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charlottep51

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I don't know why you'd give your opinion on a subject you don't understand. I went through the trouble of making the exact same division the OP did in-game just to get this screenshot
pure tank division, exact same template, 18.3 org

What OP did is completely viable vs the game's AI. Just run around the enemy troops and capitulate them. Mobile warfare is a strong doctrine when properly used, it's a... mobile doctrine after all. You can use mobile warfare even as smaller countries, I had my Tannu Tuva achievement run done with it, even though I had 0 tanks. They are very good for taking land behind enemy lines quickly, you lose less org and move quicker.

EDIT: Actually OP said he used superior firepower. Interesting choice. The org must've come from the support companies, then. I wonder if he'd be able to capitulate Germany even quicker if he had taken mobile warfare for the extra speed and less org usage when taking land, for the cost of less soft attack.
Also another option, is to build hundreds of 2 width light tank divisions with the most speed you can get. You can then take land like crazy. I saw someone with tanks of almost 50km/h speed when taking jet engines.

View attachment 784117
My strategy was simple:

To minimize the production of equipment for the infantry division, I didn't give any resources to the infantry division, they didn't do any combat tasks, I just put all the industry into the armored division,

Instead of using motorized infantry battalions to increase organization and HP for extreme speed requirements,

In order to pack as much firepower as possible into the smallest possible width, I chose tank Battalion (2 width)



At first I was worried that the division would crash with an AI counterattack (low HP).



In reality, the AI is mostly made up of 9 infantry battalions and 3 artillery battalions, which are not fast enough or powerful enough to pose a threat

Buffs such as commander buffs, battle plan buffs, etc. actually have +200-+400% combat efficiency for the first few days

This means that with 2000+ soft attacks, AI infantry divisions are completely unable to withstand such fire,



With a soft attack of around 400, AI infantry divisions can withstand even a few days as they have time to reinforce and rotate

But with 2000+ soft attacks, those reserves fled together without reinforcements
 
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charlottep51

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How does Germany has so little divisions at full buff? In my two USSR games on default settings Axis were swarming the border in 41, at least 5-9 divisions on each tile form Poland to Bessarabia
Chinese UI and low-res screenshots make it hard to analyze what you posted
You can watch the video
There is no need for money for this video
And I'm not taking a dollar in the video

www.bilibili.com/video/BV1p44y1a7Pr/
 
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charlottep51

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He didn't buff the AI, elite difficulty is a nerf to yourself. The base game's AI is horrible at building stuff, they have a hard time going above an army of >2million by 1941.
Paradox needs someone to work on the AI. I'm missing the ExpertAI mod, the game isn't fun to play without it. You have to give the AI extreme modifers to have any kind of challenge, or play other mods like Ragnarok 1937 or Endsieg. But none of the good mods have updated yet.
german italy full strengthen

In the early days of the war, AI will not commit all their forces to the eastern front, but gradually as the front moves east
I rarely see a German AI with a dozen or even two dozen divisions per grid


In most cases, each cell has 5-10 divisions,
At the time of the war in June-July 1941, the Soviet Union and Germany had about 15 cells on their border
The German AI will have 150 or so divisions on the border at most

If you've ever experienced this, the AI had 15 or 20 + divisions on each grid at the beginning of Barbarossa, I'd love to see screenshots
 

charlottep51

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RUSSIA 1941

Your airforce is still worthless and you still have a large purge debuff on your army

IT takes until 1943is before you get all those debuffs off

The org debuff you have on the red army is much larger than the little org you get from doctrine, And you changed doctrine so you have less researched. Where did you get the XP from? No guns mean no civil war XP from Spain which was also nerfed and attache also nerfed. If you spent PP to hire an army general to get natural XP and you built a brand new template from scratch and Changed doctrine LMAO and want to convince me this is a natural Iron man setting game or similar?

It DOES NOT ADD UP. It is a mod. The German infantry 100s of them would just pin your tanks and overrun them

The Russian airforce is trash. Just even training them with the red airforce debuff you lose like half of them and in 1941 you had no time to focus national tree on the airforce while you are trying to get the purge and red army debuff first

So the transport is worthless to the axis 5thousand airpower dominating the whole eastern front with 100 percent A.S.

So NO I don't believe it one bit unless you are using mods. The math doesn't add up LOL
Have you ever actually played with a transporter?
In this version (1.114 Beta3), transports are still very difficult to intercept, they can easily drop supplies against hostile air superiority
And if you look at the video, when I actually took the airport,
Axis air forces had little time to do anything, and they lost the airfield

And I add enough AA in the division, to relief they receive air superiority debuff, reduce speed and breakthough and defend, www.bilibili.com/read/cv14092182,

If I have 1000 planes (1000 air weight) and the enemy has 600 planes, we > the enemy, then air control is ours,
Our air is: 1000 / (600 + 1000) = 62.5%, enemy 30% * 62.5% = -18.8% speed
The enemy's air is: 600 / (600 + 1000) = 37.5%, our 30% * 37.5% = -11.2%

If I have 3000 planes (1000 air weight) and the enemy has 2800 planes, we > the enemy, then air control is ours,
Our air is: 3000 / (2800 + 3000) = 51.7%, enemy 30% * 51.7% = -15.5% speed
Enemy air control: 2800/(2800+3000)=48.3%, enemy gives us -30%*37.5%=-14.5% speed

Enemy army division's air defense stat
The division has an AIR defense value of Y, providing a penalty reduction of 0.7 Y/ (Y+112)
Assuming the enemy has no planes at all, the player gains 100% air control, giving the enemy a debuff of -35% air control
A. If the enemy division has 15 aa, 0.7 *15/ (15+112)=8.2% reduction, the -35% air superiority debuff becomes -26.2%
B. If the enemy division has 50 aa, 0.7 *50/ (50+112)=21.6% reduction, the -35% air superiority debuff becomes -13.4%
C. If the enemy division has 70 aa, 0.7 *70/ (70+112)=26.9% reduction, the -35% air superiority debuff becomes -8.1%

I did everything to add buffs and debuff relief so I could play a decisive local advantage
 
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charlottep51

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you can farm 100's of xp in spanish civil war as the soviets as you can drag the war for long and win it if you want to (possibly OP has spain as a puppet to get a 2nd front and reduce the amount of troops the AI has on his border?). then you can farm some more in japan and finland. even on early ww2 if you want to though i never did that

We are not talking about the same version of the game. If you had NSB

Your red army debuff makes it hard to collect army XP since you need green on the battle to collect a little. Germany and Italy going to steamroll Spain fast and early. Where does this Magic PP come from? like there is no purge thing, low stability and in civ economy and large debuff to collecting PP while the PP you get, you to need for purge events.

Sending red army units to fight just gets beat and hard to collect XP. The red army now just give XP to others

If your talking before NSB ok I can see your point

If you want to know how to win the Spanish Civil War, as well as get enough Army XP
I can talk about

Send in your tactical bombers and fighters
On the western side of Spain, the bombers would first break through the Fascist Spanish lines and then move south to wipe out all the Spanish troops in the south.
In this way, the two Spanish armies were roughly balanced,

If either side is too powerful, there are ways to balance them,
For example, if communist Spain is too strong, the player moves his troops to the back and lets them be partially annihilated
If fascist Spain is too strong, it will also use bombers to fight small battles of annihilation in the salient, making it difficult for them to maintain an offensive position

In this way, if you want to take it to the extreme, you can keep the Spanish Civil War until 1941
You have enough experience to fill out the army doctrine
 
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While I can't read chinese(?), I can guess what the numbers mean... and from my experience, you are either very good or these images are fishy.

First thing to notice, is that achievments are disabled. If you want to get due respect in the forum, you should have probably gone with ironman (and unmodded of course), so that achievments are enabled.

Secondly, how did you get so many military factories? From the numbers you stated, you had 200 on armour and then 47+ on planes. But this leaves many open questions: How many inf did you have? How did you produce their equipment? Also, 17 factories on fighters seems to low to achieve air superiority, so how can you utilize your transports?

All in all, you need to give WAY more numbers on your build. At the moment I'm not convinced that this is real.
I forgot to add,

There are a total of 24+6 armored divisions

There are 18+24 infantry divisions,
They are 9th Infantry Battalion
Or low-priced things like the 20th Infantry Battalion,
I don’t need infantry divisions to fight, they just need to maintain the Romanian border.
 

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There's a doctrine called "Mobile Warfare" that gives organization to tanks. Not sure if you heard of it

What a hipster combined with WW2 strategy would look like:

1639001353321.png


It's been a long day, and I couldn't help myself when I read your post. :)
 
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@charlottep51 Hilarious video. Nice one. One question - did you do this with the open_beta version of the game or current normal release? Industry looks v. good if normal, and fine if the open_beta.
1.114 open_beta3
I can only have 280-320 factories for the previous version
Open Beta is much better

With some extreme trick used , the Open Beta could be much more, and I even saw a community players reach 600 factories in 1941
But I think these trick are a little too powerful , so i did't use them
Including and more than this:

1. Use spy to steal tech, including industrial and construction technology

2. Find a resource-rich country, such as Turkey. Make war excuses against it. Buy all its resources one month before the war.
That would put Turkish factories 70% above the Average of the Top seven Major countries,
It became the NEW Major country,

This allows players to switch to TOTAL mobilization once they are at war with Turkey

And you can click on the "Lessons of War" thing FOCUS

3. Directly attack Japan

4. Convert most of the military factories to civilian ones in the beginning, then attack Finland,
Then use all civilian factories to buy resources, and the player's factory drops dramatically
Let Finland take part of the territory, reduce player factories and increase Finnish factories,

Players can then switch to TOTAL mobilization
 
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1. Use spy to steal tech, including industrial and construction technology

2. Find a resource-rich country, such as Turkey. Make war excuses against it. Buy all its resources one month before the war.
That would put Turkish factories 70% above the Average of the Top seven Major countries,
It became the NEW Major country,

This allows players to switch to TOTAL mobilization once they are at war with Turkey

And you can click on the "Lessons of War" thing FOCUS

3. Directly attack Japan

4. Convert most of the military factories to civilian ones in the beginning, then attack Finland,
Then use all civilian factories to buy resources, and the player's factory drops dramatically
Let Finland take part of the territory, reduce player factories and increase Finnish factories,

Players can then switch to TOTAL mobilization

Got here because this showed up on my email, on stuff "I have missed".

I could start by wondering a few things, but for starters, I question how you got to 400 factories. It is pratically impossible to reach that high amount of factories even on normal by 1941, so I really wonder how you did it on Elite. Elite doesn't make things easier because you sacrifice political power (delaying economy changes / extra stability / construction speed / research and even overall production).

If you do these exploits and turn Turkey into a major just for TOTAL MOBILIZATION, then you aren't really helping yourself because you will lose some powerful bonus the five years plan offers since you will be locked from it. You can even take War Economy when you are finishing the purge if you are up for it. Not as good as total mobilization but still a close match, if you somehow lack the war support or didn't take the decision already.

The transport thing some people questioned, and even air superiority isn't really a problem. I usually place only 3-7 factories on transports and although they do get killed they are easily replaced and I still get positive on production. You probably only need fighters to keep enemy bombers out.

You dont really need spies to steal tech, if you tech industrial techs yourself all the time. Since you will have to sacrifice naval, and you don't need to tech doctrines anymore, it is pretty much better now than before. I rarely have problems as the Soviet Union running 3-4 tech slots, and it would be much easier if I merely invested on a few type of divisions like you did (which would be enable me to skip a lot of 'useless techs' that would have no use for such strategy).

Also, the game you had heavily depends on a few other factors you didn't mention:

1º were you playing historical?
2º did the AIs have buffs or not? you state "german italy full strengthen" but that is pratically impossible since your AIs don't really have that many divisions around. Due to supply limits the AI doesn't dogpile men on the borders like in the past, but still.
3º who did you fight before fighting germany, did you actually annex half of asia after they took generic focus that give them +factories? Or did you annex USA at the start? I could easily reach 400 factories by annexing USA, but then again, such an opening move isn't anything new... maybe even Japan, since you can easily land or paradrop a few men on Japan and capitulate them without even bothering on manchuria.
4º was germany fighting someone else on the west, or did they already capitulate everyone on the mainland?

P.S: if you actually decide to upload a video in the future, please use youtube or a better service or simply reduce quality of the video you are about to upload, because the chinese service you used is terrible and keeps stopping.
 
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Got here because this showed up on my email, on stuff "I have missed".

I could start by wondering a few things, but for starters, I question how you got to 400 factories. It is pratically impossible to reach that high amount of factories even on normal by 1941, so I really wonder how you did it on Elite. Elite doesn't make things easier because you sacrifice political power (delaying economy changes / extra stability / construction speed / research and even overall production).

If you do these exploits and turn Turkey into a major just for TOTAL MOBILIZATION, then you aren't really helping yourself because you will lose some powerful bonus the five years plan offers since you will be locked from it. You can even take War Economy when you are finishing the purge if you are up for it. Not as good as total mobilization but still a close match, if you somehow lack the war support or didn't take the decision already.

The transport thing some people questioned, and even air superiority isn't really a problem. I usually place only 3-7 factories on transports and although they do get killed they are easily replaced and I still get positive on production. You probably only need fighters to keep enemy bombers out.

You dont really need spies to steal tech, if you tech industrial techs yourself all the time. Since you will have to sacrifice naval, and you don't need to tech doctrines anymore, it is pretty much better now than before. I rarely have problems as the Soviet Union running 3-4 tech slots, and it would be much easier if I merely invested on a few type of divisions like you did (which would be enable me to skip a lot of 'useless techs' that would have no use for such strategy).

Also, the game you had heavily depends on a few other factors you didn't mention:

1º were you playing historical?
2º did the AIs have buffs or not? you state "german italy full strengthen" but that is pratically impossible since your AIs don't really have that many divisions around. Due to supply limits the AI doesn't dogpile men on the borders like in the past, but still.
3º who did you fight before fighting germany, did you actually annex half of asia after they took generic focus that give them +factories? Or did you annex USA at the start? I could easily reach 400 factories by annexing USA, but then again, such an opening move isn't anything new... maybe even Japan, since you can easily land or paradrop a few men on Japan and capitulate them without even bothering on manchuria.
4º was germany fighting someone else on the west, or did they already capitulate everyone on the mainland?

P.S: if you actually decide to upload a video in the future, please use youtube or a better service or simply reduce quality of the video you are about to upload, because the chinese service you used is terrible and keeps stopping.


If you do these exploits and turn Turkey into a major just for TOTAL MOBILIZATION, then



--I mean, I could have done that , to get more factories than 450 , and more productivity and more TECH advance, but I didn't

I didn't use spies, didn't declare war,
Only building ,That alone , give me 450 factories




1º were you playing historical?

--yes


2º did the AIs have buffs or not? you state "german italy full strengthen" but that is pratically impossible since your AIs don't really have that many divisions around. Due to supply limits the AI doesn't dogpile men on the borders like in the past, but still.

--I can't control what the AI is doing
AIs have buff
Elite difficult


3º who did you fight before fighting germany, did you actually annex half of asia after they took generic focus that give them +factories? Or did you annex USA at the start? I could easily reach 400 factories by annexing USA, but then again, such an opening move isn't anything new... maybe even Japan, since you can easily land or paradrop a few men on Japan and capitulate them without even bothering on manchuria.


--Transport planes drop supplies
and
450+ number of factories,()
This Has been proven by many players in our community,
I remember Germany and Italy fighting in central Africa, that's all



4º was germany fighting someone else on the west, or did they already capitulate everyone on the mainland?


--I didn't declare any war, any , include Finland




P.S: if you actually decide to upload a video in the future, please use youtube or a better service or simply reduce quality of the video you are about to upload, because the chinese service you used is terrible and keeps stopping.




--I've gone through each step in detail,
and I've written a lot of guides,
This guide has been read more than 7000 times in our community
and they all say they can successfully reach 450 or even higher factories

If you have questions about any of the details, you can ask,
But I don't think it's necessary to make a video when the text is clear
because of the Internet blockade, it's slow and hard uploading to YouTube for me
 
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scarface2cz

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If you do these exploits and turn Turkey into a major just for TOTAL MOBILIZATION, then



--I mean, I could have done that , to get more factories than 450 , and more productivity and more TECH advance, but I didn't

I didn't use spies, didn't declare war,
Only building ,That alone , give me 450 factories




1º were you playing historical?

--yes


2º did the AIs have buffs or not? you state "german italy full strengthen" but that is pratically impossible since your AIs don't really have that many divisions around. Due to supply limits the AI doesn't dogpile men on the borders like in the past, but still.

--I can't control what the AI is doing
AIs have buff
Elite difficult


3º who did you fight before fighting germany, did you actually annex half of asia after they took generic focus that give them +factories? Or did you annex USA at the start? I could easily reach 400 factories by annexing USA, but then again, such an opening move isn't anything new... maybe even Japan, since you can easily land or paradrop a few men on Japan and capitulate them without even bothering on manchuria.


--Transport planes drop supplies
and
450+ number of factories,()
This Has been proven by many players in our community,
I remember Germany and Italy fighting in central Africa, that's all



4º was germany fighting someone else on the west, or did they already capitulate everyone on the mainland?


--I didn't declare any war, any , include Finland




P.S: if you actually decide to upload a video in the future, please use youtube or a better service or simply reduce quality of the video you are about to upload, because the chinese service you used is terrible and keeps stopping.




--I've gone through each step in detail,
and I've written a lot of guides,
This guide has been read more than 7000 times in our community
and they all say they can successfully reach 450 or even higher factories

If you have questions about any of the details, you can ask,
But I don't think it's necessary to make a video when the text is clear
because of the Internet blockade, it's slow and hard uploading to YouTube for me
you are doing gods work my man. keep it up
 
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CantGetNoSleep

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Got here because this showed up on my email, on stuff "I have missed".

I could start by wondering a few things, but for starters, I question how you got to 400 factories. It is pratically impossible to reach that high amount of factories even on normal by 1941, so I really wonder how you did it on Elite. Elite doesn't make things easier because you sacrifice political power (delaying economy changes / extra stability / construction speed / research and even overall production).

If you do these exploits and turn Turkey into a major just for TOTAL MOBILIZATION, then you aren't really helping yourself because you will lose some powerful bonus the five years plan offers since you will be locked from it. You can even take War Economy when you are finishing the purge if you are up for it. Not as good as total mobilization but still a close match, if you somehow lack the war support or didn't take the decision already.

The transport thing some people questioned, and even air superiority isn't really a problem. I usually place only 3-7 factories on transports and although they do get killed they are easily replaced and I still get positive on production. You probably only need fighters to keep enemy bombers out.

You dont really need spies to steal tech, if you tech industrial techs yourself all the time. Since you will have to sacrifice naval, and you don't need to tech doctrines anymore, it is pretty much better now than before. I rarely have problems as the Soviet Union running 3-4 tech slots, and it would be much easier if I merely invested on a few type of divisions like you did (which would be enable me to skip a lot of 'useless techs' that would have no use for such strategy).

Also, the game you had heavily depends on a few other factors you didn't mention:

1º were you playing historical?
2º did the AIs have buffs or not? you state "german italy full strengthen" but that is pratically impossible since your AIs don't really have that many divisions around. Due to supply limits the AI doesn't dogpile men on the borders like in the past, but still.
3º who did you fight before fighting germany, did you actually annex half of asia after they took generic focus that give them +factories? Or did you annex USA at the start? I could easily reach 400 factories by annexing USA, but then again, such an opening move isn't anything new... maybe even Japan, since you can easily land or paradrop a few men on Japan and capitulate them without even bothering on manchuria.
4º was germany fighting someone else on the west, or did they already capitulate everyone on the mainland?

P.S: if you actually decide to upload a video in the future, please use youtube or a better service or simply reduce quality of the video you are about to upload, because the chinese service you used is terrible and keeps stopping.
I'll just chime in that as @charlottep51 says, it's entirely possible. The only thing that's un-hist in his build is turning Spain into a puppet, but even then, that's not necessary to get to 450 factories by Barb.

His guide is pretty good. It's all about consumer goods. You need to lower them asap - war eco through attaché, agitprop, and, I would suggest as a small diversion to his guide, zero in on the foreign experts even sooner (before agitprop) as their 2nd specialisation, civilian industry with -5% consumer goods, is permanent, unlike agitprop (to do that, you need to build CIVs after the infra, and not convert until after you get to 100 factories). I'd also suggest doing to gobi stuff (which is the hist path by the way) asap. There's sadly a bit too much RNG on it, but it is what it is.
 
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sr999

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I'll just chime in that as @charlottep51 says, it's entirely possible. The only thing that's un-hist in his build is turning Spain into a puppet, but even then, that's not necessary to get to 450 factories by Barb.

His guide is pretty good. It's all about consumer goods. You need to lower them asap - war eco through attaché, agitprop, and, I would suggest as a small diversion to his guide, zero in on the foreign experts even sooner (before agitprop) as their 2nd specialisation, civilian industry with -5% consumer goods, is permanent, unlike agitprop (to do that, you need to build CIVs after the infra, and not convert until after you get to 100 factories). I'd also suggest doing to gobi stuff (which is the hist path by the way) asap. There's sadly a bit too much RNG on it, but it is what it is.
Thanks! Can you give a url to this factory meta guide?
 

Secret Master

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I'd also suggest doing to gobi stuff (which is the hist path by the way) asap. There's sadly a bit too much RNG on it, but it is what it is.

Yeah, the RNG aspect is a bit weird sometimes. It basically feels like this every time I fire the decision to send Sinkiang arms... even when they are in the CUF and fighting Japan.

1639678755569.png
 
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BurningEGO

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I have been doing pratically the same. But I can see my errors now. You combined every single little bit to give you a huge advantage in building, the part I didn't know is that you could get that many factories by doing it. I usually do a few wars before 1941, but the best I could get was about 250-300 factories. Sad!

Nice guide though, yes you did a lot of screenshots but I wasn't aware of your guide till now. You have my thanks though. I had thought of perfecting my strategy a little so this will do, for now!

Not really interested on the military meta because killing germany too fast will make the game boring. And honestly with all the men at your disposal, I prefer the "Hit and Go" - let your men start their advance towards the enemy's (and their) doom! Also, pretty sure it will get changed sooner or later, so you won't be able to do that thing forever. Supplies will definetely get fixed, and so will air transports... they are OP as hell atm, a lot of people been complaining about having to waste a lot of time building stuff to give their troops enough supply, but I never do anything in that aspect. Air transports carry me all the time and provide me with more than I need.

I'll just chime in that as @charlottep51 says, it's entirely possible. The only thing that's un-hist in his build is turning Spain into a puppet, but even then, that's not necessary to get to 450 factories by Barb.

His guide is pretty good. It's all about consumer goods. You need to lower them asap - war eco through attaché, agitprop, and, I would suggest as a small diversion to his guide, zero in on the foreign experts even sooner (before agitprop) as their 2nd specialisation, civilian industry with -5% consumer goods, is permanent, unlike agitprop (to do that, you need to build CIVs after the infra, and not convert until after you get to 100 factories). I'd also suggest doing to gobi stuff (which is the hist path by the way) asap. There's sadly a bit too much RNG on it, but it is what it is.

Yeah my main doubts were if he had actually done anything previously that wasn't stated on the first post. I have seen people on single player performing some opening moves like killing USA early on so that would make things definetely too easy (and 400 factories even easier to achieve). I haven't tried maximizing every little bit to maximize construction but 400 factories looked a little bit too much by 1941 before waging war.
 

StigOHara

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It's always something of a badge of honor, to be accused of cheating when you're not :).
If you do this build with Ironman Mode ON nobody would be accusing you of cheating. Regardless if your build is done without cheats, Ironman mode is not enabled. Thus there will be skeptics. I'm not accusing and I believe the guide is easily replicated on Ironman however you must understand why the accusations are coming and be more mature about it, perhaps post an Ironman game with this guide replicated and the thread replies wouldn't be half cheats accusations.
 
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