- Oct 27, 2003
- High replay value
Clans with different quests and gameplay
Changes in the main quest depending on the chosen clan.
Still talking about clans, this is perhaps my most important dream: the importance of the chosen clan in the whole history.
I know that probably BL2 will not implement the full complexity of the vampiric interactions, but (as an examples) in BL1 the clan choice was not important for the story or interactions.
Or better, being a ventrue or a brujah makes a quest different because generally speaking, a ventrue may use domination and/or may try to persuade npc's etc.. while a brujah usually just kick ass.
But you may build a "combat toreador" or a "social brujah" just spending XP (which is a very good things)
Nevertheless in BL1 there is nothing really different in beeing a torerdor or a tremere: as a tremere there is a chantry but it's not "my" chantry; I don't interact with my Primogen; and my clan doesn't matter to other NPC's , while being a brujah, out of the camarilla from the Convention of Prague, should matter to a malkavian or a toreador (unless they are anarchists).