Is there any way to get rid of the council and make it like it was pre-conclave where there is just the counselors?
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Yup. It's called "Abolish council power" law.Is there any way to get rid of the council and make it like it was pre-conclave where there is just the counselors?
Yup. It's called "Abolish council power" law.
Turn off conclave.
The only difference between abolished council power and councils without conclave is your powerful vassals get butthurt if they're not on the council but you get +2 demesne limit. Totally worth it.
Can councilors use a favor to call in a vote to empower the council when they can't even vote? I've never seen it happen; I always thought the council could only be empowered by the ruler's prerogative or faction demand. In any case, simply replace the uppity vassals with abject yes-men who will give you your power back five years later.Yeah, except when you accidentally name councelor someone you owe a favor to, and he tries to empower the council as fast as he can, even if it's your heir/wife/concubine/crappy baron
...Not at all...I'm starting to wonder exactly how much the average CK player struggles with vassals.
The thing that makes abolishing consul worthwhile excercise is ability to institute imperial government. That gives you 25 vassal limit, meaning that you can raise centralisation to max w/o risking going overboard or needing kings. And vassal kings are pure evil outside of gavel kind realms.I've never bothered with abolishing authority though. It's useful to have war declaration committee in an Empire with multiple kings, you can lock down king-vassals from factioning for more council authority and then use said king-vassals to crush the revolts from other dukes. Plus the council system itself is also easy enough to manage.
I wouldn't presume this one way or the other, average player probably never posts on this forums....Not at all...
...Not at all...