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unmerged(31085)

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Jun 25, 2004
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What are your wishlist for HOI 3?

1. No more CTD.
2. No more lagging.
3. More terrain features on the maps with layout of cities.
4. New sprites for every level upgrades.
5. Dynamic night and day events.
6. Dramatic night bombings with anti-aircraft flaks and searchlights as sprites.
7. Trenches
8. Icons for capital cities like that of Victoria.
9. Improvement of weather AI.
10. Improvement on computer AI.
11. Overhaul on game engine for faster gameplay.
12. Breakdown of smaller states for MODDING compatibility.

These are some of my thoughts...what are yours?
 
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SecondReich

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Nuclear Waste Bomb----> Semi-Fission Bomb----> Fission Bomb -----> Death Star :rofl:

No, really, I think HOI2 is a near perfect game, once the bugs are gone. I want THE LONG DEMANDED Cold War game.
 

unmerged(40826)

Second Lieutenant
Mar 3, 2005
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SecondReich said:
Nuclear Waste Bomb----> Semi-Fission Bomb----> Fission Bomb -----> Death Star :rofl:

No, really, I think HOI2 is a near perfect game, once the bugs are gone. I want THE LONG DEMANDED Cold War game.

I'd love to see a mod based on Harry Turtledove's WorldWar books. I always loved the thought of an alien invasion right in the middle of WWII...

Btw... Fission Bomb to Death Star? That's quite a quantum leap in weapon's tech! I think perhaps you should have included Hydrogen and Fusion bombs in between, at the least. :)
 

Wyrm

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- Restriction in unit loading/unloading related to size of port.

- Restriction in amount of supplies sent/recived related to size of port
 

Wyrm

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- AAA supply consumption
- Land and Sea fort supply consumption
 

HMS Enterprize

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HOI3? Not even a year after HOI2 has been out?!?

Wow, you guys dont ask for much do you?

I'll settle for a further patch on HOI2.

Furthermore, I would be very surprised if they even did a HOI3. I mean, they have already done 2 games on essentially the same period. I think 'milking it' springs to mind..
 

unmerged(32924)

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Aug 6, 2004
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A button next to every slider, which sets instantly to the need.
It's tremendous to set every bit of IC to the exact number, because we all want to use IC the most efficiently possible.
 

unmerged(40826)

Second Lieutenant
Mar 3, 2005
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L.Gergo said:
A button next to every slider, which sets instantly to the need.
It's tremendous to set every bit of IC to the exact number, because we all want to use IC the most efficiently possible.

I know exactly what you mean, no worries. Those sliders are hell to set correctly.
 

Wyrm

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Doesn't anyone know how to shift-click and ctrl-click the +/- for the sliders to move 0.5 and 0.05 units at a time respectivly?
 
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unmerged(46079)

Second Lieutenant
Jul 7, 2005
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Wyrm said:
Doesn't anyone know how to shift-click and ctrl-click the +/- for the sliders to move 0.5 and 0.05 units at a time respectivly?

I love that now that I know it.
Shift click to get the slider close (you can hold it down) then just click to get there... (also can be held down)
 

unmerged(44784)

Who is John Galt?
May 28, 2005
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The ability to conquer the moon! Seriously.
 

unmerged(44784)

Who is John Galt?
May 28, 2005
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Maybe the moon can be a seperate, smaller map made up of large provinces. ;)
 
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