Wishlists for the next DLC (Soviet/Communist DLC)

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Zeprion

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While as far as I know nothing is confirmed, most people seem to want a Communist DLC focused on USSR and Paradox usually launches DLCs in Autumn or Winter, so I guess the next DLC will be a USSR-focused one that comes in Autumn or Winter.

As far as I can tell, there is no post with a wishlist for the upcoming USSR DLC. I don't think the developers asked for one, but I believe having one will benefit both the players and the developers. The developers will know what the fanbase wants and the players will get the things they are expecting that the majority of them likes.

So without further ado, this is my wishlist for a Soviet DLC, please make your wishlists as well in this topic or discuss what you like or dislike about other people's wishlists. This is by no means an official thread, but there is a chance that a developer will see this topic and find something interesting that they didn't think of and the majority of the fanbase approves of.

My wishlist for a Soviet DLC:

The nations with unique Focus Tree:
- USSR (duh)
- Mongolia (not that significant, but it was a starting communist country)
- Finland (while Finland is a Nordic country, I'd argue it workes better with a Soviet DLC due to the Winter War and Continuation War)
- Iran (England and USSR had a joint opperation against Iran, it's also a country commonly played online as an alternative communist country)
- Iraq (England invaded Iraq during World War II)

About the focus trees:
1. Stalin's purges gone wrong -> The possibility for Trosky to return if Stalin doesn't kill the right people. It's not paranoia if they are really out to get you.
2. The Second Russian Civil War -> Similar to Germany's civil war, that will restore either Democracy or the Tsar.
3. The ability to become protector of Europe, even as communist -> Stalin had this concept called "Socialism in one state", in practice, this was only to defend Stalin's power, in theory, the argument was that there is no need to conquer other nations or support revolutions everywhere around the globe, because when the transition from socialism to communism will be achieved and the Soviet Union will become a paradise for workers, the other states will clearly see the superiority of the communist system and follow suit.
3.1 This "Socialism in one state" system that was abbandoned after the Ribbentrop-Molotov Pact could lead to:
- USSR Guaranteeing the nations that they were trying to annex in our current timeline.
- USSR influencing the countries they protect towards communism.
4. USSR Guarantees Czechoslovakia -> USSR wanted to protect Czecholsovakia from Nazi Germany when France and England backed down, but Romania and Poland didn't allow them to cross their territory out of fear of a Soviet invasion. However, Romania allowed USSR to move planes through their airspace in order to protect Czechoslovakia.
5. Trosky and a more democratic communism? -> Trosky did not believe in "Socialism in one state" but in the "International Revolution", basically, the complete opposite concept. Help any communist insurgency with all they can. However, apart from that, he did care about human lives more than Stalin and his version of communism being more democratic. With Soviets (basically council) on regional levels and the leaders of those regional soviets being part of the grand Soviet (parliment), basically ensuring representation for every Russian region. I cannot say what kind of communism would this be, some argue it's closer to Karl Marx's original intention, others that it's the same as Stalin's regime but with different colors, what is certain though, it's that it won't be exactly as Stalin's regime.
6. Tsar's Path - The False Alexei or a distant relative of the Romanov's main family. -> It would be fun to have a pretender for Tsar Alexei II.
7. Decisions to improve relations and maybe make them join a Democratic Russia faction:
To Romania: Recognise Bessarabia and Restore the National Treasure.
- During the Russian Civil War, taking advantage of the chaos, the region of Bessarabia that was part of Russia but with a Romanian majority unilaterally declared independence and 3 months later declared union with Romania. The Soviet Union never recognised this unilateral independence and formed Transnistria in 1924 to further push their claim on the provice. By formally recognising Bessarabia's independence and union with Romania the relation betten the two states can start to heal.
- During World War I, Romania sent its national treasure of 120 tones of gold to Russia for safekeeping, the Soviet revolution and Bessarabia's union with Romania happened and the Soviet Union didn't want to give the national treasure back.
To Japan: Give North Sakhalin to Japan.
To Finland: Give East Karelia and Kola to Finland.
To Turkey: Request back Kars region.
- Lost by Russia at the end of World War I.
8. Russian fascism on the other hand, would be ridiculous. -> The Russians knew what opinions the Germans had on them, they made it no secret. A distinct Russian fascism, although more unlikely than a restoration of democratic or tsarist Russia, would be possible even if stretched a little. But a Russian fascism working with German fascism would be laughable, and the game's mechanic don't make a distinction between different types of fascism, if you are fascist, other fascist nations like you, so even that distinct Russian fascism, although unhistorical to the point of ridiculous, would be hard to implement.
9. Further development of the pace treaties. -> Make the Cold War possible.

That's pretty much my list of things I would like to see in the new Russian focus tree, what is your wishlist for a Soviet DLC?
 
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Darksworthyone

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They need to add more Ideologies, they said they would make monarchism its own ideology but they should also make anarchism and authoritarianism there own branch as well, Im tired of seeing a bunch of AnMon country's poping up.
 
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kimidf

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While as far as I know nothing is confirmed, most people seem to want a Communist DLC focused on USSR and Paradox usually launches DLCs in Autumn or Winter, so I guess the next DLC will be a USSR-focused one that comes in Autumn or Winter.

As far as I can tell, there is no post with a wishlist for the upcoming USSR DLC. I don't think the developers asked for one, but I believe having one will benefit both the players and the developers. The developers will know what the fanbase wants and the players will get the things they are expecting that the majority of them likes.

So without further ado, this is my wishlist for a Soviet DLC, please make your wishlists as well in this topic or discuss what you like or dislike about other people's wishlists. This is by no means an official thread, but there is a chance that a developer will see this topic and find something interesting that they didn't think of and the majority of the fanbase approves of.

My wishlist for a Soviet DLC:

The nations with unique Focus Tree:
- USSR (duh)
- Mongolia (not that significant, but it was a starting communist country)
- Finland (while Finland is a Nordic country, I'd argue it workes better with a Soviet DLC due to the Winter War and Continuation War)
- Iran (England and USSR had a joint opperation against Iran, it's also a country commonly played online as an alternative communist country)
- Iraq (England invaded Iraq during World War II)

About the focus trees:
1. Stalin's purges gone wrong -> The possibility for Trosky to return if Stalin doesn't kill the right people. It's not paranoia if they are really out to get you.
2. The Second Russian Civil War -> Similar to Germany's civil war, that will restore either Democracy or the Tsar.
3. The ability to become protector of Europe, even as communist -> Stalin had this concept called "Socialism in one state", in practice, this was only to defend Stalin's power, in theory, the argument was that there is no need to conquer other nations or support revolutions everywhere around the globe, because when the transition from socialism to communism will be achieved and the Soviet Union will become a paradise for workers, the other states will clearly see the superiority of the communist system and follow suit.
3.1 This "Socialism in one state" system that was abbandoned after the Ribbentrop-Molotov Pact could lead to:
- USSR Guaranteeing the nations that they were trying to annex in our current timeline.
- USSR influencing the countries they protect towards communism.
4. USSR Guarantees Czechoslovakia -> USSR wanted to protect Czecholsovakia from Nazi Germany when France and England backed down, but Romania and Poland didn't allow them to cross their territory out of fear of a Soviet invasion. However, Romania allowed USSR to move planes through their airspace in order to protect Czechoslovakia.
5. Trosky and a more democratic communism? -> Trosky did not believe in "Socialism in one state" but in the "International Revolution", basically, the complete opposite concept. Help any communist insurgency with all they can. However, apart from that, he did care about human lives more than Stalin and his version of communism being more democratic. With Soviets (basically council) on regional levels and the leaders of those regional soviets being part of the grand Soviet (parliment), basically ensuring representation for every Russian region. I cannot say what kind of communism would this be, some argue it's closer to Karl Marx's original intention, others that it's the same as Stalin's regime but with different colors, what is certain though, it's that it won't be exactly as Stalin's regime.
6. Tsar's Path - The False Alexei or a distant relative of the Romanov's main family. -> It would be fun to have a pretender for Tsar Alexei II.
7. Decisions to improve relations and maybe make them join a Democratic Russia faction:
To Romania: Recognise Bessarabia and Restore the National Treasure.
- During the Russian Civil War, taking advantage of the chaos, the region of Bessarabia that was part of Russia but with a Romanian majority unilaterally declared independence and 3 months later declared union with Romania. The Soviet Union never recognised this unilateral independence and formed Transnistria in 1924 to further push their claim on the provice. By formally recognising Bessarabia's independence and union with Romania the relation betten the two states can start to heal.
- During World War I, Romania sent its national treasure of 120 tones of gold to Russia for safekeeping, the Soviet revolution and Bessarabia's union with Romania happened and the Soviet Union didn't want to give the national treasure back.
To Japan: Give North Sakhalin to Japan.
To Finland: Give East Karelia and Kola to Finland.
To Turkey: Request back Kars region.
- Lost by Russia at the end of World War I.
8. Russian fascism on the other hand, would be ridiculous. -> The Russians knew what opinions the Germans had on them, they made it no secret. A distinct Russian fascism, although more unlikely than a restoration of democratic or tsarist Russia, would be possible even if stretched a little. But a Russian fascism working with German fascism would be laughable, and the game's mechanic don't make a distinction between different types of fascism, if you are fascist, other fascist nations like you, so even that distinct Russian fascism, although unhistorical to the point of ridiculous, would be hard to implement.
9. Further development of the pace treaties. -> Make the Cold War possible.

That's pretty much my list of things I would like to see in the new Russian focus tree, what is your wishlist for a Soviet DLC?
although nothing is true, everything confirmed, all the indirect clues that have been revealed, points to all the clues, the next great dlc will be set on the eastern front, as suggested in the name of the patch that is supposed to accompany it, and as they said in an interview on reddit, the USSR would be the great priority for next dlc


I think you are wrong in a large part of the countries that will accompany the Soviets apart from Finland. I also create Polish rework and shared trees for the Baltic countries and I would also like a small shared tree for Soviet republics like Ukraine, Belarus etc ...


Iran and Iraq are destined to come to another dlc together with Turkey a dlc set in the Middle East and I doubt one day Mongolia will have its own tree but a modification of the generic tree and adapted for geographical reasons

very likely the communist states would have their own style of puppet or satellite states under cynically they were known as people's democracies

I create the leader of the communist faction new and specific actions like fomenting communist guerillas especially in colonies. also the ability to send weapons and military advisers clandestinely to these communist insurgent groups or their vassal or puppet states.

There should also be some types of penalties for becoming communist as these states could not have certain types of laws such as free trade
 
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kimidf

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I want Italy focus tree.
most likely this country will come in the last dlc of the great reworks and it will come within two years since developers practically ruled out that Italy would come in the same dlc as the Soviet rework and it is totally logical because there is hardly anything common between both countries


the rework Italy will surely come deep from the eastern Mediterranean with its own focus for Greece, Bulgaria and Austria and possibly some revision of the Balkan states
 
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Praetori

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By far the most important thing is the logistical system. Right now the Eastern Front plays absolutely nothing like it did historically as a result.
One "quickfix" would be to have supply efficiency in a supply-zone start from 0 and then increase. That would mean that carried supply would still enable divisions to make deep operations but they would eventually stall.
Currently an armored or motorized division only needs to stop for long enough to recover fuel and decent ORG and then keep going. With niche'd LARMs with the right designer you can tear through the USSR in no time as GER.
 

DicRoNero

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8. Russian fascism on the other hand, would be ridiculous. -> The Russians knew what opinions the Germans had on them, they made it no secret. A distinct Russian fascism, although more unlikely than a restoration of democratic or tsarist Russia, would be possible even if stretched a little. But a Russian fascism working with German fascism would be laughable, and the game's mechanic don't make a distinction between different types of fascism, if you are fascist, other fascist nations like you, so even that distinct Russian fascism, although unhistorical to the point of ridiculous, would be hard to implement.
It's totally the other way around, albeit we have to define the terms before we go into it.

A conservative right-wing movement of w/e name was far more likely than any democracy, let alone restoration of Tsardom. If anything, the latter was very improbable for a single reason of lacking a proper figure to be put on throne - do you recall any meaningful role anyone of royal family played during the Civil war? I do not either, and those indeed originating from the dynasty could have been considered as national traitors by some, and simply illegitimate by others. The third would say the Tsardom just doesn't fit into the 20th century anymore.

Rather, it could probably follow the approach of the Spanish focus tree - a really strong and even ruthless military leader [Wrangel-like, long-dead by then] succesfully overthrows the communist regime and *then* you're given on option to either remain authorian right-wing regime ['fascism', lol] or switch to tsardom with national election picking someone along the 1613 lines (i.e. a totally new dynasty).

As Bronstein (Trotsky) once put it, "our opponents could have easily smashed us, had they threw in "hail a peasant Tsar!" slogan" - but that "peasant Tsar" would be a tsar only in its name, much less in middle 30s. When you've got a blunt terrorist regime hunting down anyone even remotely opposing bolschevism, you're unlikely to see a transition to monarchy even along fantasy Kaiser line in the German focus tree - as that requires a living nobility. Unlike the Fuhrer, a Tsar can not pop up out of nowhere.

Ivan Ilyin (1883-1954), a classical ideologue of Russian nationalism [as perceived now] and as monarchist as one can be, talked of a national dictator coming afterwards. That said, he wasn't totally opposed to certain democratic principles either, but one has to read him to get his ideas best.
 
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About item 3; communist superiority? Transition from socialism to communism? This is very illusory, never happened and never will happen, because it was nothing more than a trap to grab the most fragile.
 
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Zeprion

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About item 3; communist superiority? Transition from socialism to communism? This is very illusory, never happened and never will happen, because it was nothing more than a trap to grab the most fragile.
This is why I stated the difference from in theory to in practice as far as "Socialism in one state" is concerned, perhaps the same can be said for communism as a whole.

While the protection of Europe is not out of the kindness of the communists, they don't want to see Nazi Germany gain power. In real life they made a deal, but what if they don't?

Before Ribbentrop-Molotov Pact, Stalin spoke against Nazi Germany's invasions of Austria and Czechoslovakia.
 
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T Knight

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Revisit cavalry units. The Red Army made good use of cavalry and had quite a bit of cavalry divisions. Even the Axis used cavalry on the Eastern Front and the war there saw cavalry charges with success, notably the Italian Savoia cavalry charge and the last cavlary charge by Polish units at Schoenfeld in 1945
 

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One "quickfix" would be to have supply efficiency in a supply-zone start from 0 and then increase. That would mean that carried supply would still enable divisions to make deep operations but they would eventually stall.
Currently an armored or motorized division only needs to stop for long enough to recover fuel and decent ORG and then keep going. With niche'd LARMs with the right designer you can tear through the USSR in no time as GER.
Yeah that would help. I thought I saw at one point that they were considering a supply center mechanic - that would be best. You could pre-populate the map with railroads and potential supply nodes. After you take a supply node then supplies propagate from there to simulate trucks getting stuff to the front lines.

Another thing is supply delivery between nodes and armies would ideally depend on off-map trucks and fuel.
 

kimidf

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Ski troops would be cool, or ski recon. For Finland.


In a certain way Finland already has a spirit the Sisu about treats that aspect also could be inserted in an approach that will modify that spirit some aspects that will improve that focus such as the ability to move that type of weather faster, recognition and ability to capture enemy teams but I do not see Specific troop type I think it would be better to appeal to the jaegers or hunters for their offensive and defensive capabilities on forests and could also be used for other nations such as Germany or the USSR
 

Praetori

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Yeah that would help. I thought I saw at one point that they were considering a supply center mechanic - that would be best. You could pre-populate the map with railroads and potential supply nodes. After you take a supply node then supplies propagate from there to simulate trucks getting stuff to the front lines.

Another thing is supply delivery between nodes and armies would ideally depend on off-map trucks and fuel.
The real problem is tracing supply from a point of origin through a network and then out to the units in question. They tried it in HOI3 but any "simulated" system generally results in TSP styled computing issues which is BAD for performance.

That said I'd still really like to have on-map railroads or other map-evident geography/infrastructure for supplies.