was fine on release and it's a mess now. Go figure.

I've been coming to these forums for over a decade, according to posters every patch is game breaking and the worst change ever.


Also I like how the op's question become lost in a debate between "whiners" and "fanobois". PI has a long history of patching and supporting games after launch I can remember being surprised when I loaded EU2 after a patch and seeing the number of changes. I would guess this is due in part to the size and scope of the game there is only so much a team of testers can find in a game of this size. Also the new dlc policy seems to have increased the size of these patches.
 
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Solo4114

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Actually there is some evidence that a majority of players aren't up in arms. The game has sold in the 100's of thousands, and the number of people actively complaining are, well, not. Most of those players also play for a long time too

http://www.escapistmagazine.com/new...er-Kings-Have-Average-Play-Times-of-190-Hours

Take the stats with a grain of salt if you must, but the fact is a vast majority of players play for a long time, and feel no need to complain on the forums. This isn't to say they like every change.

Well, three things. First, sales do not equal satisfaction. For that matter, neither does length of time played. I have just shy of 30 hours in on EUIV before I realized something was wrong and came to the forums to see if it was just me or if it was part of the game. It can take that long just to get acquainted with the mechanics of these kinds of games. And some players may hang on and hang on, playing, but feeling frustrated, while trying to MAKE the game be what they want by wishing it were so. Is that silly? Yeah, but it still happens. My point is that you can't know from length of time played alone what a player thinks of the game. Third, when you throw CK2 into the mix, you skew your averages. So Iwouldn't say that EUIV is bulletproof based on information that also includes CK2. Instead, I'd say that gamers seem to play Paradox games for a long time...and leave it at that. There's nothing further to take out of that statistic.

On the subject of "Why would people having fun come to the forums? Only people who dislike the game come to the forums," that may be true, but it may also miss plenty of people who dislike the game who DON'T come to the forums. You know what happens when clients are pissed at you in most businesses?

Nothing. Nothing happens. By that, I mean that they simply disappear. You never hear from them again. They don't buy from you again, they don't complain, they just...spend their money elsewhere.

I can think of many reasons. For me it was because i loved the game so much i wanted to be part of a community of like-minded gamers. On the flip side, ive purchased just as many bad steam games as the next guy, played them for an hour then cursed myself for wasting money. But never once have i gone to the games forum and bashed it; i just gave it up and forgot about it.

If I or anyone else on this forums complains, it's because we love the game and we're frustrated that with every new month/patch they keep changing basic game mechanics in a way that fundamentally alters our beloved pastime. Then by the time we learn to love whatever changes were made... they do another 180.

The vast majority of complaints on this forum arent posted because ppl hate the game, it's because we love it. We love it too much to up and forget about it just because the devs screwed something up this month, and we feel compelled to provide feedback in hopes that someone will notice. That's it, nothing more nothing less.

And this is really important to remember. People post here because they care. The forums are indeed a subset of the average gamers, but they represent your most passionate gamers who either love the game or WANT to love the game because they love the concept. If you can't win them over, if you dismiss them as "a bunch of whiners," who are you gonna sell to? Eventually, nobody. Because you'll put out a crappy product, people will buy it...and then they'll just not buy stuff from you again.

I'm not at a point where I'd swear off Paradox games. I AM at a point where I've sworn off EUIV and -- remember -- that's 30 hours in. I hope EUIV can turn around, but I'm not optimistic. I think the core design choices for this game are such that you can't really fix it without doing a HUGE overhaul and adding in a bunch of new mechanics...like internal governance. I don't see Paradox doing that, so I'll be giving Victoria II and CK2 a try, since (A) I heard they're in good shape now that they're longer in the tooth, and (B) I got 'em on deep discount.

What I can also tell you is this: I would not pre-order a Paradox game ever. I also would not pay full price for it ever. Lastly, I would wait maybe even up to two years into the game's life cycle before I'd buy one, at least based on the experience with EUIV, because it's just so goddamn unstable in terms of design. That's what EUIV has taught me: buy, but buy cautiously....for now. I'm hoping I don't learn the lesson to just not buy. I'd like to think there's a company out there that can really do grand strategy well. Right now, I think Paradox is probably it, and EUIV is simply a misfire in that regard. I'm ok with that. Sometimes you get duds in a company's record. Right now, I'm a passionate supporter of the style of games Paradox aspires to create. I want them to succeed, and that's why I'm here, even if I'm critical. But if I get the sense that Paradox isn't up to the job, you know what I'll do?

Nothing.

I won't bitch further. I won't stage a protest. I won't post some long forum farewell to the game.

I'll just disappear and spend my money elsewhere.
 

Pellucid

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The real issue here is that historically Paradox paid a lot of attention to its community and its open and closed beta testers.

Whoever is developing EU4, however, seems to have their own vision for the game and doesn't give a rat's ass what anyone else thinks.
 

x260bm

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So if there were 135,483 hours played two Saturdays ago and 119,061 played last Saturday which is post patch, that means 16,422 hours were lost after the patch. Exactly how many players did we lose? That says a lot more about the patch reception than 15 people posting they love the patch in a thread.
 

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Why would someone who enjoys the game fulltime spend time coming to Eu4 forums? Sure, this happens from time to time, but a vast majority of players are happy to play the game without ever coming to post on the forums. There is no incentive to post here for the content gamer.

As for true statistics, there are always some Steam data that exist concerning average playtime spent per player on Eu4.
I'm not assuming that dissent is a vocal minority, no one will ever know that information.

People start and stop playing for a variety of reasons. Patches come and go, most people will keep playing this game over the years to come. Best thing about Paradox is that if some patch is not good in your opinion, you can always mod it to suit your tastes.

There is always some whining happening on these forums, trust me. :p
Hundreds of thousands of people have been sure their brilliant idea is much better than what the devs scripted into the game. :)

I'm not sure into what demographic I belong. I visit mostly AARland and OT. The gaming forums have been getting more brutal over the years as wave after wave of new fanbois hits the shores. I thought it was bad with HoI3, but Eu4 forums seem quite dark and bloody too. :p

Completely disagree about the reasons why people come to forums. If only people discontent with the game came to the forum, there would never be discussions and disagreements, as every post would be a hate filled one. To me there are people from the ecstatic with the game, hate the game and meh its ok side. I for example love the game, but visit and post regularly. Same with CK2.

On topic, this is also why you see so many threads "causing -2 stability". The vocal player base that posts on the forums are split and thus when some one posts a thread about a grievance or (in rarer cases, because people are less inclined to post love stories than complaints) or what they like about the game, it keeps getting bumped to the top and there is ongoing arguments about the point being made. If everyone hated it, all posts after the initial angry post would be "+1" "+1" "+1"

The main problem with this forum is the majority of people post a grievance it is just a moan, there is hardly any discussion about ways to change the game that would solve it. A boss of mine once refused to have a meeting with you if you would only speak about what was wrong, without bringing any ideas to the table. Drove me nuts at first, cause I like a good moan as much as anyone else, but "Bring me solutions, not problems" is kinda my mantra now. I see TheMeinTeam getting a load of flack, but him and "the Bloke" and a handful of others are usually the only ones to offer an actual debate with suggested changes.....weather I agree with them or not is beside the point, I like that they do that It makes this discussion forum more....well....discussiony
 

tapewormlondon

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So if there were 135,483 hours played two Saturdays ago and 119,061 played last Saturday which is post patch, that means 16,422 hours were lost after the patch. Exactly how many players did we lose? That says a lot more about the patch reception than 15 people posting the love the patch in a thread.

There was exactly the same thread on the CK2 forum a few months ago after their patcvh. It means nothing, diddly squat, naff all, zip, nadda.

Firstly the base size of two saturdays i so insignificant that to suggest a trend from it is crazy talk. Secondly, it could have to do with people buying other new releases or other games and playing them. Banished was very popular and the top played game on steam this weekend, that might be your reason......maybe it was the Ubisoft sale, maybe those people spent time with their loved ones.....who knows.