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unmerged(168049)

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Combat changes:

-Guard, infantry, and engineer should all be available from the start, just having different stats (Guard would have the highest of all the combat and morale values, but are more expensive and take much longer to train than the other unit types; engineers would have lower than average combat and morale values, but gain a huge combat bonus against units in fortresses; then obviously infantry would just be average in everything)
-Cavalry, hussar, and cuirassier should all be available from the start (Much like changes requested above. Cuirassiers have the highest combat and morale values, but move more slowly and are more expensive than the others, as well as taking longer to train; Cavalry have average everything; Hussars have lower combat values but average morale and move very quickly; take slightly longer than cavalry to train.) Also, artillery should have extremley high attack and defense values but very poor morale and movement speed.
-Late game warfare should be significantly more deadly.
 

Rizzmond

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I would like to see mobilized pops turn into irregulars instead of infantry. It doesn't really make much sense to instantly get thousands of trained soldiers from farmers and labourers.
 

Cohnman5

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I would take a broader approach. War is too complicated to settle. In EU3 you could specify provinces and spheres with a much better interface. The economy is much too complicated. Give one slider to accomplish globally what you desire. In Vict 2, every province much be examined in detail. Make the AI smarter to always build toward factories and forts and naval bases and railroads. And when research is completed, what then? Politically this game is a mess. I want a progressive, democratic, capitalist society--almost impossible to obtain. Love the music and Paradox again, you are the greatest, but not yet on this game, but plenty of potential though!
 

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How often does Scandinavia show up though, if done right there should be about the same chance, right?

Pretty much. A unified Scandinavia did not interest Germany at all. Same as a inified Iberia did not interest France and GB at all.

I'd say it should be rarer than Scandinavia forming, since it doesn't look like it had any support outside of a few intellectuals.
Indeed. But this is your game and those intellectuals could be popular if you wish so. :)
 

curtismm

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I had an idea while trying to unite Italy in my current game. I was successful after playing just the diplomatic game though eventually. How's about there be some sort of thresh hold we can set for influence from other nations on nations we're trying to influence. What I mean is make it so where say I am influencing the Papal States. No one else is so I jump from the screen to take care of industry. Then all of a sudden I get a pop-up that says my diplomats were kicked from the Papal States by France. It would be nice to be informed that some other nation is influencing states I'm trying to influence. Set a threshold to like 10 or 20 so when another nations influence reaches that level, you get notified.
 

Heliocon

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I would like to see mobilized pops turn into irregulars instead of infantry. It doesn't really make much sense to instantly get thousands of trained soldiers from farmers and labourers.

Great point, 100% agree, mobilization of pop should be irregulars (because its essentially a draft right?). After that you should be able to maybe "upgrade/train" them into soldies. So you would mobilise and throw troops into the front, or hold them back for training and equipment.

!Also please reduce or remove confederate nationalist rebelions post US civil war or make only conservative southern pops confederates instead of priests...!
!Create a canceling affect between rebel groups, if there are big militant reactionaries and equally explosive jacobins I think they should both have less Mil as they should kinda cancel out. If there is on the one hand only one major type of revolting group, make them stronger (in fact dont, rebels in this game are rediculous but its a suggestion if it gets you to do above change).

Edit 2 (lol): When I discoverd Artificial dye, playing as the US (the whole dye industry is entirely UK btw and its in short supply) my capitalists only ever made 1 dye factory, even though there is a shortage they havent made any more then that single factory...
Also for some reason incouraging textile industry (clothing, fabric, dye) only gives me +10% to clothing but not the fab or dye for some reason (prob bug, failed to trigger the incentive change after the invention was made).
 
Last edited:

Heliocon

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Why? They were fighting for independence from the Federal government so they could hold slaves (states rights, yes the right to have slaves). Why would they annex the USA? That would turn them from the CSA to the USA...
The only other equivalent is anarcho liberals who would remove reforms... Thats what the CSA prob would of done.
 

Vidboy10

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Why? They were fighting for independence from the Federal government so they could hold slaves (states rights, yes the right to have slaves). Why would they annex the USA? That would turn them from the CSA to the USA...
The only other equivalent is anarcho liberals who would remove reforms... Thats what the CSA prob would of done.
The CSA was more of a revolution then a independence movement.
A lot of historians had theories that Davis wanted a NEW America then just a independence.
 
Last edited:

SAS

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Prob been said but here goes. Make the military forces much harder to recruit and maintain for the player AND the AI.
 

Arilou

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Performance improvements. Make the game run and I'll deal with the rest later :p
 

th3freakie

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I think if there was any Iberian union mechanic in the game, it would end up happening far too often to be a positive features. Also, no pharaohs trading blueprints please!

?? :confused: There is an Iberian Union mechanic. It's called Spain.
 

No idea

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?? :confused: There is an Iberian Union mechanic. It's called Spain.

Errr... I don´t understand you. They were talking about an unifying event where Spain OR Portugal leads the union of both Spain AND Portugal. I think it´s a great idea, and it´s reality based, altough it didn´t happen during this timeframe (during most of history there has been no political difference in Iberia. It was late during the XI century when Portugal came into existence. And Spain and Portugal were unified again during the last part of the XVI century and first half of the XVII century).

About other issues, I think that relations don´t matter really much. I don´t know what to do with all those diplomatic points after the few first decades.
 

th3freakie

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Errr... I don´t understand you. They were talking about an unifying event where Spain OR Portugal leads the union of both Spain AND Portugal.
The unification of Portugal and Spain would lead to Spain with nicer borders. And perhaps a change in capital, if Portugal happens to be the leading nation, but even that is doubtful, Madrid being better placed 'n all.
There is no more need for an unification event there than there is for Great Britain to unify with a Scotland revolter.
 

Andrelvis

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The unification of Portugal and Spain would lead to Spain with nicer borders. And perhaps a change in capital, if Portugal happens to be the leading nation, but even that is doubtful, Madrid being better placed 'n all.
There is no more need for an unification event there than there is for Great Britain to unify with a Scotland revolter.

While Spain indeed originally used to denote all of the peninsula, I am not sure if that was the case in the 19th century anymore (it certainly isn't in the 20th).
 

th3freakie

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While Spain indeed originally used to denote all of the peninsula, I am not sure if that was the case in the 19th century anymore (it certainly isn't in the 20th).
Because the Brave Resisting Lusitans are still independent. If they part of Spain, the place would be called Spain. Germany would still be Germany if it annexed Austria.
 

Andrelvis

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Because the Brave Resisting Lusitans are still independent. If they part of Spain, the place would be called Spain. Germany would still be Germany if it annexed Austria.

If Spain annexed Portugal centuries ago, yes. But in the 19th... I'm not so sure. They might well have changed the country's name to Iberia to symbolize the unification. The meaning of the word "Spain" changed, due to it being the name of a State, so that it no longer covers the peninsula as a whole.
 

Sovetskysoyuz

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I would like to see mobilized pops turn into irregulars instead of infantry. It doesn't really make much sense to instantly get thousands of trained soldiers from farmers and labourers.

This is why they spawn with 0 org. If you send them straight into action they won't do very well.