Hi! As I already said in the discussion concerning the "release" of the source code, I would have prefered this to be a free, true open source project - like for example open transport tycoon. Unfortunately, this is not the case. However from what I have read this will still be close to the best game one could imagine, so I suppose I will most likely buy it.
Having said this, there is in fact one wish I have. Could it be possible to make the effects of an event conditional? This would be particularly useful if you were to script a war. The "armistice" event will trigger once certain criteria are met. Conditional event effects will decide which provinces change control, how much money is paid etc. With the current way events work you'd have to write one event for every possible outcome. Conditional event effect would make this easier.
And.. almost forgot: Possibility to force an enemy to release a vassal in peace negotiations.
Two thumbs up for this project!