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Brikz159

Private
15 Badges
Mar 21, 2021
22
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Please completely remove these notifications or add an option to stop them.

The vast majority of my notifications are just witchcraft induction notifications, making it difficult to see any other notifications. It's also rather irrelevant as I can't think of a reason why I'd want to know my dynasty members are witches other than maybe for roleplaying purposes? Where as being notified my capital is under siege for example is extremely important and can be very easy to miss when it's followed by a dozen witchcraft induction messages.

Also, could the childhood playdate event just be rolled into a single event notification, rather then 1 notification per child? Having 14 children and having to click yes/no for every child's invitation can get a bit annoying, especially when they get invited to several playdates in a short time period. (I like the event; any added roleplaying features are an A+ in my book, just needs to be a single event notification for all your children)

Thanks for reading.
 
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m0xxY

Captain
Jul 10, 2021
425
1.343
The vast majority of my notifications are just witchcraft induction notifications, making it difficult to see any other notifications. It's also rather irrelevant as I can't think of a reason why I'd want to know my dynasty members are witches other than maybe for roleplaying purposes?
It's probably because witchcraft is usually a crime, and so if you know someone in your family is a witch you can rightfully imprison them.
 

x4077

General
Sep 16, 2020
2.161
5.351
It's probably because witchcraft is usually a crime, and so if you know someone in your family is a witch you can rightfully imprison them.
The game already brings up a Suggestion in the Issues panel to let you know whenever you can imprison someone in your realm for any reason, so the witchcraft notification would be redundant if that is its only purpose.
 
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