Glad you like. I did increase stations health from vanilla but i'm reluctant to buff them more. I want small fleets to still be able to do damage, jacking station health too much means anything but doomstacks are viable and i want to avoid that. I shrunk how far from each others stations can be and improved their firepower and range, that should be enough. Anyway, my tweak to guns firepower should make building larger ships and stations more viable and nessessary.
I think your balance is pretty good - the extra buff (I have most stations at 3x vanilla HP, and gave the end game crisis stations big damage and armor buffs) are more out of my personal desire than anything else. I think your mods to the game have been awesome so far.
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